Dennis Duda
9e7ad91000
Added actual names to the typedef'd anonymous enums.
8 years ago
Dennis Duda
5eae298035
Cleaned up `CalcPlrItemVals`
8 years ago
Anders Jenbo
19867748fa
Build using riivaaja
8 years ago
Dennis Duda
36b81c6865
Added devil-nightly travis badge.
8 years ago
galaxyhaxz
6713958b0d
render.cpp -> fix left-shifting
8 years ago
galaxyhaxz
c255a70eac
render.cpp -> fix right-bit macro
8 years ago
galaxyhaxz
bb3ab09f9a
render.cpp -> OFSUB fix
8 years ago
galaxyhaxz
0d5a7f6878
render.cpp -> fix switch/case
8 years ago
Dennis Duda
fc315b1e2c
Merge remote-tracking branch 'devilution/master'
8 years ago
nomdenom
798beff9d5
Speed up build with WIN32_LEAN_AND_MEAN ( #173 )
8 years ago
Dennis Duda
2a492cf9c3
Merge remote-tracking branch 'devilution/master'
8 years ago
galaxyhaxz
d49bdeaae6
Fix portals/quests in multiplayer
8 years ago
galaxyhaxz
6fbb559a30
Fix sgJunk array ( #177 )
8 years ago
galaxyhaxz
5ed2336e90
Fix types of animation data ( #176 )
8 years ago
Dennis Duda
27b1fea2f7
Merge remote-tracking branch 'devilution/master'
8 years ago
galaxyhaxz
5ff8756116
Fix junk ( #174 )
8 years ago
Dennis Duda
4272b18daf
Cleaned up `SetPlrHandItem`
...
Binary exact
8 years ago
Dennis Duda
bf0fc729c3
Updated readme with current info.
8 years ago
Dennis Duda
444a5f2011
Updated `MakefileVC` so that only the two paths to VC5 and VS6 have to be supplied.
8 years ago
Dennis Duda
1e1bbecf1a
Added `Win32 Release with PDB` target; moved output to `bld/` folder
8 years ago
Dennis Duda
06d4e8a64e
Converted workspace, projects, makefile to VC++6
...
updated Makefile to compile with VC++ 6, link/generate the DLLs with link.exe 6, but link Diablo.exe with link 5.10
8 years ago
Dennis Duda
fd70d0933b
Merge remote-tracking branch 'devilution/master'
8 years ago
galaxyhaxz
0a3503dd55
Fix operating objects from top (sarcophagus)
8 years ago
galaxyhaxz
3d80117763
Fix tile transparency in "Hell" ( #172 )
8 years ago
galaxyhaxz
05ccc9e2ec
Prevent confusion with local types using pkplr
8 years ago
galaxyhaxz
0699ff0402
Update multi.h
8 years ago
nomdenom
b8eb6c54fb
Fix signature of multi_send_pinfo(...) ( #164 )
8 years ago
ChaosMarc
c14f946acf
updated ubuntu build instructions + compatibility information ( #168 )
8 years ago
Dennis Duda
ce997eceff
Merge pull request #2 from seritools/monster-refactor
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monster.cpp: first cleanups
8 years ago
galaxyhaxz
c68923ae33
Fix catacombs generation ( #167 )
...
All dungeons are working now.
8 years ago
galaxyhaxz
9f5883f4c4
Fix dungeon generation of the Cathedral ( #165 )
...
Devilicious!!
8 years ago
Dennis Duda
9d31a6e29c
Flip check in `AddMonsterType` to make it near binary perfect
8 years ago
Dennis Duda
50cbbded0c
Flipped setlevel check for better matching with the original binary
8 years ago
Dennis Duda
4391b247a8
Moved `monst->MData` to temporary variable to get the code very close to the original
8 years ago
Dennis Duda
302d1c6507
Flipped branches of PlaceQuestMonster to make it near byte-perfect.
8 years ago
Dennis Duda
22fcf9a074
Fixed stuff after rebase
8 years ago
Dennis Duda
834db70385
Cleaned up `PlaceGroup`
8 years ago
Dennis Duda
2e3a2f7544
Cleaned up `PlaceUniqueMonst`
8 years ago
Dennis Duda
375d0d469b
Fixed InitMonsterGFX, it now actually works!
8 years ago
Dennis Duda
0603e3e042
Cleaned up InitMonsterGFX, InitMonster, MonstPlace
8 years ago
Dennis Duda
66f522f34e
Small corrections/cleanups (thanks @galaxyhaxz :))
...
- Removed the `mt` variable since it didn't exist in the earlier PSX version
- Replaced raw constants with the proper defines
- Reworked the likely use of `numskeltypes`.
- Added `NUM_MTYPES` to `_monster_id` to represent the number of monster types
8 years ago
Dennis Duda
be231d1190
Added description for `trans_file`.
8 years ago
Dennis Duda
4c4fe6834c
Fixed missing quest enum value.
8 years ago
Dennis Duda
5d03a27248
Cleaned up `GetLevelMTypes`.
...
This had interesting compiler optimizations like
local array merging, which threw off IDA a bit.
By looking into older versions and the PSX symbols
I'm pretty sure I found the correct sizes for both arrays.
There are still minor differences, such as different parameter
loading for function calls. In other places, this solved itself with
time. (VC seems to generate different code base on a lot of
things, even down to alignment).
8 years ago
Dennis Duda
d78ffef5fa
Cleaned up `InitLevelMonsters` and `AddMonsterType`
8 years ago
Dennis Duda
f5675d7fec
Fixed formatting in `InitMonsterTRN`
8 years ago
Dennis Duda
df44956a78
Cleaned up InitMonsterTRN.
...
Including changed types used by that function.
8 years ago
nomdenom
f3fc93491a
Use WNDPROC type for window procedures ( #162 )
8 years ago
galaxyhaxz
f77bd3722f
Add some 1337
8 years ago
galaxyhaxz
fa64b2148d
Add defines [W.I.P] ( #160 )
8 years ago