obligaron
|
61ba5009ac
|
Convert to CelSprite
|
5 years ago |
obligaron
|
3067aeacb8
|
Remove PlayerStruct._pXYZWidth and replace it with calls to GetAnimationWidth
|
5 years ago |
obligaron
|
d11ed50585
|
NewPlrAnim now also loads the graphics if needed
|
5 years ago |
obligaron
|
c424f601ec
|
Change LoadPlrGFX from pnum to PlayerStruct
|
5 years ago |
obligaron
|
3a6e631261
|
Remove memset for PlayerStruct
|
5 years ago |
Juliano Leal Goncalves
|
b3ec79af4f
|
Leverage 'Point' in Lighting and Player functions (#2048)
|
5 years ago |
Juliano Leal Goncalves
|
cc936dacd7
|
♻️ Replace 'int' with 'Direction' parameter on 'PlrDirOK'
|
5 years ago |
Anders Jenbo
|
6ce8f13751
|
Apply clang-tidy to more code and do some related cleanups
|
5 years ago |
Juliano Leal Goncalves
|
21fdb0dcd9
|
♻️ Replace manual direction displacement logic with 'Point' add operator
|
5 years ago |
Juliano Leal Goncalves
|
d55cd99dd5
|
🚚 Rename 'direction' enum to 'Direction'
|
5 years ago |
Juliano Leal Goncalves
|
15c46b9eb0
|
💬 Rename HeroSpeech members to improve discoverability
|
5 years ago |
Juliano Leal Goncalves
|
5350250a76
|
🚚 Rename speech functions to 'Say' variations
|
5 years ago |
Juliano Leal Goncalves
|
8c620ce29e
|
♻️ Extract 'HeroSpeech' enum class for hero sounds instead of using raw `int`s
|
5 years ago |
Jmgr
|
bbd39aa513
|
Replace sprintfs with strcpy for translatable strings
|
5 years ago |
Jmgr
|
6e85cde978
|
Update format strings
|
5 years ago |
Jmgr
|
0c27e756f7
|
Add fmt::format
|
5 years ago |
obligaron
|
1c21607ccf
|
Use new stand animation for cast in town
|
5 years ago |
obligaron
|
11f8c952e5
|
CheckNewPath: Use correct player for repeated attack check
|
5 years ago |
obligaron
|
4de25cd2ea
|
Introduce PlayerStruct.IsWalking()
|
5 years ago |
Anders Jenbo
|
34744c068f
|
♻️Consitantly use %i and not %d
|
5 years ago |
Anders Jenbo
|
d0ee8f90cf
|
🐛 Fix run in town
|
5 years ago |
Anders Jenbo
|
a095bc0bf7
|
♻️Migrate more code away from miniwin
|
5 years ago |
Anders Jenbo
|
ad2085ab7b
|
💚 Fix bad merge.
|
5 years ago |
Anders Jenbo
|
bec0ceec4a
|
♻️ Add points
|
5 years ago |
Anders Jenbo
|
0c2042fa52
|
♻️ Player by reference
Update Source/items.cpp
Update Source/lighting.cpp
Update Source/pack.cpp
asd
ads
as
|
5 years ago |
obligaron
|
7ed009ecb7
|
Remove PlayerStruct.actionFrame and enable ADL for Walking/Run (#1939)
- Remove (unused) actionFrame for PM_DEATH
- Remove actionFrame for PM_SPELL
- Remove actionFrame for PM_WALK
- Remove actionFrame
|
5 years ago |
thebigMuh
|
15ec16af7e
|
Remove crashing feature from PlayerStruct::HasItem
|
5 years ago |
obligaron
|
b94e599f5e
|
ADL: Advance skipped Frames in SetNewAnimation and remove logic from PM_XYZ
|
5 years ago |
staphen
|
3e5e5b2696
|
Synchronize SFileCloseFile() access
|
5 years ago |
Anders Jenbo
|
b0f2d5b5d2
|
🐛 Fix all monsters wanting to talk
|
5 years ago |
obligaron
|
aba3bb42fa
|
Fix Bard incorrect number of sword animation frames
|
5 years ago |
Gleb Mazovetskiy
|
b6adc10af0
|
🐞 Fix return value in PlayerStruct::HasItem
|
5 years ago |
Anders Jenbo
|
6321bf04d5
|
♻️Pass player to towner by reference instead of index
|
5 years ago |
Anders Jenbo
|
f579b2f287
|
Handle cel/cl2 files as byte arrays
|
5 years ago |
obligaron
|
cb7819a75c
|
Introduce AnimationDistributionFlags::RepeatedAction
|
5 years ago |
obligaron
|
b5954eb34b
|
Change AnimationDistributionParams to AnimationDistributionFlags
|
5 years ago |
obligaron
|
7740a66dc4
|
Set correct Hit-Frame for Spell Animation
|
5 years ago |
Juliano Goncalves
|
6e3c33ad23
|
✨ Add key to stop walking and cancel pending actions
|
5 years ago |
Juliano Leal Goncalves
|
39736e2538
|
♻️ Pass 'PlayerStruct' pointer to 'ClrPlrPath'
|
5 years ago |
Gleb Mazovetskiy
|
0bfc147b78
|
🧹 Remove `DiabloAllocPtr` and friends (#1824)
|
5 years ago |
obligaron
|
9cfbea4c8b
|
ADL: Fix calculation of fast/faster/fastest combination (Bard)
|
5 years ago |
Anders Jenbo
|
5745f099ba
|
♻️Use Point for positions in msg.cpp functions
|
5 years ago |
obligaron
|
ff995adc2b
|
Move ProcessPlayerAnimation to AnimationInfo
|
5 years ago |
obligaron
|
16b3b38908
|
Move NewPlrAnim logic to AnimationInfo
Adjust SetNewAnimation-Parameter Names to Class Member
Adjust NewPlrAnim-Parameter Names to SetNewAnimation-Parameter Names
|
5 years ago |
obligaron
|
3b87433fc2
|
Move GetFrameToUseForPlayerRendering to AnimationInfo
|
5 years ago |
obligaron
|
1de46a8495
|
Rename member variables
|
5 years ago |
obligaron
|
0b5183f63e
|
Introduce AnimationInfo
Update AnimationInfo.DelayLen comment
|
5 years ago |
Vladimir Olteanu
|
2a3cf98850
|
Slight cleanup of dead{.h,.cpp}
|
5 years ago |
qndel
|
bdf4b848a9
|
🐛 Fix queuing operating object when clicking during attack (#1678)
|
5 years ago |
obligaron
|
a2a54dec34
|
Remove AnimLenFromClass
|
5 years ago |