9 Commits (b7b99962904bfa7deadb276eeda3123ccd3b641a)

Author SHA1 Message Date
obligaron f8705c51a2 Make skeleton king's lair multiplayer compatible 3 years ago
Gleb Mazovetskiy 759ca7f055 `WorldTileRectangle/Size` 3 years ago
obligaron 795a43dd89 Add Arena Support 3 years ago
obligaron 7ad5a45905
Fix warp position offset and adjust some spawn positions (#5364) 4 years ago
obligaron 054930256c Fix skeleton kings lair spawn position 4 years ago
Gleb Mazovetskiy 6327e713e0 Lowercase all file paths 4 years ago
ephphatha 0ce76a3f13 Add Object lookup method to mimic map::at() 4 years ago
Anders Jenbo 72656b3011 Move path and palette to the engine folder 4 years ago
Anders Jenbo 6d56058708 Move level generation to subfolder 4 years ago
Anders Jenbo fd98aff9f1 Move shared dungeon level code to common function 4 years ago
Anders Jenbo 6fa681e567 Clean up level initialization 4 years ago
Gleb Mazovetskiy 2386fd12a9 Fix a few warnings 4 years ago
Anders Jenbo 5fcf5ef303 Remove unused quest level code 4 years ago
Anders Jenbo 0205320a1d Export static transparancy data to .dun files 4 years ago
Anders Jenbo c241cae9e3
Test cathedral level generation 4 years ago
Anders Jenbo 6c6999235f Add debug command for testing custom levels 4 years ago
qndel 944655ff94
fix typos (#4568) 4 years ago
ephphatha 379d6e87b3 Move ObjectAtPosition to objects.cpp and make it return a pointer 4 years ago
Siddharth singh chouhan 0d3bf15601
Move docs to header 5 years ago
Juliano Leal Goncalves ef74b6f92d 🚚 Rename 'ObjectStruct' to 'Object' 5 years ago
Anders Jenbo de0b3a38b8 Apply code style 5 years ago
Anders Jenbo e5fc7fd17c Move remaning symbols in to anonymous namespaces 5 years ago
Anders Jenbo ef6275caac Clean up private function names 5 years ago
ephphatha 5a77f60caf Give skeleton king subregions more descriptive names 5 years ago
ephphatha a842d07dab Combine duplicated initialisation logic for quest book objects 5 years ago
ephphatha e25d287ba9 Move SetObjMapRange to a member function 5 years ago
ephphatha 36ff5578fd Refactor LoadMapObjects/LoadMapObjs to take Point instead of int x/y 5 years ago
ephphatha 3a517048f7 Refactor ObjIndex to take Point instead of int x/y 5 years ago
Anders Jenbo 903d4bd2e1 Scope all for loops 5 years ago
Anders Jenbo 9ebdb6db69 General clean up 5 years ago
Anders Jenbo 467b74dc06 Rename object globals 5 years ago
Anders Jenbo 9b8bf92575 Rename quest globals 5 years ago
Gleb Mazovetskiy e40b1963f9 🚚 engine.h: Extract `CelSprite` and file loading 5 years ago
Anders Jenbo 34744c068f ♻️Consitantly use %i and not %d 5 years ago
Anders Jenbo fa0b286693 ♻️Typed file loading 5 years ago
Gleb Mazovetskiy 052b4c12f5 ♻️ LoadFileInMem: Remove `nullptr` at call sites 5 years ago
Gleb Mazovetskiy 1b8b62a8c2 ♻️ Store CEL width with the sprite itself 5 years ago
John Törnblom e0dddf508a
Add automatically translated string literals (#1694) 5 years ago
Anders Jenbo 2bd13451a1 ♻️Apply point positioning to all remaning entities 5 years ago
Anders Jenbo f004c78824 🧹 performance-unnecessary-value-param 5 years ago
Jmgr 1d84156509 Simplify bitshift divisions/multiplications 5 years ago
Anders Jenbo bb4e1960e7 🎨 modernize-use-nullptr 5 years ago
Anders Jenbo 997c1dba55 🚚 Split up all.h in to proper header relations 5 years ago
Anders Jenbo 67a7ff98c5 🚨 Clean up compiler warnings 5 years ago
Anders Jenbo bfb3c11c2b 🎨 Change namespace to devilution 5 years ago
Anders Jenbo 630e507f63 🚚 Apply namespace 5 years ago
Anders Jenbo fbd86cd3c5 🎨 Mark noreturn functions as such 5 years ago
Gleb Mazovetskiy ec329e645c Fix all "no-write-strings" warnings 5 years ago
Anders Jenbo e073422ce7 Unify executable for Spawn and Retail 5 years ago
Juliano Goncalves 09bd5f0bd8 Rename "Bone Chamber" level to "Chamber of Bone" 6 years ago