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Correct some documentation

pull/632/head
Anders Jenbo 6 years ago
parent
commit
ab453a5bb0
  1. 9
      Source/scrollrt.cpp

9
Source/scrollrt.cpp

@ -88,6 +88,9 @@ char *szPlrModeAssert[12] = {
"quitting"
};
/**
* @brief Clear cursor state
*/
void ClearCursor() // CODE_FIX: this was supposed to be in cursor.cpp
{
sgdwCursWdt = 0;
@ -204,7 +207,7 @@ static void scrollrt_draw_cursor_item()
}
/**
* @brief Render a missile sprite
* @brief Render a missile sprites for a given tile
* @param x dPiece coordinate
* @param y dPiece coordinate
* @param sx Back buffer coordinate
@ -470,7 +473,7 @@ static void DrawClippedMonster(int x, int y, int mx, int my, int m, int CelSkip,
}
/**
* @brief Render a monster sprite
* @brief Render a player sprite
* @param pnum Player id
* @param x dPiece coordinate
* @param y dPiece coordinate
@ -642,7 +645,7 @@ static void DrawClippedPlayer(int pnum, int x, int y, int px, int py, BYTE *pCel
}
/**
* @brief Render a monster sprite
* @brief Render a player sprite
* @param x dPiece coordinate
* @param y dPiece coordinate
* @param sx Back buffer coordinate

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