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Revert multi.h to not include storm.h

pull/109/head
Anders Jenbo 7 years ago
parent
commit
faeb360c88
  1. 7
      3rdParty/Storm/Source/storm.h
  2. 1
      Source/multi.cpp
  3. 2
      Source/multi.h
  4. 7
      structs.h

7
3rdParty/Storm/Source/storm.h vendored

@ -372,13 +372,6 @@ typedef struct _s_evt
DWORD dwSize;
} S_EVT, *PS_EVT;
typedef struct _SNETEVENT {
int eventid;
int playerid;
void *data;
int databytes;
} _SNETEVENT;
typedef void (STORMAPI *SEVTHANDLER)(struct _SNETEVENT *);
// @TODO: "type" is unknown.

1
Source/multi.cpp

@ -1,4 +1,5 @@
#include "diablo.h"
#include "../3rdParty/Storm/Source/storm.h"
#include "../DiabloUI/diabloui.h"
BOOLEAN gbSomebodyWonGameKludge; // weak

2
Source/multi.h

@ -2,8 +2,6 @@
#ifndef __MULTI_H__
#define __MULTI_H__
#include "../3rdParty/Storm/Source/storm.h"
extern BOOLEAN gbSomebodyWonGameKludge; // weak
extern char szPlayerDescript[128];
extern WORD sgwPackPlrOffsetTbl[MAX_PLRS];

7
structs.h

@ -1262,6 +1262,13 @@ typedef struct _SNETCAPS {
int defaultturnsintransit;
} _SNETCAPS;
typedef struct _SNETEVENT {
int eventid;
int playerid;
void *data;
int databytes;
} _SNETEVENT;
// TPDEF PTR FCN UCHAR SNETABORTPROC
// TPDEF PTR FCN UCHAR SNETCATEGORYPROC
// TPDEF PTR FCN UCHAR SNETCHECKAUTHPROC

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