Oleksandr Kalko
1b29ade394
General Android upgrades
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* SDL2 to 2.30.2 bugfix
* Gradle to 8.7
* Android Gradle plugin to 8.3.2
Playtested to my Google Pixel 2, Android 11
2 years ago
staphen
2ddcc7118a
Hiddens are no longer omniscient
2 years ago
staphen
eb5e32aee5
Fix level conversion when migrating saves between Diablo and Hellfire
2 years ago
Eric Robinson
692365fe8c
Clean up: MakeLightTable() ( #7089 )
2 years ago
matheusgomes28
7848ab731e
Splitting CheckInvPaste() into smaller functions ( #6984 )
2 years ago
Eric Robinson
a4d8aea921
Clean up: AddShrine() [Second attempt] ( #7094 )
2 years ago
Eric Robinson
9f6055a4a1
Clean up CalcPlrItemVals() ( #4052 )
2 years ago
Anders Jenbo
d36347f162
Record new timedemo with updated south walk behaviour
2 years ago
Eric Robinson
0ac30d101d
Refactor TileHasAny() ( #7085 )
2 years ago
Eric Robinson
368fa7f7e8
Clean up: DrawDungeon() ( #7090 )
2 years ago
Eric Robinson
5ee75b1fc7
Fix Hammer of Jholm ( #7069 )
2 years ago
KPhoenix
fc6f9edad3
Update pack_test.cpp
2 years ago
Tully-B
59ae17dff5
Patch up wrong tree tile near Hive entrance ( #7061 )
2 years ago
Eric Robinson
ed0b3fde14
Bugfix: Invisible monsters/towners in solid tiles in vision range ( #7084 )
2 years ago
djvs
a6e2481a3e
Option to not pause the game when the window loses focus ( #7046 )
2 years ago
KPhoenix
2f9c75e911
Clean up: ProjectileTrapDamage()
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Removed unused function parameter
2 years ago
KPhoenix
459aa0d20c
Clean up: DrawView()
2 years ago
KPhoenix
b00bf4e5d3
Clean up: DrawMain()
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Remove unused function parameter
2 years ago
KPhoenix
3505ec1e18
Clean up: DrawFPS()
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Change `lastFpsUpdateInMs` to `uint32_t` to harmonize the logic in `DrawFPS()` with `SDL_GetTicks()`. Fixes compiler warnings.
2 years ago
dependabot[bot]
bc9298f3a3
Bump microsoft/setup-msbuild from 1.3 to 2
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Bumps [microsoft/setup-msbuild](https://github.com/microsoft/setup-msbuild ) from 1.3 to 2.
- [Release notes](https://github.com/microsoft/setup-msbuild/releases )
- [Changelog](https://github.com/microsoft/setup-msbuild/blob/main/building-release.md )
- [Commits](https://github.com/microsoft/setup-msbuild/compare/v1.3...v2 )
---
updated-dependencies:
- dependency-name: microsoft/setup-msbuild
dependency-type: direct:production
update-type: version-update:semver-major
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Signed-off-by: dependabot[bot] <support@github.com>
2 years ago
Eric Robinson
f67fbfeaca
Conditionally set cursor graphic for unique items ( #7067 )
2 years ago
KPhoenix
36aca86bd8
fix stormshield
2 years ago
hiperiondev
941f4c85df
Correct some translations. Add one missing translation
2 years ago
KPhoenix
66ec4de7e4
Fix outdated item values
2 years ago
Eric Robinson
1dd6b317a2
Fix typo in playerdat ( #7072 )
2 years ago
KPhoenix
889d07b355
Clean up store inferface
2 years ago
KPhoenix
04828c08a7
Fix rendering monsters in solid tiles
2 years ago
KPhoenix
039a6c91bc
Remove obsolete values from unique item data
2 years ago
Eric Robinson
ebe353f105
Revise how unique cursor graphic is obtained ( #7066 )
2 years ago
Tully
ba529feb3e
Fix infravision monsters flickering when manipulating inventory ( #6687 )
2 years ago
Tully-B
8fa95a1740
Add Hungarian translation ( #7062 )
2 years ago
Eric Robinson
b6b9c7d794
Fix draw monster ( #7057 )
2 years ago
Trihedraf
334f306192
Clear Panel so lines don't repeat
2 years ago
Eric Robinson
0736ba27c9
Fix Sideways Walk Draw Order ( #7056 )
2 years ago
Eric Robinson
6d5bbe6782
Fix draw order problems with south walk ( #7053 )
2 years ago
Eric Robinson
0a2d488efc
Remove redundant code from southwalk fix ( #7052 )
2 years ago
KPhoenix
1c4166ce46
fix hp validation
2 years ago
KPhoenix
00e97d4efc
Remove more redundant code
2 years ago
KPhoenix
21df8d6703
Remove redundant code
2 years ago
KPhoenix
fee49ea061
Consolidate walk functions
2 years ago
KPhoenix
8a5a6c57d3
Fix monster tile occupation
2 years ago
KPhoenix
8291d30dd1
Fix South Walk bug
2 years ago
Anders Jenbo
b14e126323
Make it more clear that the Battle.net installation also works
2 years ago
Eric Robinson
0d68aed1f7
Sort inventory ( #7040 )
2 years ago
Nick Wicked
76d1ee2306
Dockerfile update ( #7035 )
2 years ago
Eric Robinson
ad452cb6c0
Bugfix: DLVL 16 speech after Diablo death ( #7008 )
2 years ago
Andrew James
6b2a0c4b7a
Remove conditionals for OOB reads that aren't hit in normal gameplay
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Reworded and added comments explaining what would've happened and calling out the case that is still technically possible.
2 years ago
ikonomov
99308085f0
spectral damage off by 1 ( #7021 )
2 years ago
Oleksandr Kalko
b88f244c8b
Fixed metainfo XML for future patching
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* Added custom rule for XML to use LF
* Converted metainfo to LF
2 years ago
Anders Jenbo
7d6c2ff6f2
Limit theme scan to the number of generated rooms
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This greatly speeds up level generation as there is no need to search for the fitness of 127 (or 256 as in the original) rooms if only 23 where created.
2 years ago