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Fix flash, town portal, and identify scroll descriptions

pull/4917/merge
burningserenity 4 years ago committed by Anders Jenbo
parent
commit
0b6e81a598
  1. 10
      Source/itemdat.cpp

10
Source/itemdat.cpp

@ -76,8 +76,8 @@ ItemData AllItemsList[] = {
/*IDI_EAR */ { IDROP_NEVER, ICLASS_QUEST, ILOC_UNEQUIPABLE, ICURS_EAR_SORCERER, ItemType::Misc, UITYPE_NONE, N_("Heart"), nullptr, 0, 0, 0, 0, 0, 0, 0, 0, 0, ItemSpecialEffect::None, IMISC_EAR, SPL_NULL, false, 0 },
/*IDI_HEAL */ { IDROP_NEVER, ICLASS_MISC, ILOC_UNEQUIPABLE, ICURS_POTION_OF_HEALING, ItemType::Misc, UITYPE_NONE, N_("Potion of Healing"), nullptr, 0, 0, 0, 0, 0, 0, 0, 0, 0, ItemSpecialEffect::None, IMISC_HEAL, SPL_NULL, true, 50 },
/*IDI_MANA */ { IDROP_NEVER, ICLASS_MISC, ILOC_UNEQUIPABLE, ICURS_POTION_OF_MANA, ItemType::Misc, UITYPE_NONE, N_("Potion of Mana"), nullptr, 0, 0, 0, 0, 0, 0, 0, 0, 0, ItemSpecialEffect::None, IMISC_MANA, SPL_NULL, true, 50 },
/*IDI_IDENTIFY */ { IDROP_NEVER, ICLASS_MISC, ILOC_UNEQUIPABLE, ICURS_SCROLL_OF, ItemType::Misc, UITYPE_NONE, N_("Scroll of Identify"), nullptr, 1, 0, 0, 0, 0, 0, 0, 0, 0, ItemSpecialEffect::None, IMISC_SCROLL, SPL_IDENTIFY, true, 200 },
/*IDI_PORTAL */ { IDROP_NEVER, ICLASS_MISC, ILOC_UNEQUIPABLE, ICURS_SCROLL_OF, ItemType::Misc, UITYPE_NONE, N_("Scroll of Town Portal"), nullptr, 4, 0, 0, 0, 0, 0, 0, 0, 0, ItemSpecialEffect::None, IMISC_SCROLL, SPL_TOWN, true, 200 },
/*IDI_IDENTIFY */ { IDROP_NEVER, ICLASS_MISC, ILOC_UNEQUIPABLE, ICURS_SCROLL_OF, ItemType::Misc, UITYPE_NONE, N_("Scroll of Identify"), nullptr, 1, 0, 0, 0, 0, 0, 0, 0, 0, ItemSpecialEffect::None, IMISC_SCROLLT, SPL_IDENTIFY, true, 200 },
/*IDI_PORTAL */ { IDROP_NEVER, ICLASS_MISC, ILOC_UNEQUIPABLE, ICURS_SCROLL_OF, ItemType::Misc, UITYPE_NONE, N_("Scroll of Town Portal"), nullptr, 4, 0, 0, 0, 0, 0, 0, 0, 0, ItemSpecialEffect::None, IMISC_SCROLLT, SPL_TOWN, true, 200 },
/*IDI_ARMOFVAL */ { IDROP_NEVER, ICLASS_ARMOR, ILOC_ARMOR, ICURS_ARKAINES_VALOR, ItemType::MediumArmor, UITYPE_ARMOFVAL, N_("Arkaine's Valor"), nullptr, 0, 40, 0, 0, 0, 0, 0, 0, 0, ItemSpecialEffect::None, IMISC_UNIQUE, SPL_NULL, false, 0 },
/*IDI_FULLHEAL */ { IDROP_NEVER, ICLASS_MISC, ILOC_UNEQUIPABLE, ICURS_POTION_OF_FULL_HEALING, ItemType::Misc, UITYPE_NONE, N_("Potion of Full Healing"), nullptr, 1, 0, 0, 0, 0, 0, 0, 0, 0, ItemSpecialEffect::None, IMISC_FULLHEAL, SPL_NULL, true, 150 },
/*IDI_FULLMANA */ { IDROP_NEVER, ICLASS_MISC, ILOC_UNEQUIPABLE, ICURS_POTION_OF_FULL_MANA, ItemType::Misc, UITYPE_NONE, N_("Potion of Full Mana"), nullptr, 1, 0, 0, 0, 0, 0, 0, 0, 0, ItemSpecialEffect::None, IMISC_FULLMANA, SPL_NULL, true, 150 },
@ -144,12 +144,12 @@ ItemData AllItemsList[] = {
/* */ { IDROP_REGULAR, ICLASS_MISC, ILOC_UNEQUIPABLE, ICURS_SCROLL_OF, ItemType::Misc, UITYPE_NONE, N_("Scroll of Healing"), nullptr, 1, 0, 0, 0, 0, 0, 0, 0, 0, ItemSpecialEffect::None, IMISC_SCROLL, SPL_HEAL, true, 50 },
/* */ { IDROP_REGULAR, ICLASS_MISC, ILOC_UNEQUIPABLE, ICURS_SCROLL_OF, ItemType::Misc, UITYPE_NONE, N_("Scroll of Search"), nullptr, 1, 0, 0, 0, 0, 0, 0, 0, 0, ItemSpecialEffect::None, IMISC_SCROLL, SPL_SEARCH, true, 50 },
