139 Commits (52ce98bbb61a58ae244f4f32464a375ee054c4fe)

Author SHA1 Message Date
Gleb Mazovetskiy ee16071761 Untangle pathfinding dependencies 1 year ago
Gleb Mazovetskiy 3bb1d685af Extract current input mode into its own library 1 year ago
Gleb Mazovetskiy 88a9a0656d Move option change handlers out of `options.cpp` 1 year ago
Gleb Mazovetskiy d94bc424df `sgOptions` -> `GetOptions()` 1 year ago
Gleb Mazovetskiy a7651f15d9 Extract `HeadlessMode` from `diablo.h` 1 year ago
Gleb Mazovetskiy c31836eab8 Split up `engine.{h,cpp}` 1 year ago
Gleb Mazovetskiy a49b1f2d58 Extract Is{Any,None}Of out of engine.hpp 1 year ago
Gleb Mazovetskiy f7a93f4cd3 Improve `dev.display.path()` 1 year ago
Eric Robinson 0fd4a7b348
Fix Life/Mana bugs (#5777) 1 year ago
Gleb Mazovetskiy 92aeb01ebb Fix stairs rendering in Caves and Hell 1 year ago
Gleb Mazovetskiy 67f822f659 Speed-up debug grid 1 year ago
Anders Jenbo ee8907eb96 Use Point in cursor.cpp 2 years ago
Eric Robinson e90855b3c4
Rename stores.cpp global variables (#7425) 2 years ago
Eric Robinson 6396af1ff5
Cleanup panel code (Part 2) (#7421) 2 years ago
KPhoenix b0cb1b92ed Bugfix: Corruption item power 2 years ago
Eric Robinson 8970eaa410
Cleanup panel code (Part 1) (#7417) 2 years ago
Anders Jenbo 8128086d5b Clean up DoBlitScreen 2 years ago
Gleb Mazovetskiy 77020db5ff Revert "DrawFloor: Remove a redundant check" 2 years ago
Gleb Mazovetskiy a75f77bfa8 DrawFloor: Remove a redundant check 2 years ago
Gleb Mazovetskiy 2580cd7b68 Simplify foliage rendering 2 years ago
Gleb Mazovetskiy 1bab0251e2 Minor rendering cleanups 2 years ago
Gleb Mazovetskiy a2961eafd2 scrollrt: Add `IsFloor` function 2 years ago
Gleb Mazovetskiy 5b076e20ef Rename `DrawFloor` to `DrawFloorTile` 2 years ago
Gleb Mazovetskiy 712f0bac0b Remove `LightTableIndex` global 2 years ago
qndel 24f108f193
fix many typos (#7322) 2 years ago
Gleb Mazovetskiy e9c29fa806 Switch to ankerl::unordered_dense 2 years ago
staphen 15e44a19c3 Fix order of events when drawing timeout cursor 2 years ago
Gleb Mazovetskiy 5ff588d402 Fix some compilation warnings 2 years ago
Eric Robinson 0ac30d101d
Refactor TileHasAny() (#7085) 2 years ago
Eric Robinson 368fa7f7e8
Clean up: DrawDungeon() (#7090) 2 years ago
Eric Robinson ed0b3fde14
Bugfix: Invisible monsters/towners in solid tiles in vision range (#7084) 2 years ago
KPhoenix 459aa0d20c Clean up: DrawView() 2 years ago
KPhoenix b00bf4e5d3 Clean up: DrawMain() 2 years ago
KPhoenix 3505ec1e18 Clean up: DrawFPS() 2 years ago
KPhoenix 04828c08a7 Fix rendering monsters in solid tiles 2 years ago
Eric Robinson b6b9c7d794
Fix draw monster (#7057) 2 years ago
Eric Robinson 0736ba27c9
Fix Sideways Walk Draw Order (#7056) 2 years ago
Eric Robinson 6d5bbe6782
Fix draw order problems with south walk (#7053) 2 years ago
KPhoenix fee49ea061 Consolidate walk functions 2 years ago
KPhoenix 8291d30dd1 Fix South Walk bug 2 years ago
Gleb Mazovetskiy 647f8c38e4 Slightly improve CJK infobox rendering 2 years ago
obligaron dc4cd43e8f Remove duplicate function definitions from control.h 2 years ago
ephphatha 3b458376bb Use a pointer to a player instance instead of network id for cursor hovering 2 years ago
obligaron 95940a4c7e Fix MSVC warnings in engine\render\* 2 years ago
Gleb Mazovetskiy 5fc6ce608f Lua: Overhaul events 2 years ago
Gleb Mazovetskiy 3ea4996367 Add a basic Quake-style console 2 years ago
Gleb Mazovetskiy de6eac137b Split up lua bindings a bit 2 years ago
Gleb Mazovetskiy e5881688f4 `text_render`: Replace optional args with struct 2 years ago
Gleb Mazovetskiy 09ab58343c Migrate gold drop/withdrawal to `text_input` 2 years ago
Gleb Mazovetskiy 5b62bf7eec Lua improvements 2 years ago