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♻️ Generalize 'moveToFromBelt' variable name to 'automaticMove'

This will allow better reuse of this flag for new behavior.
pull/1164/head
Juliano Goncalves 6 years ago committed by Anders Jenbo
parent
commit
8166dfa137
  1. 36
      Source/inv.cpp

36
Source/inv.cpp

@ -1541,7 +1541,7 @@ void CheckInvSwap(int pnum, BYTE bLoc, int idx, WORD wCI, int seed, BOOL bId)
CalcPlrInv(pnum, TRUE);
}
void CheckInvCut(int pnum, int mx, int my, bool moveToOrFromBelt)
void CheckInvCut(int pnum, int mx, int my, bool automaticMove)
{
int r;
BOOL done;
@ -1589,7 +1589,7 @@ void CheckInvCut(int pnum, int mx, int my, bool moveToOrFromBelt)
&& r <= SLOTXY_HEAD_LAST
&& !plr[pnum].InvBody[INVLOC_HEAD].isEmpty()) {
plr[pnum].HoldItem = plr[pnum].InvBody[INVLOC_HEAD];
if (!moveToOrFromBelt) {
if (!automaticMove) {
NetSendCmdDelItem(FALSE, INVLOC_HEAD);
plr[pnum].InvBody[INVLOC_HEAD]._itype = ITYPE_NONE;
}
@ -1599,7 +1599,7 @@ void CheckInvCut(int pnum, int mx, int my, bool moveToOrFromBelt)
r == SLOTXY_RING_LEFT
&& !plr[pnum].InvBody[INVLOC_RING_LEFT].isEmpty()) {
plr[pnum].HoldItem = plr[pnum].InvBody[INVLOC_RING_LEFT];
if (!moveToOrFromBelt) {
if (!automaticMove) {
NetSendCmdDelItem(FALSE, INVLOC_RING_LEFT);
plr[pnum].InvBody[INVLOC_RING_LEFT]._itype = ITYPE_NONE;
}
@ -1609,7 +1609,7 @@ void CheckInvCut(int pnum, int mx, int my, bool moveToOrFromBelt)
r == SLOTXY_RING_RIGHT
&& !plr[pnum].InvBody[INVLOC_RING_RIGHT].isEmpty()) {
plr[pnum].HoldItem = plr[pnum].InvBody[INVLOC_RING_RIGHT];
if (!moveToOrFromBelt) {
if (!automaticMove) {
NetSendCmdDelItem(FALSE, INVLOC_RING_RIGHT);
plr[pnum].InvBody[INVLOC_RING_RIGHT]._itype = ITYPE_NONE;
}
@ -1619,7 +1619,7 @@ void CheckInvCut(int pnum, int mx, int my, bool moveToOrFromBelt)
r == SLOTXY_AMULET
&& !plr[pnum].InvBody[INVLOC_AMULET].isEmpty()) {
plr[pnum].HoldItem = plr[pnum].InvBody[INVLOC_AMULET];
if (!moveToOrFromBelt) {
if (!automaticMove) {
NetSendCmdDelItem(FALSE, INVLOC_AMULET);
plr[pnum].InvBody[INVLOC_AMULET]._itype = ITYPE_NONE;
}
@ -1630,7 +1630,7 @@ void CheckInvCut(int pnum, int mx, int my, bool moveToOrFromBelt)
&& r <= SLOTXY_HAND_LEFT_LAST
&& !plr[pnum].InvBody[INVLOC_HAND_LEFT].isEmpty()) {
plr[pnum].HoldItem = plr[pnum].InvBody[INVLOC_HAND_LEFT];
if (!moveToOrFromBelt) {
if (!automaticMove) {
NetSendCmdDelItem(FALSE, INVLOC_HAND_LEFT);
plr[pnum].InvBody[INVLOC_HAND_LEFT]._itype = ITYPE_NONE;
}
@ -1641,7 +1641,7 @@ void CheckInvCut(int pnum, int mx, int my, bool moveToOrFromBelt)
