Anders Jenbo
06bcd3c3f9
Handle file paths in a clean way
...
Belated birthday present for @mewmew
Functions for gettings paths have sensible names
It's using snprintf for safe? string concat
Paths don't use \ as path reporator, or magic marker
Drop code for copying pre 1.09 save games from the windows folder
7 years ago
Anders Jenbo
1d03064fee
Clean up sound code
7 years ago
Anders Jenbo
88813c4042
Strip some now unused parts of miniwin and windows api
7 years ago
Anders Jenbo
5cadee74c2
Fix a few compiler warnings
7 years ago
Sergey Semushin
ee70bb8053
Make TList<EXTERNMESSAGE>::Create not inlined and bin exact.
7 years ago
Anders Jenbo
d18d392ca4
Re introduce infinity
7 years ago
Sergey Semushin
5269ada59e
Clean up init_test_access.
7 years ago
Anders Jenbo
1d7a548cd7
Clean up nthread.cpp
7 years ago
galaxyhaxz
7fcbc7319c
Fix merged function `sound_update`
7 years ago
Anders Jenbo
faeb360c88
Revert multi.h to not include storm.h
7 years ago
Anders Jenbo
790197cae5
Define SEVTHANDLER
7 years ago
Anders Jenbo
8a142d3c46
Clean up multi_event_handler
7 years ago
galaxyhaxz
cef65ea0b6
Implement Critical section constructor
7 years ago
galaxyhaxz
4e01e03711
Cleanup default calling conventions
7 years ago
Anders Jenbo
fda317a24e
Clean up storm/sound_update ( #663 )
7 years ago
Anders Jenbo
8e6276da58
Update documentation and build script
7 years ago
Anders Jenbo
7ba8351bc3
Fully implement SFileDda*
...
fixes #24
fixes #22
7 years ago
Anders Jenbo
3da71b2aee
Correct signature of SFileGetFileArchive ( #599 )
7 years ago
Max Desiatov
e748b7754f
Fix macOS compilation errors ( #28 )
...
* Fix macOS compilation errors
7 years ago
Anders Jenbo
ad6d83d8b2
Implement music volumne
7 years ago
Anders Jenbo
22a3657ee4
Implement video playback in storm
...
Clean up after video should also be better now
7 years ago
Xadhoom
af47577446
Begin restructuring headers
7 years ago
Anders Jenbo
0ec174eb4b
Storm var names
7 years ago
Anders Jenbo
da032c92cc
Clean up SBmpLoadImage
7 years ago
Anders Jenbo
eac3f0ec7f
Load mpq in read only mode
...
This solves issues for people that have the mpq on read only media.
7 years ago
Anders Jenbo
75301e3cac
Load mpq in read only mode
...
This solves issues for people that have the mpq on read only media.
7 years ago
aperturesecurity
22c941d488
added new build
7 years ago
Anders Jenbo
841f5af199
Compile effects.cpp and wave.cpp as C ( #530 )
...
* Correct SFileReadFile signature
* Compile as C
Source/effects.cpp
Source/wave.cpp
* Make diabloui.h C frindly
7 years ago
Robin Eklind
8c73745e82
Compile movie.cpp as C
7 years ago
Anders Jenbo
47bf82b059
C compatability from a-d ( #518 )
7 years ago
Anders Jenbo
4804def593
Convert storm.h to C ( #501 )
7 years ago
Anders Jenbo
f505809699
C compatible enum.h and struct.h
7 years ago
Anders Jenbo
197e729ab0
Use BOOLEAN in storm
7 years ago
galaxyhaxz
24285a220f
WinMain+Direct file access from HDD ( #456 )
7 years ago
Andrew Dunstan
1430acc47f
msg.cpp cleanup part #0
8 years ago
ChaosMarc
eefb443f87
fix VC build
8 years ago
Anders Jenbo
fff0a9161c
movie.cpp ( #378 )
8 years ago
nomdenom
11493e3dac
Source: MINIWIN headers support
8 years ago
aperturesecurity
42ce77ce05
Rebirth and Nuke
8 years ago
galaxyhaxz
c7c528bb03
DiabloUI.dll now works for single player ( #310 )
8 years ago
galaxyhaxz
b6554d440e
DiabloUI is now finally working
8 years ago
Andrew Dunstan
2fe00515b1
Fix some storm ordinal names and remove incorrect function declarations
8 years ago
galaxyhaxz
5a7f38d562
Implement "hero list" in DiabloUI
8 years ago
galaxyhaxz
1224d01161
Sync with master ( #301 )
8 years ago
galaxyhaxz
91554056bb
Implement "credits.cpp" in DiabloUI ( #298 )
8 years ago
galaxyhaxz
71c2149d46
First "working" version of diabloui.dll ^_^ ( #221 )
8 years ago
galaxyhaxz
cd17ca323d
Implement "fade.cpp" in DiabloUI ( #219 )
8 years ago
galaxyhaxz
e7aa782e06
Implement 'artfont.cpp' in DiabloUI ( #218 )
8 years ago
galaxyhaxz
05b1f90027
Implement Diablo UI code ( #206 )
8 years ago
galaxyhaxz
5ff8756116
Fix junk ( #174 )
8 years ago