/* */ { IDROP_REGULAR, ICLASS_MISC, ILOC_UNEQUIPABLE, ICURS_SCROLL_OF, ItemType::Misc, UITYPE_NONE, N_("Scroll of Lightning"), nullptr, 4, 0, 0, 0, 0, 0, 0, 0, 0, ItemSpecialEffect::None, IMISC_SCROLLT, SPL_LIGHTNING, true, 150 },
/* */ { IDROP_REGULAR, ICLASS_MISC, ILOC_UNEQUIPABLE, ICURS_SCROLL_OF, ItemType::Misc, UITYPE_NONE, N_("Scroll of Identify"), nullptr, 1, 0, 0, 0, 0, 0, 0, 0, 0, ItemSpecialEffect::None, IMISC_SCROLL, SPL_IDENTIFY, true, 100 },
/* */ { IDROP_REGULAR, ICLASS_MISC, ILOC_UNEQUIPABLE, ICURS_SCROLL_OF, ItemType::Misc, UITYPE_NONE, N_("Scroll of Identify"), nullptr, 1, 0, 0, 0, 0, 0, 0, 0, 0, ItemSpecialEffect::None, IMISC_SCROLLT, SPL_IDENTIFY, true, 100 },
/* */ { IDROP_REGULAR, ICLASS_MISC, ILOC_UNEQUIPABLE, ICURS_SCROLL_OF, ItemType::Misc, UITYPE_NONE, N_("Scroll of Resurrect"), nullptr, 1, 0, 0, 0, 0, 0, 0, 0, 0, ItemSpecialEffect::None, IMISC_SCROLLT, SPL_RESURRECT, true, 250 },
/* */ { IDROP_REGULAR, ICLASS_MISC, ILOC_UNEQUIPABLE, ICURS_SCROLL_OF, ItemType::Misc, UITYPE_NONE, N_("Scroll of Fire Wall"), nullptr, 4, 0, 0, 0, 0, 0, 0, 17, 0, ItemSpecialEffect::None, IMISC_SCROLLT, SPL_FIREWALL, true, 400 },
/* */ { IDROP_REGULAR, ICLASS_MISC, ILOC_UNEQUIPABLE, ICURS_SCROLL_OF, ItemType::Misc, UITYPE_NONE, N_("Scroll of Inferno"), nullptr, 1, 0, 0, 0, 0, 0, 0, 19, 0, ItemSpecialEffect::None, IMISC_SCROLLT, SPL_FLAME, true, 100 },
/* */ { IDROP_REGULAR, ICLASS_MISC, ILOC_UNEQUIPABLE, ICURS_SCROLL_OF, ItemType::Misc, UITYPE_NONE, N_("Scroll of Town Portal"), nullptr, 4, 0, 0, 0, 0, 0, 0, 0, 0, ItemSpecialEffect::None, IMISC_SCROLL, SPL_TOWN, true, 200 },
/* */ { IDROP_REGULAR, ICLASS_MISC, ILOC_UNEQUIPABLE, ICURS_SCROLL_OF, ItemType::Misc, UITYPE_NONE, N_("Scroll of Flash"), nullptr, 6, 0, 0, 0, 0, 0, 0, 21, 0, ItemSpecialEffect::None, IMISC_SCROLLT, SPL_FLASH, true, 500 },
/* */ { IDROP_REGULAR, ICLASS_MISC, ILOC_UNEQUIPABLE, ICURS_SCROLL_OF, ItemType::Misc, UITYPE_NONE, N_("Scroll of Town Portal"), nullptr, 4, 0, 0, 0, 0, 0, 0, 0, 0, ItemSpecialEffect::None, IMISC_SCROLLT, SPL_TOWN, true, 200 },
/* */ { IDROP_REGULAR, ICLASS_MISC, ILOC_UNEQUIPABLE, ICURS_SCROLL_OF, ItemType::Misc, UITYPE_NONE, N_("Scroll of Flash"), nullptr, 6, 0, 0, 0, 0, 0, 0, 21, 0, ItemSpecialEffect::None, IMISC_SCROLL, SPL_FLASH, true, 500 },
/* */ { IDROP_REGULAR, ICLASS_MISC, ILOC_UNEQUIPABLE, ICURS_SCROLL_OF, ItemType::Misc, UITYPE_NONE, N_("Scroll of Infravision"), nullptr, 8, 0, 0, 0, 0, 0, 0, 23, 0, ItemSpecialEffect::None, IMISC_SCROLL, SPL_INFRA, true, 600 },
/* */ { IDROP_REGULAR, ICLASS_MISC, ILOC_UNEQUIPABLE, ICURS_SCROLL_OF, ItemType::Misc, UITYPE_NONE, N_("Scroll of Phasing"), nullptr, 6, 0, 0, 0, 0, 0, 0, 25, 0, ItemSpecialEffect::None, IMISC_SCROLL, SPL_RNDTELEPORT, true, 200 },
/* */ { IDROP_REGULAR, ICLASS_MISC, ILOC_UNEQUIPABLE, ICURS_SCROLL_OF, ItemType::Misc, UITYPE_NONE, N_("Scroll of Mana Shield"), nullptr, 8, 0, 0, 0, 0, 0, 0, 0, 0, ItemSpecialEffect::None, IMISC_SCROLL, SPL_MANASHIELD, true, 1200 },

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