705 Commits (84ede906a0d6753380280daa4e0ecf615e108ac0)

Author SHA1 Message Date
Juliano Leal Goncalves 940a120bf9 ♻️ Replace 'ViewX' and 'ViewY' globals with single 'ViewPosition' 5 years ago
Juliano Leal Goncalves d225202c34 🚚 Rename 'MonsterClass' members for consistency 5 years ago
Juliano Leal Goncalves 21b481bb46 ♻️ Convert 'MonsterClass' enum to enum class 5 years ago
staphen e85101eb31 Fix NULL Cel Buffer error when blocking missiles 5 years ago
qndel 2e6f98ac2a search cleanup 5 years ago
Juliano Leal Goncalves 6e1d05187e 🚚 Rename 'MissileStruct' to 'Missile' 5 years ago
Juliano Leal Goncalves 20db8d1a11 🚚 Rename 'MonsterStruct' to 'Monster' 5 years ago
Juliano Leal Goncalves fe95e36d90 🎨 Leverage 'IsAnyOf' on monster mode checks 5 years ago
Juliano Leal Goncalves 1cd62bbc64 🚚 Rename 'MonsterMode' members for semantic and consistency 5 years ago
Juliano Leal Goncalves 69a7cb66d4 ♻️ Convert 'MON_MODE' enum to 'MonsterMode' enum class 5 years ago
Juliano Leal Goncalves 01823e1324 ♻️ Replace 'cursmx' and 'cursmy' globals with single 'cursPosition' 5 years ago
Anders Jenbo 4044fadeb5 Clean up some players references 5 years ago
Anders Jenbo cb2831aae6 Fix possible teleport positiosn 5 years ago
qndel 770f3a2f20 unify ranged and melee pierce 5 years ago
Anders Jenbo 3d8d5e32e0
Clean up AddRune (#2732) 5 years ago
Anders Jenbo 3b019fbc13 Clean up points in missiles.cpp 5 years ago
Anders Jenbo 866bc56008 Clean up remaning usages of Missiles[] 5 years ago
Anders Jenbo bf706f2fbb 🐛 Fix Phasing not working in Lazarus' camber 5 years ago
Anders Jenbo 4fd2e2dc97 🐛 Fix Phasing teleporting to invalid locations 5 years ago
BC Ko 147f68c15f missile generic variable documentation 5 years ago
BC Ko 536121f038 rename _miVar# to var# 5 years ago
BC Ko 4df798808e
2435 refactor global variable Items part 2 (#2673) 5 years ago
Anders Jenbo d125b591eb Remove dead code: ClearMissileSpot 5 years ago
Anders Jenbo 652573a8ce Re merge FireballUpdate and MI_Fireball 5 years ago
BC Ko 373adcf65b modify AddMissile() parameters and remove Missiles[] in MissToMonst() 5 years ago
BC Ko ee96690410 change function parameter 5 years ago
BC Ko 6a0b99817c remove Missiles[] in FireballUpdate() 5 years ago
BC Ko 4834905eac remove Missiles[] in SpawnGolem() 5 years ago
Anders Jenbo d66d56cbbd Deduplicate ligntning missiles 5 years ago
Anders Jenbo ff23277cfa Use FindParent() in MI_Firebolt 5 years ago
Anders Jenbo 9a6820493f No missile golem 5 years ago
Anders Jenbo d7c6d8b189 Use proper Direction type for AddMissile midir 5 years ago
Anders Jenbo 611f759dbe Clean up AddMissile 5 years ago
Anders Jenbo c15f4d1fa9 Remove abuse of midir for unrelated values 5 years ago
qndel 3d92b6eea5 Rewrite manashield into not using a missile 5 years ago
Anders Jenbo 966cae8b82 Remove redundant zeroring of variables 5 years ago
Anders Jenbo 08a29fe3a2 Make UpdateMissileVelocity use missile current position as src 5 years ago
qndel 7566a5bedf
fix missiles without dmg (#2685) 5 years ago
Anders Jenbo c5bf9d7abc Remove redundant zeroing of missile properties 5 years ago
Anders Jenbo aae1f7f773 Remove dead code 5 years ago
Anders Jenbo 7e5cbd573a Move manashield and reflect logic out of AddMissile() 5 years ago
Anders Jenbo fda801e65d Clean up AddApoca 5 years ago
Anders Jenbo 6ee3eb38ba Remove needls use of _miVar1 in rage spell 5 years ago
Anders Jenbo aa2d645db1 [hellfire] bug: correct firering damage and xp 5 years ago
Anders Jenbo 96b19ca8d5 Set _micaster type to mienemy_type 5 years ago
Anders Jenbo df636c0afc Remove DIR_OMNI 5 years ago
Anders Jenbo bea8cc9d87 Reduce paremters used in add missile functions 5 years ago
BC Ko ac0a690768 remove Missiles[] 5 years ago
BC Ko 7bbe587669 remove unnecessary assert 5 years ago
BC Ko 6a42f7eb8c compare pointers intead of indices 5 years ago