4652 Commits (0e2d734bbbfb92c70931f16feda3f33e044bd49c)

Author SHA1 Message Date
Juliano Leal Goncalves 0e2d734bbb ♻️ Leverage 'Size' in 'CheckInvPaste' implementation 5 years ago
Juliano Leal Goncalves 4ab80d25f4 ♻️ Leverage 'Size' in 'AddItemToInvGrid' function 5 years ago
staphen 1ca50e65eb Fix and reenable SNetReceiveTurns on 3DS 5 years ago
staphen c6a9eaaf88 Implement sendmsg and recvmsg 5 years ago
staphen 9ab268ee31 Reduce memory usage requirement for key derivation 5 years ago
staphen fea2cbb104 Initialize AC and SOC services at startup 5 years ago
staphen 12cd536259 Stub missing functions for 3DS 5 years ago
staphen 14a0da7fb3 Enable TCP in 3DS build 5 years ago
staphen 57856fa2a6 3DS SOC service initialization functions 5 years ago
staphen f2bf6f3ff3 3DS custom RNG for libsodium 5 years ago
staphen b6398b75d0 Replace std::mutex with SdlMutex 5 years ago
staphen 9ca9de3eba Add virtual keyboard hints and 3DS keyboard improvements 5 years ago
ephphatha 8d5b5e833b Add tests for LCG random engine 5 years ago
ephphatha fa8eada221 Remove unused variable. 5 years ago
Anders Jenbo 3affe2eb2a Fix SDL1 builds 5 years ago
Anders Jenbo 9dd7de027f Limit screen to landscape mode 5 years ago
ephphatha b478d8295c Remove dead code, FreeText() is never called 5 years ago
Gleb Mazovetskiy 43bc08bd63 Hardware Cursor: Fall back to software on failure 5 years ago
Gleb Mazovetskiy 523d838bd4 Hardware Cursor: Use item hotpoint 5 years ago
Gleb Mazovetskiy c875c0c213 Optimize FadeIn/Out palette updates 5 years ago
Gleb Mazovetskiy f9d20b44d6 🎉 Hardware cursor (SDL2-only) 5 years ago
obligaron b5ad92eb2c Convert _mAnimData to CelSprite 5 years ago
obligaron 7e594db683 Simplify SyncMonsterAnim 5 years ago
obligaron 40faa6e186 Introduce MonsterStruct::CheckStandAnimationIsLoaded 5 years ago
obligaron ceda0b46ce Introduce InitDeadAnimationFromMonster 5 years ago
obligaron ab9a300393 Introduce InitMissileAnimationFromMonster 5 years ago
Anders Jenbo f99ef2c195 A couple of clean ups suggested by Android Studio/Clang Tidy 5 years ago
Gleb Mazovetskiy e9544c2fdc ♻️ Cleanup `DrawCursor` 5 years ago
Gleb Mazovetskiy e7b105b6ed 🐞 Fix off-by-one in `DrawCursor` 5 years ago
Gleb Mazovetskiy 432fdacd81 Clip `InvDrawSlotBack` draw call 5 years ago
Gleb Mazovetskiy 9c2677c368 DrawCutscene: Clip progress bar draw call 5 years ago
Gleb Mazovetskiy 982260d94e Clip control.cpp draw calls 5 years ago
Gleb Mazovetskiy e6a432bc5e Add `MakeSdlRect` helper function for -Wnarrowing 5 years ago
Epifanov Ivan b16d3e8b54
Re-enable graphical settings on PSVita (#2175) 5 years ago
Anders Jenbo 1c13f283cf Fix Clang warning 5 years ago
Anders Jenbo 0227519267 Enable mouse emulation for Android 5 years ago
Anders Jenbo e2ead2cc5e Port engine to Android 5 years ago
obligaron 660f8d2f43 Ensure AnimationInfo is reset when a game is loaded 5 years ago
Juliano Leal Goncalves d47fc924f3 ♻️ Use '_item_indexes' instead of 'int' for 'ItemStruct.IDidx' field 5 years ago
Juliano Leal Goncalves 1cb2de47c4 🏷️ Expand underlying type of '_item_indexes' to 'uint16' 5 years ago
qndel 6931c438d3
fix typo (#2150) 5 years ago
qndel 70bf808512 change 1 to bool 5 years ago
Anders Jenbo cd1d1242b6 Reset all players on game start 5 years ago
ephphatha 0c99ae0206 Add descriptive name and comments for the Na-Krul spell tome check function 5 years ago
Anders Jenbo c6f6c99add Fix GCC warning 5 years ago
qndel 816b244689 HasItem/RemoveInvItem combo refactor 5 years ago
qndel 0c39656c91 fix reconstructed note 5 years ago
qndel 8aec2faed0 Fix clang format in towners.cpp 5 years ago
Juliano Leal Goncalves 1328c9ea93 🎨 Make 'Size' fields camelCase 5 years ago
Yuri Pourre 38b39efd79
Missing transcriptions (#1341) 5 years ago