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Uncap FPS counter

pull/460/head
Anders Jenbo 6 years ago
parent
commit
9e37eddfd0
  1. 4
      Source/scrollrt.cpp

4
Source/scrollrt.cpp

@ -1060,9 +1060,7 @@ static void DrawFPS()
framerate = 1000 * frameend / frames;
frameend = 0;
}
if (framerate > 99)
framerate = 99;
wsprintf(String, "%2d FPS", framerate);
wsprintf(String, "%d FPS", framerate);
PrintGameStr(8, 65, String, COL_RED);
}
}

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