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@ -1166,7 +1166,7 @@ void world_draw_black_tile(const Surface &out, int sx, int sy)
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} |
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if (clipRight.width > 0) { |
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uint8_t *dst = out.at(static_cast<int>(sx + Width + clipRight.left), static_cast<int>(sy - clipRight.bottom)); |
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RenderRightTriangle<LightType::FullyDark, /*Transparent=*/false>(dst + Width, dstPitch, nullptr, nullptr, clipRight); |
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RenderRightTriangle<LightType::FullyDark, /*Transparent=*/false>(dst, dstPitch, nullptr, nullptr, clipRight); |
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} |
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} |
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