10477 Commits (0438be6cf3c92706d8c94a9a012b69febcf1b5e3)
 

Author SHA1 Message Date
Gleb Mazovetskiy b8ddb36cfd Add dependabot for GitHub Actions 3 years ago
Anders Jenbo 6ba5998a97 Unset all vision before updating current ones 3 years ago
Anders Jenbo d8b5c3a970 Fix light brightness pop on load 3 years ago
Anders Jenbo 0f7713bad8 Fix lighting when debugging 3 years ago
Anders Jenbo 828a52dc6d Clean up ProcessLightsList() 3 years ago
qndel 216febfe8a
fix rotating right (#6020) 3 years ago
qndel 731ad1ada5
use std::rotate (#6019) 3 years ago
staphen 3e60df5111 Apply u8path() to paths passed into std::filesystem API calls 3 years ago
thiagol-fenix ef7c36c744
Spanish translation - Affixes system improved (#6015) 3 years ago
Anders Jenbo e969a8ad01 Invert player to vision relation 3 years ago
Anders Jenbo 231f6814f7 Use rectangle logic in vision and lighting updates 3 years ago
Anders Jenbo a997f8d597 Only update vision in dungeon 3 years ago
Anders Jenbo 382212b98c Remove DisableLighting from release builds 3 years ago
Anders Jenbo 13c5c09990 Clean up Light related naming 3 years ago
Anders Jenbo 3304e8a542 Clean up lighting_color_cycling() 3 years ago
Anders Jenbo 0b19c2fd4f Assert correct use of LightFalloffs 3 years ago
Anders Jenbo 3723fb2cf0 Clean up light table generation 3 years ago
Anders Jenbo 53d4e72e19 Fix Hell modification of the light table 3 years ago
Anders Jenbo b36709666b Clean up Nest and Crypt modifications to the light table 3 years ago
Anders Jenbo 8ef94f7cc0 Only generate the relevant version of LightFalloffs 3 years ago
Anders Jenbo 2afcd9e654 Cleanup generation of LightConeInterpolations 3 years ago
Anders Jenbo 5d57d5a323 Rename lightradius and lightblock 3 years ago
Anders Jenbo dc2d97c112 Split lighting shades from trn tables 3 years ago
staphen 8b6b898493 Defer d-pad inputs to movement handlers 3 years ago
obligaron 2e7125fe65 Multiplayer: Sync Lazarus stand 3 years ago
obligaron abcea9853c Update timedemo test to include improved lightning 3 years ago
thiagol-fenix b8e9eb1baf Little adjustments in object descriptions 3 years ago
Anders Jenbo f9b5c61f68 Extract pause translations table as a data file 3 years ago
thiagol-fenix 7eeacf7ecf Improve "staff-staves" translation 3 years ago
Anders Jenbo ec9d1b5550 Rename _oLight to applyLighting 3 years ago
thiagol-fenix d6c0516c03
Spanish translation - Fixes in some descriptions (#6006) 3 years ago
Anders Jenbo a1df95d580 Do not manipulate lights when saving and also correct save state 3 years ago
thiagol-fenix 31810d7596
Translation spanish - Rename base items (#6003) 3 years ago
Anders Jenbo 7aee0b311b
Fix light smearing when walking (#6002) 3 years ago
Anders Jenbo 3af438db93 Debug: Improve rendering of light gird 3 years ago
Anders Jenbo 779f16280c Consistently use uint8_t for lighting values 3 years ago
obligaron a0fca12d22 Only reset _oVar1 for dynamic lights 3 years ago
Anders Jenbo 6c893e4977 Remove unused code 3 years ago
ThomasChr c91feb71f9 make light objects unseen when saving level change data, because level change data (instead of real save data) does not save light source and if the light objects will be marked as seen there lights won't be created and they stay dark 3 years ago
DakkJaniels 64d5a328e7
modify SpawnOnePremium in items.dat for readability (#4095) 3 years ago
DakkJaniels 24bb409086
Remove extra entry in experience level table and cap experience at level 50 requirement (#5782) 3 years ago
staphen 425c675c9b Update Gradle to version 7.4.2 3 years ago
obligaron 1a3e72bf17 Unify normal casting and casting from inventory 3 years ago
obligaron b87711bc08 Reintroduce Player::spellFrom to seperate teleport cursor from queued spell 3 years ago
obligaron e1cdec438e When player position desyncs ensure position.old is also updated 3 years ago
staphen b537f677f9 Improve d-pad handling for in-game menus 3 years ago
Trihedraf 7baaa3c35e
Fix monster health to +100 for NM and +200 for Hell instead of +1 and +3 (#5987) 3 years ago
FluffyQuack d27eafaf15 Gradually turn durability icon from gold to red 3 years ago
staphen 71ccd415c5 Update gamepad motion state regardless of the active event handler 3 years ago
ephphatha 829d6b0d4a address clang-format violations 3 years ago