7976 Commits (render)

Author SHA1 Message Date
Anders Jenbo e226b918a0 Clean up enum usage 6 years ago
Tyler d7ca28ff8e Added single-player difficulty menu. 6 years ago
luk f98651d1b8 implement variable game speed #525 6 years ago
Troy Bronzan 8960450560 Fixed player base block is zero bug after loading a new game. This value is not saved in single player or multiplayer, so when a character is loaded, the value is always zero. Now when a player is loaded, it is set to the default. See section 2.1.4 in Jarulf's Guide. 6 years ago
Anders Jenbo 81d5728699
Add monk, bard, & barbarian base block from Jarulf 6 years ago
Anders Jenbo f1c7e65ba7 Fix build 6 years ago
Troy Bronzan 5b1b5fa8ae Fixed monster to hit and unique monster ac difficulty bonus. 6 years ago
Juliano Leal Goncalves 1e8bba9109 Remove blank space before ':' on monster info 6 years ago
pionere a3f04f76f7 simplified theme room creation 6 years ago
Anders Jenbo 9e1428dd0b Fix build 6 years ago
Chance4us 8e71130000 Fix Toggle fullscreen by hitting alt+enter [#718] 6 years ago
qndel 2cc494581f Add enum for icreateinfo 6 years ago
qndel 166029c95b apply enums 6 years ago
Cyril SIX fb87bab3eb Fixing explosive barrels prespawning skeletons 6 years ago
qndel 8ca1506139
fix typos (#766) 6 years ago
Robin Eklind 7d0eff7888 missiles: add BUGFIX for AddRndTeleport 6 years ago
Robin Eklind 85ece87a75 Update Source/monster.cpp 6 years ago
Robin Eklind 7b63273336 monster: add BUGFIX comment to DirOK 6 years ago
Robin Eklind 7cabbb43f6 monster: add BUGFIX to MAI_Golum 6 years ago
Robin Eklind dc6f9b6585 missiles: add BUGFIX comment for GetDirection16 6 years ago
Anders Jenbo 31ac716c3d
99 lines of documentation (#2058) 6 years ago
Anders Jenbo 9821ff72d1 Document variables in drlg files 6 years ago
Anders Jenbo c1b4d3d8b5 Copy documentation from sanctuary/notes 6 years ago
Anders Jenbo 1ba96a6777 Add doxygen description to remaining engine files 6 years ago
Robin Eklind 6448f7901b stores: add bugfix comment for DrawSLine 6 years ago
Robin Eklind 60eb5c946c items: add BUGFIX comment for DrawULine 6 years ago
qndel 259f618b2d remove unused variable 6 years ago
Robin Eklind c2df2635db engine: add BUGFIX comment for Cl2BlitOutlineSafe 6 years ago
Anders Jenbo 9a04787577 Make all objects and monsters avalible to .dun levels 6 years ago
qndel f66339a9ac clean unused variables 6 years ago
Anders Jenbo 36e319cb7f
Add bugfix to MonstStartKill 6 years ago
Marcin Konicki 515ac145c5
Implement `--save-dir` CLI option 6 years ago
Anders Jenbo dc8be6c0ab
C++03 compatibility (#736) 6 years ago
Anders Jenbo e6ac9d379d Correct automap rendering for all resolutions dynamically 6 years ago
Anders Jenbo 9d68312aa1 Check that cursor is inside of the level 6 years ago
Anders Jenbo 9acbcc69f9 Width independant vertical alignment, optimize zoom 6 years ago
Anders Jenbo b7c126d976 Apply defines to render 6 years ago
Anders Jenbo 0da3461d35 Use explicit types instead of auto 6 years ago
Anders Jenbo 014308ef01 Explicit casting 6 years ago
Anders Jenbo a3505ab904 Remove the std namespace from uint32_t 6 years ago
Anders Jenbo 4b46361442 Remove some unused variables 6 years ago
Anders Jenbo 69ad34f58f Consistently use NULL instead of nullptr 6 years ago
Anders Jenbo 54741abc87 Correct check for panel when zoomed 6 years ago
Anders Jenbo b274f395f6 Correctly assert if the mouse is inside the main panel 6 years ago
Anders Jenbo 2104bf2af2 Fix rendering towners with bad lighting data 6 years ago
Anders Jenbo 8c2fb7605e
Use defines for tile and screen related magic numbers 6 years ago
Anders Jenbo af7f3f0f27
Bugfix for CheckCursMove (#2046) 6 years ago
Anders Jenbo 18bec27121 Hellfire clean ups 6 years ago
Anders Jenbo 7e45f8bcc8 More cleanups 6 years ago
qndel b0a8a38462 clean magic numbers 6 years ago