7044 Commits (4cce9a2e6ed2deefb2b5dc18eaab8ab28b2a32fc)

Author SHA1 Message Date
staphen 748bb1f84d Split delta trap operation from realtime trap operation 4 years ago
Gleb Mazovetskiy ba34bafb3f Use SDL events directly 4 years ago
Gleb Mazovetskiy 0f0f57080c render: Move `common_impl.h` into `clx_render.cpp` 4 years ago
Gleb Mazovetskiy 961866e1c4 CLX: A new graphics format 4 years ago
Vladimir Olteanu 33f4289634 Get rid of unused immunity 4 years ago
Vladimir Olteanu 74232f13bf Get rid of dthread 4 years ago
Vladimir Olteanu 77353d2db9 Turn AmLine* into inline function 4 years ago
ephphatha 2121d8dc67 Use position for object delta messages 4 years ago
obligaron 439a9926e5 Clean up spell usage function names 4 years ago
obligaron 6804221199 Store scroll/rune location in SpellCastInfo.spellFrom and remove the scroll/rune only after the spell is casted 4 years ago
obligaron 279e92e69c Checks conditions for spell again, cause initial check was done when spell was queued 4 years ago
obligaron 1cfd1ca99d Fix double casting bug - use separated info for casted and queued spells 4 years ago
obligaron 2c7e886c85 Add detail log info to CompareSaves 4 years ago
Andrew James 480ab945e7
Only draw towners on their base tile (#5171) 4 years ago
Anders Jenbo da5f392cfa Merge OpenDoor and DeltaSyncDoor 4 years ago
Anders Jenbo b9aa2959a6 Split deleta sync from operate door 4 years ago
Anders Jenbo 5f3acebe5e Merge operate door functions 4 years ago
Cesar Canassa 1bdee4523b
Adds ignoreMovingMonsters to MonsterAtPosition (#5118) 4 years ago
DakkJaniels 13d53a33dc move gold drop checks earlier 4 years ago
Anders Jenbo efe6b18900 Move two basic crypt setpices in to dun files 4 years ago
Yuvraj Tetarwal 59482b5e9f
Auto oil pickup (#5159) 4 years ago
Gleb Mazovetskiy 5ad03478dc Missing fonts.mpq: Show an error, fall back to en 4 years ago
Anders Jenbo 069a33749c Merge sync door functions 4 years ago
Anders Jenbo 70683bf9de Add door state enum 4 years ago
ephphatha 9309f2fe4f Add enum to represent monster sound effects 4 years ago
Anders Jenbo 3250472789 Clean up player references 4 years ago
Anders Jenbo e83c55d444 Clean up object references 4 years ago
galaxyhaxz b42c731ae5 Fix broken dirt tile in cathedral/crypt 4 years ago
ephphatha b234565f65 Inline functions which only set Object::_oRndSeed 4 years ago
Stephen C. Wills e364b7488c
HitMonster() cleanup (#5147) 4 years ago
obligaron c5ce29106e Fix left sideways walking monsters draw order 4 years ago
Cesar Canassa f069cdc771
♻️ Pass objects by reference (#5148) 4 years ago
obligaron ca1949a87f Don't recalculate leveltype (from currlevel) in SaveGameData 4 years ago
ephphatha 0ce76a3f13 Add Object lookup method to mimic map::at() 4 years ago
ephphatha ed5d2d98e7 Simplify AddBookLever 4 years ago
ephphatha cdcccef47a Return pointer from AddObject 4 years ago
Cesar Canassa 1d08d6b974
♻️ Replace dMonster usage on DoAttack (#5137) 4 years ago
DakkJaniels 9403084d41 Fix ModifyPlrMag 4 years ago
Cesar Canassa 102f4abe9b
♻️ Remove _misource access from AddLightningWall (#5098) 4 years ago
Trihedraf e10780f6d9 Fix Building SDL2 for MinGW 4 years ago
Gleb Mazovetskiy 2ca6a3e8eb `Player#getGraphic`: Remove `MyPlayer` check 4 years ago
ephphatha 2b442a73c2 Fix highlighting towners 1-4 after visiting the dungeon 4 years ago
Gleb Mazovetskiy 7c0b72abc0 Improve demo test error message 4 years ago
qndel ed8964907a
fix jester's affix description (#5120) 4 years ago
ephphatha 35bf79b007 Use Monster& in PrintDebugMonster 4 years ago
Cesar Canassa 75756c518f
♻️ Send the monster reference to the monster AI functions (#5113) 4 years ago
Cesar Canassa 07ff79cbdc
♻️ MonsterAttackPlayer receives monster and player as references (#5111) 4 years ago
DakkJaniels 163ea36fa6
Convert ZT gamename to lower case (#5110) 4 years ago
Gleb Mazovetskiy b21ebffaf2 Clean up player graphic loading 4 years ago
ephphatha 975eb3674b Add helper to check if a monster belongs to a player 4 years ago