10710 Commits (cpp20-using-enum)
 

Author SHA1 Message Date
Dennis Duda 4c79827d3c `FreeInvGFX` and `InitInv` are now binary exact. 8 years ago
Dennis Duda 1b6d5e9df2 Merge remote-tracking branch 'devilution/master' 8 years ago
galaxyhaxz 2a377ea876
Fix some struct names and lighting (#190) 8 years ago
Dennis Duda f473aee9ec Merge remote-tracking branch 'devilution/master' 8 years ago
galaxyhaxz 13126a90d6
Fix garbage structs, data in setmaps (#189) 8 years ago
Anders Jenbo ad1e782fe9 Clean up InitPlayerGFX 8 years ago
Anders Jenbo 26a1135757 Clean up AddPlrMonstExper 8 years ago
Dennis Duda 40a612c2bf Merge remote-tracking branch 'devilution/master' 8 years ago
galaxyhaxz d6b26636d5
Fix PlayerStruct level size 8 years ago
Robin Eklind 5d46965fa2 Fix loading of TRN for unique monsters. 8 years ago
galaxyhaxz f4d1dea559
Organized struct file 8 years ago
Dennis Duda f543572393 Added precompiled headers (PCH) and enable minimal rebuild to improve compilation speed for build reruns. 8 years ago
Dennis Duda ad8f018e98 SetPlayerGPtrs is now binary exact! 8 years ago
Dennis Duda 10cfa70016 Fixed running of the discord webhook (20th time's the charm!) 8 years ago
Dennis Duda 4f8fd17b82 Added discord webhook script to the main repo 8 years ago
Dennis Duda 31956bc888 Switched to riivaaja stable tag, added discord accuracy webhook 8 years ago
Dennis Duda 4b339a8896 Fix diablo obj build/link order to match the VC6 build/link order. Compile all main files with one compiler call 8 years ago
Dennis Duda 82849a4513 Optimized the travis CI config 8 years ago
Anders Jenbo ee94c051b1 Generate status 8 years ago
Anders Jenbo 2be0ef7a2c Clean up player_init_cl2_hdrs() 8 years ago
Dennis Duda b23f92805c DoHealOther is now almost binary exact, except for the flipped usage of `esi` and `edi`. 8 years ago
Dennis Duda 855bb4a42a PlacePlayer is now binary exact 8 years ago
Dennis Duda 8adb2b83c8 DoResurrect is now binary exact 8 years ago
Dennis Duda 84120afd83 Cleaned up CheckSpell and CastSpell, now both binary exact! 8 years ago
Dennis Duda 6776b568c0 `GetManaAmount` is now binary exact 8 years ago
Dennis Duda 0b5aef5edb `PlaceGroup` is now near binary-exact 8 years ago
Dennis Duda 8bd518031b Added `LIGHTSIZE` constant 8 years ago
Dennis Duda 5de0a5083b `PlaceUniqueMonst` is now near binary-exact. 8 years ago
Dennis Duda 0f0bb1c713 `PlaceMonster` is now binary exact 8 years ago
Dennis Duda 7c75240c1e `MonstPlace` now binary exact. 8 years ago
Dennis Duda 9685ce50da Merge remote-tracking branch 'devilution/master' 8 years ago
galaxyhaxz 20ad6eb218
Fix signature of diablo_find_window (#187) 8 years ago
Andrew Dunstan e0fab6a6d1 fix type definition of itemhold, avoids overrun into Item2Frm (crashes when byte_641234[] is stripped by compiler due to being unreferenced) 8 years ago
Dennis Duda ca0e341de2 Merge remote-tracking branch 'devilution/master' 8 years ago
galaxyhaxz 56d57d61c5
Update player.cpp 8 years ago
galaxyhaxz f49117c95a
Update monster.cpp 8 years ago
galaxyhaxz 3b90e56429
Update player.cpp 8 years ago
galaxyhaxz 704380756d
Update player.h 8 years ago
galaxyhaxz 1120c0780d
Update sound.cpp 8 years ago
galaxyhaxz 0a1dcc5c0f
Update missiles.cpp 8 years ago
galaxyhaxz 9f206691b0
render.cpp -> undo memset/memcpy (#186) 8 years ago
galaxyhaxz 21d611439f
Remove temp debug now that bugs are gone 8 years ago
Dennis Duda 108eb7e466 Fixed Workspace config for debug again 8 years ago
Dennis Duda bb0e2ba156 Updated the workspace file to actually build as debug 8 years ago
galaxyhaxz 296f8b0e2b
render.cpp -> optimized for speed 8 years ago
galaxyhaxz 5ed7a29e22
render.cpp -> implement memset/memcpy 8 years ago
Dennis Duda ad59011c64 Shuffled things around in `InitMonster` to make the ordering closer to the beta, and making it binary exact 8 years ago
Anders Jenbo 43f5295170 Update VS6 folder 8 years ago
Dennis Duda ad0bf6acfc Cleaned up `InitMonsterGFX` by changing the signature of LoadMissileGFX to fit. 8 years ago
Dennis Duda 16a576cd5b Brought `GetLevelMTypes` very close to binary exact 8 years ago