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@ -42,7 +42,8 @@ char OilNames[10][25] = {
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int MaxGold = GOLD_MAX_LIMIT; |
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#endif |
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BYTE ItemCAnimTbl[169] = { |
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BYTE ItemCAnimTbl[] = { |
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#ifndef HELLFIRE |
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20, 16, 16, 16, 4, 4, 4, 12, 12, 12, |
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12, 12, 12, 12, 12, 21, 21, 25, 12, 28, |
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28, 28, 0, 0, 0, 32, 0, 0, 0, 24, |
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@ -60,8 +61,33 @@ BYTE ItemCAnimTbl[169] = {
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33, 1, 1, 1, 1, 1, 7, 7, 7, 14, |
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14, 17, 17, 17, 0, 34, 1, 0, 3, 17, |
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8, 8, 6, 1, 3, 3, 11, 3, 4 |
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#else |
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20, 16, 16, 16, 4, 4, 4, 12, 12, 12, |
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12, 12, 12, 12, 12, 21, 21, 25, 12, 28, |
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28, 28, 38, 38, 38, 32, 38, 38, 38, 24, |
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24, 26, 2, 25, 22, 23, 24, 25, 27, 27, |
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29, 0, 0, 0, 12, 12, 12, 12, 12, 0, |
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8, 8, 0, 8, 8, 8, 8, 8, 8, 6, |
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8, 8, 8, 6, 8, 8, 6, 8, 8, 6, |
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6, 6, 8, 8, 8, 5, 9, 13, 13, 13, |
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5, 5, 5, 15, 5, 5, 18, 18, 18, 30, |
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5, 5, 14, 5, 14, 13, 16, 18, 5, 5, |
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7, 1, 3, 17, 1, 15, 10, 14, 3, 11, |
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8, 0, 1, 7, 0, 7, 15, 7, 3, 3, |
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3, 6, 6, 11, 11, 11, 31, 14, 14, 14, |
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6, 6, 7, 3, 8, 14, 0, 14, 14, 0, |
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33, 1, 1, 1, 1, 1, 7, 7, 7, 14, |
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14, 17, 17, 17, 0, 34, 1, 0, 3, 17, |
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8, 8, 6, 1, 3, 3, 11, 3, 12, 12, |
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12, 12, 12, 12, 12, 12, 12, 12, 12, 12, |
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12, 12, 12, 12, 12, 12, 12, 35, 39, 36, |
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36, 36, 37, 38, 38, 38, 38, 38, 41, 42, |
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8, 8, 8, 17, 0, 6, 8, 11, 11, 3, |
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3, 1, 6, 6, 6, 1, 8, 6, 11, 3, |
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6, 8, 1, 6, 6, 17, 40, 0, 0 |
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#endif |
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}; |
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char *ItemDropNames[ITEMTYPES] = { |
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char *ItemDropNames[] = { |
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"Armor2", |
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"Axe", |
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"FBttle", |
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@ -96,9 +122,19 @@ char *ItemDropNames[ITEMTYPES] = {
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"Innsign", |
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"Bldstn", |
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"Fanvil", |
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"FLazStaf" |
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"FLazStaf", |
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#ifdef HELLFIRE |
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"bombs1", |
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"halfps1", |
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"wholeps1", |
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"runes1", |
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"teddys1", |
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"cows1", |
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"donkys1", |
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"mooses1" |
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#endif |
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}; |
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BYTE ItemAnimLs[ITEMTYPES] = { |
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BYTE ItemAnimLs[] = { |
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15, |
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13, |
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16, |
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@ -133,9 +169,19 @@ BYTE ItemAnimLs[ITEMTYPES] = {
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13, |
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13, |
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13, |
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8 |
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8, |
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#ifdef HELLFIRE |
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10, |
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16, |
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16, |
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10, |
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10, |
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15, |
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15, |
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15 |
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#endif |
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}; |
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int ItemDropSnds[ITEMTYPES] = { |
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int ItemDropSnds[] = { |
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IS_FHARM, |
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IS_FAXE, |
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IS_FPOT, |
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@ -170,9 +216,19 @@ int ItemDropSnds[ITEMTYPES] = {
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IS_ISIGN, |
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IS_FBLST, |
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IS_FANVL, |
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IS_FSTAF |
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IS_FSTAF, |
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#ifdef HELLFIRE |
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IS_FROCK, |
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IS_FSCRL, |
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IS_FSCRL, |
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IS_FROCK, |
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IS_FMUSH, |
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IS_FHARM, |
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IS_FLARM, |
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IS_FLARM |
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#endif |
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}; |
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int ItemInvSnds[ITEMTYPES] = { |
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int ItemInvSnds[] = { |
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IS_IHARM, |
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IS_IAXE, |
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IS_IPOT, |
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@ -207,7 +263,17 @@ int ItemInvSnds[ITEMTYPES] = {
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IS_ISIGN, |
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IS_IBLST, |
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IS_IANVL, |
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IS_ISTAF |
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IS_ISTAF, |
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#ifdef HELLFIRE |
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IS_IROCK, |
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IS_ISCROL, |
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IS_ISCROL, |
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IS_IROCK, |
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IS_IMUSH, |
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IS_IHARM, |
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IS_ILARM, |
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IS_ILARM |
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#endif |
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}; |
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#ifdef HELLFIRE |
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char *off_4A5AC4 = "SItem"; |
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@ -434,7 +500,7 @@ void InitItemGFX()
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int i; |
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char arglist[64]; |
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for (i = 0; i < 35; i++) { |
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for (i = 0; i < ITEMTYPES; i++) { |
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sprintf(arglist, "Items\\%s.CEL", ItemDropNames[i]); |
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itemanims[i] = LoadFileInMem(arglist, NULL); |
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} |
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@ -3077,7 +3143,7 @@ void FreeItemGFX()
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int i; |
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#endif |
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for (i = 0; i < 35; i++) { |
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for (i = 0; i < ITEMTYPES; i++) { |
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MemFreeDbg(itemanims[i]); |
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} |
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} |
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