4091 Commits (7fd088744e7344eab6fbcbd5e5bfd036cc1b68dd)

Author SHA1 Message Date
Gleb Mazovetskiy 7fd088744e SDL1 SVid: Clean up video mode code + add override 5 years ago
Gleb Mazovetskiy 64f5e374ff RenderPresent: Remove the !SDL_MUSTLOCK assert 5 years ago
Gleb Mazovetskiy f3cf036d2d SDL1: Move BlitScaled backport to cpp 5 years ago
Anders Jenbo 5fdb9ce459 🎨 Format code 5 years ago
thebigMuh 48397a0cb9 Fixes solar shrine times to not be off by 1 hour, and fixes hole between 4 and 5 am 5 years ago
Anders Jenbo 946ff5b0fa ♻️Performe static casts when load save game data 5 years ago
Anders Jenbo 61d15e23db 🎨 Apply direction enum to monsters and relations 5 years ago
Anders Jenbo b238d320c2 🎨 Clean up dead.cpp 5 years ago
Anders Jenbo 01afe7c997 🎨 clang-tidy iterators 5 years ago
Anders Jenbo d9c2108513 🎨 clang-tidy type definition 5 years ago
staphen 006fa39691 Use SetPlayerHitPoints() for minHP handling in ApplyPlrDamage(). 5 years ago
staphen 621ed481bd Join declaration and initialization of variables. 5 years ago
staphen 26fdd1fb2e Clean up unnecessary Mana Shield processing in CalcPlrItemVals(). 5 years ago
staphen 4faf09c2df Consolidate logic for Mana Shield and player damage. 5 years ago
Gleb Mazovetskiy 4c0581ca5e 🧹 C++17: Use std::make_unique 5 years ago
Gleb Mazovetskiy 91f8267db9 🧹 SDL1.2: Remove unimplemented SDL_*Window backports 5 years ago
Gleb Mazovetskiy 95946e3a7c
🧹 Cleanup unused variables (#1584) 5 years ago
Gleb Mazovetskiy 472f86588e OpenDingux: Update RG350 package to OD Beta 5 years ago
qndel 76b8aca1c4 remove unique item line from shops 5 years ago
qndel 449cea2b47
fix typo in spiritual shrine (#1569) 5 years ago
Gleb Mazovetskiy 5b29fe9476 🧹 DiabloUI/selhero.cpp: Move to anonymous namespace 5 years ago
Gleb Mazovetskiy e92cf9d7c8 🧹 DiabloUI/title.cpp: Move to anonymous namespace 5 years ago
Gleb Mazovetskiy 9468b1da58 🧹 DiabloUI/selyesno.cpp: Move to anonymous namespace 5 years ago
Gleb Mazovetskiy f9ee3763e4 🧹 DiabloUI/selconn.cpp: Move to anonymous namespace 5 years ago
Gleb Mazovetskiy e13f67f7af 🧹 DiabloUI/mainmenu.cpp: Move to anonymous namespace 5 years ago
Gleb Mazovetskiy ff798a5e43 🧹 DiabloUI/progress.cpp: Move to anonymous namespace 5 years ago
Gleb Mazovetskiy 86afa95d2a Move file_util.h implementations to file_util.cpp 5 years ago
Gleb Mazovetskiy 539e985893 Remove stdarg_compat.h header 5 years ago
Gleb Mazovetskiy 4068559462 gamenu.cpp: Move most functions to an anonymous namespace 5 years ago
qndel 2302ee27aa make unique items display gold in stores 5 years ago
Gleb Mazovetskiy 2c924e1ab1 🐞 pfile: Fix stale tables after leaving a game 5 years ago
Juliano Leal Goncalves 0df491eeac 🐛 Ensure picked up items on the ground are removed 5 years ago
Gleb Mazovetskiy d4ca1e30ce Log MPQs on load (with --verbose) 5 years ago
Gleb Mazovetskiy 81d1370b5f 🐞 Fix Storm error code on Windows 5 years ago
Gleb Mazovetskiy b2601a04e0 Zoom: Fix off-by-1 and handle odd dimensions 5 years ago
Gleb Mazovetskiy e1278cba7b Fix SErrGet/SetLastError 5 years ago
Juliano Leal Goncalves f8871aab07 ♻️ Unify most valuable player item logic on new method 5 years ago
Anders Jenbo 8c821e98d3 🚚 Restructure files 5 years ago
qndel d8444ed695
Clean DrawInvBelt + outline colors 5 years ago
Anders Jenbo 997c1dba55 🚚 Split up all.h in to proper header relations 5 years ago
Anders Jenbo 6e1a106a38 🚚 Move header we implement into the project 5 years ago
Anders Jenbo f04b5501ef 🚚 Desolve types.h 5 years ago
Anders Jenbo 67a7ff98c5 🚨 Clean up compiler warnings 5 years ago
Anders Jenbo f450d6a125 🚚 Move defines to there proper files 5 years ago
FluffyQuack 051ac249db 🐮 Fixed a legacy bug causing network desync if a player tries to swap sword+shield with a two-handed weapon without sufficient inventory space. 5 years ago
obligaron f2c7446134 bugfix idle animation after equipping/unequipping 5 years ago
qndel edda16cb47
DrawInv cleanup (#1306) 5 years ago
qndel e24f3c83de fix automap 5 years ago
qndel 7cc64dd2c4 fix double zhar aggro message 5 years ago
qndel 2677cc14dc fix loading golem 5 years ago