673 Commits (master)

Author SHA1 Message Date
Gleb Mazovetskiy 7b0558146e Async load: Handle errors 1 year ago
Gleb Mazovetskiy f7a93f4cd3 Improve `dev.display.path()` 1 year ago
Gleb Mazovetskiy e692acb049 Pathfinding: Rename functions 1 year ago
Andrew James c7abf2f778
Extract logic from CheckInvCut/AutoPlaceItemInInventory (#7494) 1 year ago
Gleb Mazovetskiy aa751ff538 Reduce CLX header size from 10 to 6 1 year ago
Eric Robinson 0fd4a7b348
Fix Life/Mana bugs (#5777) 1 year ago
Gleb Mazovetskiy 1a32a705fe Replaces uses of doubles with floats 1 year ago
Gleb Mazovetskiy 92aeb01ebb Fix stairs rendering in Caves and Hell 1 year ago
Gleb Mazovetskiy 67f822f659 Speed-up debug grid 1 year ago
staphen b78ec23362 Fix bounds check in RenderClxOutline() 1 year ago
Anders Jenbo ee8907eb96 Use Point in cursor.cpp 2 years ago
Eric Robinson e90855b3c4
Rename stores.cpp global variables (#7425) 2 years ago
Eric Robinson 6396af1ff5
Cleanup panel code (Part 2) (#7421) 2 years ago
KPhoenix b0cb1b92ed Bugfix: Corruption item power 2 years ago
Eric Robinson 0e1e87389a
Revise FailedToOpenFileError (#7305) 2 years ago
Stephen C. Wills cfe9a8ccdd
Introduce xoshiro RNG to generate dungeon seeds (#7030) 2 years ago
Eric Robinson 8970eaa410
Cleanup panel code (Part 1) (#7417) 2 years ago
staphen dbd33e6f52 Update optimized transparency lookup when cycling colors 2 years ago
Anders Jenbo 8128086d5b Clean up DoBlitScreen 2 years ago
Gleb Mazovetskiy 77020db5ff Revert "DrawFloor: Remove a redundant check" 2 years ago
Gleb Mazovetskiy 299b6bffcd dun_render: Clean up foliage masks code 2 years ago
Gleb Mazovetskiy a75f77bfa8 DrawFloor: Remove a redundant check 2 years ago
Eric Robinson 96a2a145e2 Increase MaxOutlinePixels 2 years ago
Gleb Mazovetskiy 2580cd7b68 Simplify foliage rendering 2 years ago
Gleb Mazovetskiy 1bab0251e2 Minor rendering cleanups 2 years ago
Gleb Mazovetskiy 4e572f0450 dun_render: Fix OOB in `world_draw_black_tile` 2 years ago
Gleb Mazovetskiy ef498f2baf Speed up `world_draw_black_tile` 2 years ago
Gleb Mazovetskiy 15f8987d73 dun_render: Fix dark triangle rendering 2 years ago
Gleb Mazovetskiy f6c8a32815 dun_render: Specialized FullyDark+Solid triangles 2 years ago
Gleb Mazovetskiy 40ee61e776 dun_render: Unroll triangle loops 2 years ago
Gleb Mazovetskiy 451f1fd70a Re-encode dungeon tiles to remove bloat 2 years ago
Gleb Mazovetskiy a2961eafd2 scrollrt: Add `IsFloor` function 2 years ago
Gleb Mazovetskiy d41c7e4221 dun_render: Optimize triangle rendering 2 years ago
Gleb Mazovetskiy dc2406d2b1 Further increase outline pixels to 2048 2 years ago
Gleb Mazovetskiy 5b076e20ef Rename `DrawFloor` to `DrawFloorTile` 2 years ago
Gleb Mazovetskiy efa94307e0 Optimize lit blending with light level 0 2 years ago
Gleb Mazovetskiy 712f0bac0b Remove `LightTableIndex` global 2 years ago
Gleb Mazovetskiy 7940a10da9 clx_render: Slightly optimize `GetSkipSize` 2 years ago
qndel 24f108f193
fix many typos (#7322) 2 years ago
Gleb Mazovetskiy 624afafe58 Extract Crawl to a library 2 years ago
Gleb Mazovetskiy 78e87e9f09 clx_sprite: Minor improvements from #7191 2 years ago
Gleb Mazovetskiy e9c29fa806 Switch to ankerl::unordered_dense 2 years ago
Gleb Mazovetskiy 27206cd1d7 Load font variant for Turkish 2 years ago
Gleb Mazovetskiy ada13f9e9a Take PNG screenshots by default in SDL2 builds 2 years ago
staphen 60113bb0b8 Fix brightness of whu casting animations 2 years ago
obligaron 4b7424949f Make IsFullyDark/IsFullyLit respect hell and hellfire levels 2 years ago
obligaron 56044b7021 Introduce IsFullyDark/IsFullyLit 2 years ago
Gleb Mazovetskiy 8a135c9c3b Increase OutlinePixels limit from 1024 to 1536 2 years ago
staphen 15e44a19c3 Fix order of events when drawing timeout cursor 2 years ago
Gleb Mazovetskiy 56342126bf Log: Avoid making strings that won't be printed 2 years ago