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@ -634,9 +634,9 @@ static void DrawItem(CelOutputBuffer out, int x, int y, int sx, int sy, BOOL pre
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} |
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nCel = pItem->_iAnimFrame; |
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pFrameTable = (DWORD *)pCelBuff; |
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if (nCel < 1 || pFrameTable[0] > 50 || nCel > (int)pFrameTable[0]) { |
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SDL_Log("Draw \"%s\" Item 1: frame %d of %d, item type==%d", pItem->_iIName, nCel, pFrameTable[0], pItem->_itype); |
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int frames = SDL_SwapLE32(*(DWORD *)pCelBuff); |
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if (nCel < 1 || frames > 50 || nCel > frames) { |
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SDL_Log("Draw \"%s\" Item 1: frame %d of %d, item type==%d", pItem->_iIName, nCel, frames, pItem->_itype); |
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return; |
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} |
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@ -779,10 +779,10 @@ static void scrollrt_draw_dungeon(CelOutputBuffer out, int sx, int sy, int dx, i
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assert(pCelBuff != NULL); |
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if (pCelBuff == NULL) |
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break; |
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pFrameTable = (DWORD *)pCelBuff; |
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frames = SDL_SwapLE32(*(DWORD *)pCelBuff); |
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nCel = pDeadGuy->_deadFrame; |
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if (nCel < 1 || pFrameTable[0] > 50 || nCel > (int)pFrameTable[0]) { |
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SDL_Log("Unclipped dead: frame %d of %d, deadnum==%d", nCel, pFrameTable[0], (bDead & 0x1F) - 1); |
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if (nCel < 1 || frames > 50 || nCel > frames) { |
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SDL_Log("Unclipped dead: frame %d of %d, deadnum==%d", nCel, frames, (bDead & 0x1F) - 1); |
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break; |
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} |
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if (pDeadGuy->_deadtrans != 0) { |
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