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Play item sound on auto-equip

pull/1158/head
Juliano Leal Goncalves 5 years ago committed by Anders Jenbo
parent
commit
d67cfe1cca
  1. 4
      Source/inv.cpp

4
Source/inv.cpp

@ -773,6 +773,10 @@ bool AutoEquip(int playerNumber, const ItemStruct &item, int bodyLocation)
plr[playerNumber].InvBody[bodyLocation] = item;
if (playerNumber == myplr) {
PlaySFX(ItemInvSnds[ItemCAnimTbl[item._iCurs]]);
}
NetSendCmdChItem(FALSE, bodyLocation);
CalcPlrInv(playerNumber, TRUE);

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