7645 Commits (4db65d94de34c9f8fa6bc3510ce2d8ca80026fa9)

Author SHA1 Message Date
obligaron 9697c82487 Ensure PM_DEATH is reset when restarting in town for remote players 3 years ago
obligaron be82cff1ef Ensure we don't load graphics for players that aren't on our level 3 years ago
obligaron f6aae56a28 Refactor StartPlayerKill 3 years ago
obligaron 40bb3aeb45 Replace earflag with DeathReason 3 years ago
staphen bfc54c9bd3 Add arena potions to the virtual gamepad renderer 3 years ago
qndel ce2ce86070 inspect players command 3 years ago
obligaron b916c8e428 Introduce Open/Close/ToggleCharPanel 3 years ago
obligaron c4388b0d41 Remove unused pnum from UseInvItem 3 years ago
obligaron c945dc8a46 Make SpellPages const 3 years ago
obligaron 1522dc7031 Multiplayer: Add arena potions 3 years ago
Eric Robinson 81e3c7abaa
Remove fixed bugfix comments, apply golem fix 3 years ago
staphen 60c32abd03 Simulate Shift key for simulated mouse interaction 3 years ago
obligaron a50d4a93ee Revert "Fix duplicate affix name (Crimson)" 3 years ago
obligaron eeca953615 Introduce UpdateHellfireFlag to set missing CF_HELLFIRE flag 3 years ago
obligaron 2f5a236c4c Store only none translated names in Item::_iName/_iIName 3 years ago
obligaron 0426908988 Introduce GetTranslatedItemName/GetTranslatedItemNameMagical 3 years ago
obligaron 8c49524aa3 GenerateMagicItemName make translation configurable 3 years ago
obligaron 6f9453c00e Introduce GenerateStaffName/GenerateStaffNameMagical 3 years ago
obligaron 590c990c80 Introduce Item::getName 3 years ago
obligaron f65152c556 Introduce GetItemBLevel 3 years ago
obligaron f154bad1bd IsPrefixValidForItemType/IsSuffixValidForItemType doesn't rely on gbIsHellfire 3 years ago
obligaron 0d7711ee63 Introduce GetItemPowerPrefixAndSuffix 3 years ago
obligaron 085f98c9a1 Introduce GetStaffPrefixId 3 years ago
Gleb Mazovetskiy ac0627f029 Add a debug function that describes a CLX 3 years ago
Gleb Mazovetskiy f616214020 Fix suboptimal CLX encoding 3 years ago
obligaron 0e663a8d64 Multiplayer: Sync circles in Lazarus' Lair 3 years ago
staphen 151564f46d Remove optimization that skips quest sync at game start 3 years ago
obligaron 1a150ed193
Multiplayer: Ensure monster hitpoints are calculated reproducable in quest/set-maps (#5958) 3 years ago
obligaron cb5e2b252c Multiplayer: Enable Slain Hero 3 years ago
staphen 57cc5ee73e Fix OOB when triggering a Nova chest 3 years ago
Anders Jenbo 82d233baf9 Add widescreen version of level 16 loadscreen 3 years ago
staphen d2bc7c10ba Fix stand ground for gamepad controls 3 years ago
obligaron 04b66114f2 Multiplayer: When updating remote player tile ensures that it's free 3 years ago
Anders Jenbo 5a1f0f4280 Add widscreen load background for Hell 3 years ago
Gleb Mazovetskiy c71eb0ff54 Add support for new SDL 2.24.0 gamepad types 3 years ago
Gleb Mazovetskiy 8408743eed Draw item labels before the monster health bar 3 years ago
ephphatha 94c646ef8f Use rectangles for inventory/belt hit areas 3 years ago
Anders Jenbo 839690a74f
Add cutttw widescreen load screen (#5923) 3 years ago
Gleb Mazovetskiy 3f0d089928 Blitter: Minor optimization 3 years ago
Gleb Mazovetskiy e81f8affba Fix rendering issues introduced by #5913 3 years ago
Gleb Mazovetskiy 774993c6d0 dun_renderer: Avoid calling 0-width `Blit*` 3 years ago
Anders Jenbo 4bd0148f49 Add cave widescreen 3 years ago
obligaron 2296bf5625 Use StashStruct::EmptyCell instead for empty stash item check 3 years ago
Gleb Mazovetskiy c5e6bf630f demomode.cpp: Set `mouse.*.which` to 0 3 years ago
staphen 132d911a41 Fix year in screenshot file names 3 years ago
Gleb Mazovetskiy 397529bf0f Rendering: Unify and optimize pixel blitters 3 years ago
obligaron 4826e5819e Multiplayer: Fix desync when teleporting 3 years ago
Łukasz 2ec0603896
use `Point`s instead of `x, y`s in GetRndObjLoc (objects.cpp) and portal-related functions (portal.cpp) (#5897) 3 years ago
Gleb Mazovetskiy 6bbe9e5ce8 CMake: Cleanup no-mpq config 3 years ago
Łukasz Łapiński 243c3ffcd4
items.cpp: fix inconsistent localization for miscellanous items (#5890) 3 years ago