&& r <= SLOTXY_HAND_RIGHT_LAST
&& !plr[pnum].InvBody[INVLOC_HAND_RIGHT].isEmpty()) {
plr[pnum].HoldItem = plr[pnum].InvBody[INVLOC_HAND_RIGHT];
if (!moveToOrFromBelt) {
if (!automaticMove) {
NetSendCmdDelItem(FALSE, INVLOC_HAND_RIGHT);
plr[pnum].InvBody[INVLOC_HAND_RIGHT]._itype = ITYPE_NONE;
}
@ -1652,13 +1652,13 @@ void CheckInvCut(int pnum, int mx, int my, bool moveToOrFromBelt)
&& r <= SLOTXY_CHEST_LAST
&& !plr[pnum].InvBody[INVLOC_CHEST].isEmpty()) {
plr[pnum].HoldItem = plr[pnum].InvBody[INVLOC_CHEST];
if (!moveToOrFromBelt) {
if (!automaticMove) {
NetSendCmdDelItem(FALSE, INVLOC_CHEST);
plr[pnum].InvBody[INVLOC_CHEST]._itype = ITYPE_NONE;
}
}
bool movedToOrFromBelt = false;
bool automaticallyMoved = false;
if (r >= SLOTXY_INV_FIRST && r <= SLOTXY_INV_LAST) {
ig = r - SLOTXY_INV_FIRST;
ii = plr[pnum].InvGrid[ig];
@ -1669,11 +1669,11 @@ void CheckInvCut(int pnum, int mx, int my, bool moveToOrFromBelt)
}
plr[pnum].HoldItem = plr[pnum].InvList[iv - 1];
if (moveToOrFromBelt && CanBePlacedOnBelt(plr[pnum].HoldItem)) {
movedToOrFromBelt = AutoPlaceItemInBelt(pnum, plr[pnum].HoldItem, true);
if (automaticMove && CanBePlacedOnBelt(plr[pnum].HoldItem)) {
automaticallyMoved = AutoPlaceItemInBelt(pnum, plr[pnum].HoldItem, true);
}
if (!moveToOrFromBelt || movedToOrFromBelt) {
if (!automaticMove || automaticallyMoved) {
for (i = 0; i < NUM_INV_GRID_ELEM; i++) {
if (plr[pnum].InvGrid[i] == iv || plr[pnum].InvGrid[i] == -iv) {
plr[pnum].InvGrid[i] = 0;
@ -1704,11 +1704,11 @@ void CheckInvCut(int pnum, int mx, int my, bool moveToOrFromBelt)
offs = r - SLOTXY_BELT_FIRST;
if (!plr[pnum].SpdList[offs].isEmpty()) {
plr[pnum].HoldItem = plr[pnum].SpdList[offs];
if (moveToOrFromBelt) {
movedToOrFromBelt = AutoPlaceItemInInventory(pnum, plr[pnum].HoldItem, true);
if (automaticMove) {
automaticallyMoved = AutoPlaceItemInInventory(pnum, plr[pnum].HoldItem, true);
}
if (!moveToOrFromBelt || movedToOrFromBelt) {
if (!automaticMove || automaticallyMoved) {
plr[pnum].SpdList[offs]._itype = ITYPE_NONE;
drawsbarflag = TRUE;
}
@ -1724,12 +1724,12 @@ void CheckInvCut(int pnum, int mx, int my, bool moveToOrFromBelt)
CheckItemStats(pnum);
if (pnum == myplr) {
if (!moveToOrFromBelt || movedToOrFromBelt) {
if (!automaticMove || automaticallyMoved) {
PlaySFX(IS_IGRAB);
}
if (moveToOrFromBelt) {
if (!movedToOrFromBelt) {
if (automaticMove) {
if (!automaticallyMoved) {
if (CanBePlacedOnBelt(plr[pnum].HoldItem)) {
switch (plr[pnum]._pClass) {
case PC_WARRIOR:

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