1046 Commits (0d334eff3bf7128568ca0ef67b418aaed8d876a0)

Author SHA1 Message Date
Anders Jenbo 3b18dd35d9
Move some Hellfire differences to data files (#7943) 11 months ago
Yggdrasill 2df2c95839
Fix items.cpp:SortVendor() buffer overflow (#7875) 12 months ago
Yggdrasill 176819a072
Make RecreateItem() take whole dwBuff flag as argument (#7870) 1 year ago
Eric Robinson f5d430fbf1 Stores - Unhardcode shop values 1 year ago
Eric Robinson 56fc060c89 Stores - Rename Global Vars 1 year ago
staphen c798253587 Use constexpr for length of item names 1 year ago
Eric Robinson 173c662723 Remove CalcPlrStaff() 1 year ago
staphen 2d27363228 Use padmapper input names for item descriptions 1 year ago
staphen 8f2154faca Update gamepad scroll descriptions to match logic in plrctrls 1 year ago
staphen ba773259cd Fix gcc/MSVC compiler warnings 1 year ago
Gleb Mazovetskiy f7be00cea6 `DrawUniqueInfo`: Word-wrap long lines 1 year ago
Gleb Mazovetskiy ee16071761 Untangle pathfinding dependencies 1 year ago
Gleb Mazovetskiy 3bb1d685af Extract current input mode into its own library 1 year ago
Gleb Mazovetskiy d94bc424df `sgOptions` -> `GetOptions()` 1 year ago
staphen 7a6a6a6c32 Don't send spell level in spell casting network message 1 year ago
Gleb Mazovetskiy d7647d6c63 More dependency untangling 1 year ago
Gleb Mazovetskiy a7651f15d9 Extract `HeadlessMode` from `diablo.h` 1 year ago
Gleb Mazovetskiy c31836eab8 Split up `engine.{h,cpp}` 1 year ago
Gleb Mazovetskiy a49b1f2d58 Extract Is{Any,None}Of out of engine.hpp 1 year ago
Eric Robinson cfac786daf
Make invalid items unusable (#7506) 1 year ago
Andrew James 1412e25eff
Allow for item drop rates up to 255 (#7533) 1 year ago
staphen bfd289db88 Clear unique item flags in LoadGameLevel() 1 year ago
Andrew James c7abf2f778
Extract logic from CheckInvCut/AutoPlaceItemInInventory (#7494) 1 year ago
Eric Robinson baaa906583
Remove CheckCheatStats() (#7461) 1 year ago
Eric Robinson 0fd4a7b348
Fix Life/Mana bugs (#5777) 1 year ago
Eric Robinson 793eb7a835
Fix 0 charge staff in speed spell (#6502) 2 years ago
Eric Robinson e90855b3c4
Rename stores.cpp global variables (#7425) 2 years ago
Eric Robinson 6396af1ff5
Cleanup panel code (Part 2) (#7421) 2 years ago
Eric Robinson d8e58b2547
Fix Elemental Arrows vs Objects (#6507) 2 years ago
Eric Robinson cabc85b660
Fix Magic Rock animations (#7365) 2 years ago
Anders Jenbo e949f41d83 Clean up selection type 2 years ago
obligaron 138f937519 Fix infinite loop in unique item randomization 2 years ago
obligaron ca16398147 Move DebugSpawn(Unique)Item to lua dev moduls and make necessary functions public 2 years ago
qndel 24f108f193
fix many typos (#7322) 2 years ago
Anders Jenbo 28b7ae6b03 Allow for more flexible translations of "Book of {SpellName}" 2 years ago
Gleb Mazovetskiy 177ba45f8d Controller buttons: Make most of the code private 2 years ago
Gleb Mazovetskiy 742f5fd5f7 Fix a couple of compilation warnings 2 years ago
Eric Robinson a30f7c0b8e
Randomize Unique Item Generation (Reverse compatible) (#7060) 2 years ago
Eric Robinson 9f6055a4a1
Clean up CalcPlrItemVals() (#4052) 2 years ago
Eric Robinson f67fbfeaca
Conditionally set cursor graphic for unique items (#7067) 2 years ago
Eric Robinson ebe353f105
Revise how unique cursor graphic is obtained (#7066) 2 years ago
Tully ba529feb3e Fix infravision monsters flickering when manipulating inventory (#6687) 2 years ago
PaintingTs 00c8882c73 Unique items InfoBox now visible at 800X600 and lower resolutions. Stashed unique items show InfoBox near the Stash Panel 2 years ago
staphen bc4f43490f Load objcurs when creating starting items 2 years ago
obligaron 2da492d203 Change some functions to Player reference 2 years ago
Gleb Mazovetskiy f566359e4f Migrate item data to txtdata/ 2 years ago
Gleb Mazovetskiy a2b94cc03c Lua: Migrate and organize the rest of debug cmds 2 years ago
Gleb Mazovetskiy c5a5dc9f5c Fix a few MSVC warnings 2 years ago
Anders Jenbo bb2e189327 Convert _sfx_id in to class enum 2 years ago
Gleb Mazovetskiy 17d5f05ada Fix some compilation warnings 2 years ago