Juliano Goncalves
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53e1d6b50d
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✨ Equip & unequip items with shift click.
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5 years ago |
Juliano Goncalves
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68de2388cb
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♻️ Leverage C++ references in 'CheckInvCut'
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5 years ago |
Juliano Goncalves
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8166dfa137
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♻️ Generalize 'moveToFromBelt' variable name to 'automaticMove'
This will allow better reuse of this flag for new behavior.
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5 years ago |
Juliano Goncalves
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fc1d9b684f
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✨ Allow shift+click moving to inventory
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5 years ago |
Anders Jenbo
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ad867a2f2b
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💚 Fix 3DS build
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5 years ago |
Juliano Goncalves
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5287d6e329
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✨ Allow shift+click moving to belt
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5 years ago |
Juliano Goncalves
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379b7c92be
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✨ Allow playing specific sounds with 'PlaySfx'
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5 years ago |
Juliano Goncalves
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15f48da070
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♻️ Extract function for inventory placement logic
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5 years ago |
Juliano Goncalves
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a7cd58e670
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♻️ Reuse belt logic inside 'AutoGetItem'
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5 years ago |
Anders Jenbo
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2b053a9a9a
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♻️ Compact option struct definition
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5 years ago |
Anders Jenbo
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def2253386
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♻️ Move monster.h related structs and enums and apply propper types
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5 years ago |
Anders Jenbo
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a75d09e19d
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🚚 Move item_color to inv.h
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5 years ago |
Anders Jenbo
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e636376acd
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[diablo] 🐛 Reset the Black Mushroom dialogs between sessions
Pepin will be to eager to speak about this quest if the previous session
had gotten to stage 2 of the quest (but not compleated it).
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5 years ago |
Anders Jenbo
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d6ec6395e0
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♻️ change QuestTalkData in to an array of _speech_id
This gets rid of casting QuestTalkData to DWORD/int in various parts of
the code.
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5 years ago |
Anders Jenbo
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08a9746d56
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🐛 Fix Leoric not saying his infamous line
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5 years ago |
Juliano Leal Goncalves
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6ec679319e
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🚩 Add ini toggle for auto-equip item sounds. Disabled by default.
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5 years ago |
Juliano Leal Goncalves
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d67cfe1cca
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✨ Play item sound on auto-equip
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5 years ago |
alanbirtles
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d0c675b426
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fix #1155
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5 years ago |
Juliano Leal Goncalves
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103cde53ff
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♻️ Make options struct hierarchical
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5 years ago |
Juliano Leal Goncalves
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eef97eaabb
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🚩 Add ini toggle for auto-equipping jewelry. Disabled by default.
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5 years ago |
Juliano Leal Goncalves
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8bf5ef131e
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🚩 Add ini toggle for auto-equipping shields. Disabled by default.
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5 years ago |
Juliano Leal Goncalves
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08eff92412
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🚩 Add ini toggle for auto-equipping helms. Disabled by default.
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5 years ago |
Juliano Leal Goncalves
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70db53644e
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🚩 Add ini toggle for auto-equipping armor. Disabled by default.
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5 years ago |
Juliano Leal Goncalves
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b8a6e0ebfe
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🚩 Add ini toggle for auto-equipping weapons. Enabled by default.
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5 years ago |
Juliano Leal Goncalves
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5f8545d1f0
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💡 Standardize comments on 'Options' struct
Using '@brief' as all other comments for standardiation and moving them to above the properties makes them more refactor-friendly.
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5 years ago |
Juliano Leal Goncalves
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08ffaa978c
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♻️ Extract 'ItemStruct.isEquipment' method
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5 years ago |
Anders Jenbo
|
44a4224aad
|
🐛 Fix audio enum order
|
5 years ago |
Anders Jenbo
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a893ab5e81
|
💚 fix build
|
5 years ago |
Yuri Pourre
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2351bb368d
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QoL: Fill mana when speaking with Adria (#1143)
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5 years ago |
Yuri Pourre
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00778bf2a6
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Add transcriptions for the drunk guy
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5 years ago |
Yuri Pourre
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d5fb1789e6
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Add enums for cow sounds
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5 years ago |
Anders Jenbo
|
05f1fc7ce1
|
[hellfire] 🐛 Correct spell level calculations for FlashBack, search and rage
|
5 years ago |
Anders Jenbo
|
8d6d508222
|
Correct some incorrect bool operations
|
5 years ago |
Anders Jenbo
|
1284333765
|
♻️ Use explicit types and remove globals from save file logic
|
5 years ago |
Yuri Pourre
|
1a062be845
|
Add transcription of deadguy
|
5 years ago |
Anders Jenbo
|
58a1c1db95
|
♻️ Clean up function in scrollrt.cpp with swaps
|
5 years ago |
Xadhoom
|
12c7b715cd
|
Add test for vanilla pfile_write_hero()
|
5 years ago |
Anders Jenbo
|
f97adef2dd
|
🐛 Fix render assertions on Big Endian systems
|
5 years ago |
Anders Jenbo
|
a102877a44
|
🐛 Fix upscaling not appearing in ini by default
|
5 years ago |
Anders Jenbo
|
a827420070
|
🐛 Stable "hotkeys" size calculation
|
5 years ago |
qndel
|
12dddc4e8f
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✨ Preserve active spell and hotkeys across games
|
5 years ago |
Anders Jenbo
|
e8fb559e53
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🐛 Correct saving/loading of enums
|
5 years ago |
Andi
|
7368778cb2
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Remove items dropping before entering level (#1010)
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5 years ago |
Juliano Leal Goncalves
|
5862451e3b
|
✨ Autoequip all items on pickup
Extend behavior of weapons to all items types except for Monk, which will still not auto-equip weapons.
|
5 years ago |
Anders Jenbo
|
783e4a70b1
|
♻️ Strongly type items structures
|
5 years ago |
Gleb Mazovetskiy
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86bc2ee9da
|
dlrg: Place constants in an anonymous namespace (#1114)
|
5 years ago |
Gleb Mazovetskiy
|
ba6a78ebc8
|
Migrate `Cl2DrawOutline` to accept a buffer
|
5 years ago |
Gleb Mazovetskiy
|
819b5b05df
|
Migrate `Cl2DrawLightTbl` to accept a buffer
|
5 years ago |
Gleb Mazovetskiy
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07f4dbbd2e
|
Migrate `Cl2Light` to accept a buffer
|
5 years ago |
Gleb Mazovetskiy
|
bb3ba369df
|
Migrate `Cl2Draw` to accept a buffer
|
5 years ago |