245 Commits (09a51aa300dd2e2f26723ebdcb02a0b030974f94)

Author SHA1 Message Date
qndel b81d2eb831
some cleanups (#2099) 6 years ago
Anders Jenbo 32778cdbb9 Perfectly align all resolutions 6 years ago
Anders Jenbo 146516467b Force alignment on even/even and odd/odd resolutions 6 years ago
Colin Pitrat 0ea1b81772 Fix typos 6 years ago
Anders Jenbo 52f46027da Optimize even/odd colculation 6 years ago
qndel 8ca1506139
fix typos (#766) 6 years ago
Anders Jenbo 1ba96a6777 Add doxygen description to remaining engine files 6 years ago
Anders Jenbo 9d68312aa1 Check that cursor is inside of the level 6 years ago
Anders Jenbo 9acbcc69f9 Width independant vertical alignment, optimize zoom 6 years ago
Anders Jenbo 014308ef01 Explicit casting 6 years ago
Anders Jenbo 2104bf2af2 Fix rendering towners with bad lighting data 6 years ago
Anders Jenbo 8c2fb7605e
Use defines for tile and screen related magic numbers 6 years ago
Anders Jenbo 3b8bcf98bf Enable assertions 6 years ago
Anders Jenbo e7567859ee Remove C fallback code 6 years ago
Anders Jenbo d008af43b0 Semantic code style cleanups 6 years ago
Anders Jenbo c384711a5f Backport cleanups from hellfire branch 6 years ago
Anders Jenbo f1c216e688 Make player struct x/y fields match monster struct 6 years ago
qndel 5191237f42
enums and stuff (#2024) 6 years ago
Anders Jenbo 660405505f Remove C compat 6 years ago
Anders Jenbo 68e1e618c9 Probe for null tiles and arches when applying anit-eflag rendered fix 6 years ago
Anders Jenbo af4ef7b19b Fix rendering the ground part of foliage 6 years ago
galaxyhaxz c632e2d1d0
Names and bug fixes (#1974) 6 years ago
Anders Jenbo e4df9319b0
Fix render order (#639) 6 years ago
galaxyhaxz 81ff8e6287 Metallic hydrogen neural array 6 years ago
Anders Jenbo ab453a5bb0 Correct some documentation 6 years ago
Anders Jenbo e7e51abd13 Document remaning functions in render related files 6 years ago
Anders Jenbo f1616060e5 Document CL2 render functions 6 years ago
Anders Jenbo 20621a0642
add all.h and use in place of diablo.h (#2005) 6 years ago
Anders Jenbo edeca6574d Replace tagRECT with SDL_Rect 6 years ago
Anders Jenbo 08aa6a860a Move generic helpers out of miniwin 6 years ago
Anders Jenbo baf2d14440 Remove unused parts of miniwin 6 years ago
Gleb Mazovetskiy ce5c1007a2 Controller improvements: START modifier and hints 6 years ago
qndel eb019ed9e7 [hellfire] DrawGame bin exact 6 years ago
qndel 6214779459 DrawZoom cleanup 6 years ago
galaxyhaxz 2c60ceb92a Fix items and cutscenes 6 years ago
Anders Jenbo c3f283429b Fix high CPU load when game is minimized 6 years ago
Anders Jenbo 0c90ad0527 Set bool values TRUE/FALSE 6 years ago
Anders Jenbo 7273e6a32d Fix mouse clicks not registering on 0x* and *x0 6 years ago
Anders Jenbo 5fa0c5781b Backport cleanups from Hellfire branch 6 years ago
galaxyhaxz e250c269c1 Fix scrollrt draw cursor back 6 years ago
Anders Jenbo 0c75636db3 [controller] Automatically apply heal-other, resurect and disarm 6 years ago
Anders Jenbo 9e37eddfd0 Uncap FPS counter 6 years ago
Anders Jenbo af0a7c0653 Apply SPANEL_WIDTH 6 years ago
Anders Jenbo 34a6615fed Only show level up icon when there is space for it 6 years ago
Anders Jenbo 45844b71ae Make controls more responsive 6 years ago
Anders Jenbo e590e6995a Implement recharge and fix cursor for repair 6 years ago
Gleb Mazovetskiy a2e821d241 Game controller support 6 years ago
galaxyhaxz 67fedd9e99 Fix unknown struct field and drawpanflag 6 years ago
Anders Jenbo 048429b4cd Apply more constants 6 years ago
Anders Jenbo 8976e4fd39 Check if panels conver the screen before affecting the viewport 6 years ago