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Clean up: DrawMain()

Remove unused function parameter
pull/7095/head
KPhoenix 2 years ago committed by Anders Jenbo
parent
commit
b00bf4e5d3
  1. 6
      Source/engine/render/scrollrt.cpp

6
Source/engine/render/scrollrt.cpp

@ -1326,7 +1326,7 @@ void DoBlitScreen(int x, int y, int w, int h)
* @param drawSbar Render belt
* @param drawBtn Render panel buttons
*/
void DrawMain(const Surface &out, int dwHgt, bool drawDesc, bool drawHp, bool drawMana, bool drawSbar, bool drawBtn)
void DrawMain(int dwHgt, bool drawDesc, bool drawHp, bool drawMana, bool drawSbar, bool drawBtn)
{
if (!gbActive || RenderDirectlyToOutputSurface) {
return;
@ -1631,7 +1631,7 @@ void scrollrt_draw_game_screen()
const Surface &out = GlobalBackBuffer();
UndrawCursor(out);
DrawMain(out, hgt, false, false, false, false, false);
DrawMain(hgt, false, false, false, false, false);
DrawCursor(out);
RenderPresent();
@ -1706,7 +1706,7 @@ void DrawAndBlit()
LuaEvent("GameDrawComplete");
DrawMain(out, hgt, drawInfoBox, drawHealth, drawMana, drawBelt, drawControlButtons);
DrawMain(hgt, drawInfoBox, drawHealth, drawMana, drawBelt, drawControlButtons);
#ifdef _DEBUG
DrawConsole(out);

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