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@ -1060,9 +1060,7 @@ static void DrawFPS()
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framerate = 1000 * frameend / frames; |
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frameend = 0; |
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} |
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if (framerate > 99) |
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framerate = 99; |
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wsprintf(String, "%2d FPS", framerate); |
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wsprintf(String, "%d FPS", framerate); |
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PrintGameStr(8, 65, String, COL_RED); |
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} |
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} |
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