ephphatha
b7b9996290
Remove global gossip variables and Towner::seed
...
Replace this with a direct reference to the chosen gossip topic when towners are init.
3 years ago
obligaron
2570c2d240
Don't recalculate player position when loading a game
3 years ago
staphen
b62acb088d
Fix width of Monk bow animation
3 years ago
ephphatha
b102dccf81
Fix OOB array access when spawning arena pots
...
calling this with a full inventory would write past the end of InvList, potentially causing a crash or data corruption.
3 years ago
staphen
defc52f9a4
Fixes for book lever synchronization
3 years ago
staphen
49574084e7
Use SDL_SetWindowDisplayMode() to resize fullscreen windows
3 years ago
staphen
5995e7da38
Fix OOB vector access when toggling fullscreen in settings menu
3 years ago
ephphatha
655a5da53e
Make the poison water quest visible in the log when the level is cleared
...
Just in case the player skips talking to pepin and clears the whole quest, make the entry visible in the log.
3 years ago
ephphatha
61e90a592e
Play Pepin's quest intro dialog if the player skips the intro
...
If the player discovers and enters the poison water set level before talking to Pepin the poison water quest does not appear in the quest log and his first set of dialog doesn't play. Handle this case specifically to ensure the player gets the message and can see progress.
3 years ago
Anders Jenbo
13b91b77fc
Fix conversion of old automaps
3 years ago
Anders Jenbo
35442c8781
Fully skip dLight loading
3 years ago
Anders Jenbo
b7424a0068
Clean up PmChangeLightOff()
3 years ago
Anders Jenbo
5a12f7b0d5
Always spawn players in a valid location
3 years ago
Anders Jenbo
261776b255
Correct OOB check in PrepareInnerBorders()
3 years ago
DakkJaniels
b0cb925a5e
Add print screen to event handler for UI ( #6058 )
3 years ago
staphen
fa0147cfa5
Handle window focus events when svid movie is playing
3 years ago
staphen
a74d041041
Reenable lights for active monsters when loading level
3 years ago
Anders Jenbo
4c51e15f26
Update Source/player.cpp
...
Co-authored-by: Stephen C. Wills <staphen@gmail.com>
3 years ago
Anders Jenbo
45c0b780b9
Move back to an exhaustive clearing of players from the current level
3 years ago
staphen
45da8b2295
Remove unique monster's light when no corpse is left behind
3 years ago
staphen
82cf475b05
Change Na-Krul's animation rates from 0 to 1
3 years ago
staphen
08592377a7
Clean up logic for PT_MESSAGE prioritization
3 years ago
obligaron
bf86114ec3
Sync learned/changed spells
3 years ago
obligaron
7985a9211d
Change Player::_pSplLvl to uint8_t
3 years ago
DakkJaniels
000516ebf9
Update gendung.h ( #6038 )
3 years ago
Anders Jenbo
12fa487cb5
Fix build
3 years ago
Anders Jenbo
6998906b32
Hellfire: let light affect the player
3 years ago
qndel
d97f265cb1
light fix
3 years ago
Anders Jenbo
124cc71800
Update realtime lighting when static lights are changed
3 years ago
Anders Jenbo
c3fafa1aff
Move list of lightemitting objects to AddObjectLight()
3 years ago
Anders Jenbo
2f908277a8
Apply pre calculated lighting for quest levels
3 years ago
Anders Jenbo
acf98f2bdc
Fix wrong check for light level
...
Introduced in 13c5c09990
3 years ago
Anders Jenbo
f345087e75
Fix Lazarus glowing inside the wall
3 years ago
Anders Jenbo
4db65d94de
Add glow to Crypt lava tiles
3 years ago
staphen
f30c42c3a8
Use symlinks to work around lack of Unicode support for paths in ZeroTier
3 years ago
Anders Jenbo
eef0b10e1f
Hellfire: Fix light fall off not with in it's radious
3 years ago
Anders Jenbo
6ba5998a97
Unset all vision before updating current ones
3 years ago
Anders Jenbo
d8b5c3a970
Fix light brightness pop on load
3 years ago
Anders Jenbo
0f7713bad8
Fix lighting when debugging
3 years ago
Anders Jenbo
828a52dc6d
Clean up ProcessLightsList()
3 years ago
qndel
216febfe8a
fix rotating right ( #6020 )
3 years ago
qndel
731ad1ada5
use std::rotate ( #6019 )
3 years ago
staphen
3e60df5111
Apply u8path() to paths passed into std::filesystem API calls
3 years ago
Anders Jenbo
e969a8ad01
Invert player to vision relation
3 years ago
Anders Jenbo
231f6814f7
Use rectangle logic in vision and lighting updates
3 years ago
Anders Jenbo
a997f8d597
Only update vision in dungeon
3 years ago
Anders Jenbo
382212b98c
Remove DisableLighting from release builds
3 years ago
Anders Jenbo
13c5c09990
Clean up Light related naming
...
A few are left unchanged as they will be removed in a later commit
3 years ago
Anders Jenbo
3304e8a542
Clean up lighting_color_cycling()
3 years ago
Anders Jenbo
0b19c2fd4f
Assert correct use of LightFalloffs
3 years ago