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@ -275,7 +275,7 @@ const PLStruct ItemPrefixes[] = {
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{ N_("Godly"), { IPL_ACP, 171, 200 }, 60, AffixItemType::Armor | AffixItemType::Shield, GOE_GOOD, true, true, 6200, 7000, 20 }, |
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{ N_("Red"), { IPL_FIRERES, 10, 20 }, 4, AffixItemType::Armor | AffixItemType::Shield | AffixItemType::Weapon | AffixItemType::Staff | AffixItemType::Bow | AffixItemType::Misc, GOE_ANY, false, true, 500, 1500, 2 }, |
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{ N_("Crimson"), { IPL_FIRERES, 21, 30 }, 10, AffixItemType::Armor | AffixItemType::Shield | AffixItemType::Weapon | AffixItemType::Staff | AffixItemType::Bow | AffixItemType::Misc, GOE_ANY, false, true, 2100, 3000, 2 }, |
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{ N_("Crimson"), { IPL_FIRERES, 31, 40 }, 16, AffixItemType::Armor | AffixItemType::Shield | AffixItemType::Weapon | AffixItemType::Staff | AffixItemType::Bow | AffixItemType::Misc, GOE_ANY, false, true, 3100, 4000, 2 }, |
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{ N_("Burgundy"), { IPL_FIRERES, 31, 40 }, 16, AffixItemType::Armor | AffixItemType::Shield | AffixItemType::Weapon | AffixItemType::Staff | AffixItemType::Bow | AffixItemType::Misc, GOE_ANY, false, true, 3100, 4000, 2 }, |
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{ N_("Garnet"), { IPL_FIRERES, 41, 50 }, 20, AffixItemType::Armor | AffixItemType::Shield | AffixItemType::Weapon | AffixItemType::Staff | AffixItemType::Bow | AffixItemType::Misc, GOE_ANY, false, true, 8200, 12000, 3 }, |
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{ N_("Ruby"), { IPL_FIRERES, 51, 60 }, 26, AffixItemType::Armor | AffixItemType::Shield | AffixItemType::Weapon | AffixItemType::Staff | AffixItemType::Bow | AffixItemType::Misc, GOE_ANY, false, true, 17100, 20000, 5 }, |
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{ N_("Blue"), { IPL_LIGHTRES, 10, 20 }, 4, AffixItemType::Armor | AffixItemType::Shield | AffixItemType::Weapon | AffixItemType::Staff | AffixItemType::Bow | AffixItemType::Misc, GOE_ANY, false, true, 500, 1500, 2 }, |
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