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Fix loading of TRN for unique monsters.

Fixes #31.
pull/4/head
Robin Eklind 8 years ago committed by Dennis Duda
parent
commit
5d46965fa2
  1. 2
      Source/monster.cpp

2
Source/monster.cpp

@ -1085,7 +1085,7 @@ void __fastcall PlaceUniqueMonst(int uniqindex, int miniontype, int unpackfilesi
Monst->mMaxDamage2 = 4 * Monst->mMaxDamage2 + 6;
}
sprintf(filestr, "Monsters\\Monsters\\%s.TRN", Uniq->mName);
sprintf(filestr, "Monsters\\Monsters\\%s.TRN", Uniq->mMode);
LoadFileWithMem(filestr, &pLightTbl[256 * (uniquetrans + 19)]);
Monst->_uniqtrans = uniquetrans++;

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