9348 Commits (7ca9c8ba3c3a1be0cccf0440fb9e12fbaf9edaab)
 

Author SHA1 Message Date
qndel 7ca9c8ba3c fix compiling in VS2019 4 years ago
Anders Jenbo 764c1c6fb9
Extract crypt 1x1 patterns in to arrays (#4936) 4 years ago
Anders Jenbo 6a8fd04067
Use player by references (#4938) 4 years ago
Anders Jenbo fe45e617dd Test single chamber chathedral 4 years ago
Anders Jenbo 6ec782fb7a Fix FillChambers() and clean up rotated layout 4 years ago
Stephen C. Wills 4398c1e06a
Use absolute coordinates for temp position when north-walking (#4937) 4 years ago
Andrew James 593a9f3b4b
Pull distinct points from VisionCrawlTable used by guardians (#4844) 4 years ago
Gleb Mazovetskiy 53975d9264 monstdat: Simplify paths 4 years ago
Gleb Mazovetskiy 197e1180b2 Add StrCat and StrAppend 4 years ago
ephphatha 1fb45a7f25 Take Player reference in FixPlrWalkTags 4 years ago
ephphatha 4802c0c8cf Split loops by phases 4 years ago
ephphatha 3812d75480 Use point/size for WillThemeRoomFit, rename to match use 4 years ago
ephphatha 7bb401d9e8 Simplify loop used to find the area for a theme room 4 years ago
ephphatha 7a8fa64e69 Include leftover coinflips following conflict resolution 4 years ago
ephphatha 7bda8dcc9a Include coin flips from room gen cleanup 4 years ago
ephphatha 420a248e0c Use FlipCoin for most uses of GenerateRnd with variable frequency 4 years ago
ephphatha 7c54066f31 Use PickRandomlyAmong when choosing between two options 4 years ago
ephphatha bc0a058350 Invert FlipCoin 4 years ago
Anders Jenbo 8351aac2c8 Clean up monster mode 4 years ago
burningserenity b5378f74d5 Apply formatting 4 years ago
burningserenity 69e0c51d8c Another approach 4 years ago
burningserenity 0b6e81a598 Fix flash, town portal, and identify scroll descriptions 4 years ago
Gleb Mazovetskiy 15bb2f41a1 Xbox NXDK: Add xbe logo 4 years ago
Gleb Mazovetskiy 5f813c3bec Xbox NXDK: Disable upscaling by default 4 years ago
Gleb Mazovetskiy 0a64ae3b6b Xbox NXDK: Default vsync to false and hide option 4 years ago
Gleb Mazovetskiy ace30d2085 Xbox NXDK: Handle drives 4 years ago
Gleb Mazovetskiy 0812cbd65d Xbox NXDK: Build a zip instead of iso 4 years ago
Gleb Mazovetskiy 361f56c1e3 Xbox NXDK: Generate ISO 4 years ago
Anders Jenbo c7f19336c9 [xbox] Initialize the video system and specify search path 4 years ago
Gleb Mazovetskiy 4063afb792 Xbox NXDK platform 4 years ago
staphen 17a12e273a Restore vanilla Diablo behavior for elemental damage on weapons 4 years ago
Cesar Canassa 4d5aa90d77 ♻️ Refactor M_WalkDir 4 years ago
Anders Jenbo a633951947 Move crypt code to crypt.cpp 4 years ago
Anders Jenbo 8765160885 Apply enums to the remaining Cathedral Mega tiles 4 years ago
Gleb Mazovetskiy c8ddf7df65 Crawl: Move implementation from header to cpp 4 years ago
Gleb Mazovetskiy 2f09c20b08 cel_render: Remove unused `LineEndFn` 4 years ago
Anders Jenbo ce4595b440 Split Crypt from Cathedral 4 years ago
Anders Jenbo be35285cdb Clean up parameters 4 years ago
Anders Jenbo bd7d5a0143 Deduplicate using spells 4 years ago
staphen 4a3a8f5a57 Validate spell IDs that are sent over the network 4 years ago
staphen cab75ded6b Check both SPL_NULL and SPL_INVALID to determine spell validity 4 years ago
Gleb Mazovetskiy 254806e027 Optimize translation RAM usage 4 years ago
Anders Jenbo 791a6b6266 Decode DRLG2 ASCII 4 years ago
Anders Jenbo e09059c20e Reuse DungeonMask for lockout in DRLG3 4 years ago
Anders Jenbo 8ed3cb476b Clean up initial room generation 4 years ago
Andrew James c479488fd7
Remove unnecessary assert (#4911) 4 years ago
Oleksandr Kalko c84eabba22
Update Ukrainian translation (#4860) 4 years ago
Cesar Canassa bb3fb36ddc
Introduces FlipCoin() (#4908) 4 years ago
Vladimir Olteanu f463f08642 Refactor FindClosestValidPosition to use Crawl 4 years ago
Vladimir Olteanu bed5bd9ec1 Eliminate CrawlTable 4 years ago