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@ -2149,7 +2149,7 @@ void LoadGame(bool firstflag)
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for (int j = 0; j < MAXDUNY; j++) { |
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for (int i = 0; i < MAXDUNX; i++) // NOLINT(modernize-loop-convert)
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dLight[i][j] = file.NextLE<int8_t>(); |
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dLight[i][j] = file.NextLE<uint8_t>(); |
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} |
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for (int j = 0; j < MAXDUNY; j++) { |
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for (int i = 0; i < MAXDUNX; i++) // NOLINT(modernize-loop-convert)
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@ -2177,12 +2177,12 @@ void LoadGame(bool firstflag)
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dObject[i][j] = file.NextLE<int8_t>(); |
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} |
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for (int j = 0; j < MAXDUNY; j++) { |
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for (int i = 0; i < MAXDUNX; i++) // NOLINT(modernize-loop-convert)
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dLight[i][j] = file.NextLE<int8_t>(); // BUGFIX: dLight got loaded already
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for (int i = 0; i < MAXDUNX; i++) // NOLINT(modernize-loop-convert)
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dLight[i][j] = file.NextLE<uint8_t>(); // BUGFIX: dLight got loaded already
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} |
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for (int j = 0; j < MAXDUNY; j++) { |
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for (int i = 0; i < MAXDUNX; i++) // NOLINT(modernize-loop-convert)
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dPreLight[i][j] = file.NextLE<int8_t>(); |
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dPreLight[i][j] = file.NextLE<uint8_t>(); |
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} |
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for (int j = 0; j < DMAXY; j++) { |
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for (int i = 0; i < DMAXX; i++) // NOLINT(modernize-loop-convert)
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@ -2409,7 +2409,7 @@ void SaveGameData(SaveWriter &saveWriter)
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for (int j = 0; j < MAXDUNY; j++) { |
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for (int i = 0; i < MAXDUNX; i++) // NOLINT(modernize-loop-convert)
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file.WriteLE<int8_t>(dLight[i][j]); |
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file.WriteLE<uint8_t>(dLight[i][j]); |
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} |
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for (int j = 0; j < MAXDUNY; j++) { |
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for (int i = 0; i < MAXDUNX; i++) // NOLINT(modernize-loop-convert)
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@ -2436,12 +2436,12 @@ void SaveGameData(SaveWriter &saveWriter)
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file.WriteLE<int8_t>(dObject[i][j]); |
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} |
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for (int j = 0; j < MAXDUNY; j++) { |
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for (int i = 0; i < MAXDUNX; i++) // NOLINT(modernize-loop-convert)
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file.WriteLE<int8_t>(dLight[i][j]); // BUGFIX: dLight got saved already
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for (int i = 0; i < MAXDUNX; i++) // NOLINT(modernize-loop-convert)
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file.WriteLE<uint8_t>(dLight[i][j]); // BUGFIX: dLight got saved already
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} |
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for (int j = 0; j < MAXDUNY; j++) { |
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for (int i = 0; i < MAXDUNX; i++) // NOLINT(modernize-loop-convert)
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file.WriteLE<int8_t>(dPreLight[i][j]); |
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file.WriteLE<uint8_t>(dPreLight[i][j]); |
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} |
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for (int j = 0; j < DMAXY; j++) { |
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for (int i = 0; i < DMAXX; i++) // NOLINT(modernize-loop-convert)
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@ -2548,11 +2548,11 @@ void SaveLevel(SaveWriter &saveWriter)
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} |
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for (int j = 0; j < MAXDUNY; j++) { |
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for (int i = 0; i < MAXDUNX; i++) // NOLINT(modernize-loop-convert)
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file.WriteLE<int8_t>(dLight[i][j]); |
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file.WriteLE<uint8_t>(dLight[i][j]); |
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} |
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for (int j = 0; j < MAXDUNY; j++) { |
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for (int i = 0; i < MAXDUNX; i++) // NOLINT(modernize-loop-convert)
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file.WriteLE<int8_t>(dPreLight[i][j]); |
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file.WriteLE<uint8_t>(dPreLight[i][j]); |
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} |
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for (int j = 0; j < DMAXY; j++) { |
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for (int i = 0; i < DMAXX; i++) // NOLINT(modernize-loop-convert)
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@ -2627,11 +2627,11 @@ void LoadLevel()
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} |
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for (int j = 0; j < MAXDUNY; j++) { |
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for (int i = 0; i < MAXDUNX; i++) // NOLINT(modernize-loop-convert)
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dLight[i][j] = file.NextLE<int8_t>(); |
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dLight[i][j] = file.NextLE<uint8_t>(); |
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} |
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for (int j = 0; j < MAXDUNY; j++) { |
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for (int i = 0; i < MAXDUNX; i++) // NOLINT(modernize-loop-convert)
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dPreLight[i][j] = file.NextLE<int8_t>(); |
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dPreLight[i][j] = file.NextLE<uint8_t>(); |
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} |
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for (int j = 0; j < DMAXY; j++) { |
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for (int i = 0; i < DMAXX; i++) { // NOLINT(modernize-loop-convert)
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