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Remove unused quest level code

pull/4702/head
Anders Jenbo 4 years ago
parent
commit
5fcf5ef303
  1. 5
      Source/setmaps.cpp

5
Source/setmaps.cpp

@ -113,11 +113,6 @@ void LoadSetMap()
InitSChambTriggers();
break;
case SL_MAZE:
LoadPreL1Dungeon("Levels\\L1Data\\Lv1MazeA.DUN");
LoadL1Dungeon("Levels\\L1Data\\Lv1MazeB.DUN", 20, 50);
LoadPalette("Levels\\L1Data\\L1_5.pal");
AddL1Objs(0, 0, MAXDUNX, MAXDUNY);
SetMapTransparency("Levels\\L1Data\\Lv1MazeA.DUN");
break;
case SL_POISONWATER:
if (Quests[Q_PWATER]._qactive == QUEST_INIT)

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