3667 Commits (4e8ea594cce2bd68a4e729ec0f8a16cf0493a16d)

Author SHA1 Message Date
Ivan Epifanov 1e53f32049 [vita] Initial port 5 years ago
Anders Jenbo 732d070b75 Handle color cyceling when using blended transparancy 5 years ago
Anders Jenbo 5593ca2982 Fix loading order of poison water palette 5 years ago
Anders Jenbo 879077de7d Fix missing tile peases when using blended transparancy 5 years ago
Anders Jenbo ccb81d66e6 Correct properties for the Blodboil (Rage) spell 5 years ago
MrHuu b8eac1929c [3DS] use -O2 / exclude DRLG_L4FloodTVal from optimizing 5 years ago
MrHuu 1fa8b6f4e4 [3DS] Initial port 5 years ago
qndel b707b09b18
fix compiling (#1029) 5 years ago
pionere 2cbe239d6d Revert "bugfix for vanilla diablo (set archive size to zero in case the file did not exists)" 5 years ago
qndel 0958cd456c
fix typos (#1028) 5 years ago
Anders Jenbo 3dae37501c Fix partial screen updating 5 years ago
pionere 5e84fd715b proper mWhoHit flag settings 5 years ago
pionere 486be4efeb use defs instead of constants 5 years ago
pionere ab7bc5e3d7 correct fallenfear direction 5 years ago
pionere 606b9f09a0 prevent mana gain from books when nomana flag is set 5 years ago
pionere e240dcd606 code cleanup using std::max 5 years ago
Anders Jenbo a90922939f Log errors in game state during rendering 5 years ago
Anders Jenbo 327042c2e5 Strip out debug features from the release builds 5 years ago
pionere f5c1079d6f eliminate unused code 5 years ago
pionere 97d53ced7e get rid of a few warnings (strncpy) 5 years ago
pionere d5a0fa8e85 get rid of a few warnings 5 years ago
pionere 40eaf8a6f5 SeedCount is _DEBUG-only 5 years ago
Anders Jenbo f1d92d5b9d bugfix for vanilla code (check numitems before spawning rock/rewardItem) 5 years ago
pionere 5fb3b6fa66 bugfix for vanilla diablo (set archive size to zero in case the file did not exists) 5 years ago
pionere 3137d0c0cf
use pnum instead of myplr in bone chamber (#835) 5 years ago
Anders Jenbo 1ec1e69c04 Fix builds on older versions of SDL2 5 years ago
Anders Jenbo 084a3d4639 Fix SDL1 builds ... again 5 years ago
FluffyQuack 790c8e17e5 Implemented blended tranparency 5 years ago
Anders Jenbo 60d3e9ceb1 Clean up rendering 5 years ago
Anders Jenbo 480792c53b [hellfire] Fix new gold piles having the wrong graphics 5 years ago
Anders Jenbo 772d51c126 [diablo] Fill gold stacks before creating new ones 5 years ago
Anders Jenbo e3d85b9dfb
Fix starting a game 5 years ago
qndel ab9911064f unify checks for single and multiplayer 5 years ago
Anders Jenbo 7d39c4c9d1 Remove checks for duplicate items 5 years ago
Anders Jenbo c08a10e44b Unify calculation of gold icon 5 years ago
qndel 03fcc8914f fix portals 5 years ago
Juliano Leal Goncalves 0c19d43ee8 Replace "hot key" occurrences with "hotkey" 5 years ago
pionere 78f1cae1e3 fixed memory corruption when using an item 5 years ago
pionere e575ec92be correct stat checks when calculating the item bonuses 5 years ago
pionere f22907e2e6 remove unnecessary (and wrong) stat value checks 5 years ago
Juliano Goncalves a6eb92c185 Remove item persistence from 'inv.SpecialAutoPlace' 5 years ago
Anders Jenbo 0340aebdac
[Diablo] Correct flash damage in the N, NE and E direction 5 years ago
Juliano Goncalves 20c44a08ca Spend all stat points with shift click 5 years ago
qndel 8186d9f174
update damage after leveling up (#1002) 5 years ago
galaxyhaxz b64beca78b Several quest fixes 5 years ago
Anders Jenbo 8742249ac7 Correct rounding erros in repair costs calculation 5 years ago
Juliano Goncalves 5d2af51d01 Preserve cursor position when using stores 5 years ago
FluffyQuack 44d8b9fb3a Refactored the monster functions DoWalk(), DoWalk2(), and DoWalk3() into one function. 5 years ago
FluffyQuack e7486163af Refactored StartWalk(), StartWalk2(), and StartWalk3() into one function, and added some comments. 5 years ago
FluffyQuack 007b5a576c Refactored DoWalk(), DoWalk2(), and DoWalk3() into one function and added comments. 5 years ago