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@ -616,7 +616,7 @@ void DrawAutomap(const CelOutputBuffer &out)
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screen.y += AmLine32; |
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} |
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for (unsigned playerId = 0; playerId < MAX_PLRS; playerId++) { |
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for (int playerId = 0; playerId < MAX_PLRS; playerId++) { |
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auto &player = plr[playerId]; |
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if (player.plrlevel == plr[myplr].plrlevel && player.plractive && !player._pLvlChanging) { |
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DrawAutomapPlr(out, playerId); |
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