|
|
|
|
@ -837,16 +837,25 @@ BOOL __fastcall MonstPlace(int xp, int yp)
|
|
|
|
|
if ( xp < 0 || xp >= 112 |
|
|
|
|
|| yp < 0 || yp >= 112 |
|
|
|
|
|| dMonster[xp][yp] |
|
|
|
|
|| dPlayer[xp][yp] |
|
|
|
|
|| dFlags[xp][yp] & 2 |
|
|
|
|
|| dFlags[xp][yp] & 8 ) |
|
|
|
|
|| dPlayer[xp][yp] ) |
|
|
|
|
{ |
|
|
|
|
return FALSE; |
|
|
|
|
} |
|
|
|
|
else |
|
|
|
|
|
|
|
|
|
char f = dFlags[xp][yp]; |
|
|
|
|
|
|
|
|
|
// TODO: Add enum values here
|
|
|
|
|
if ( f & 2 ) |
|
|
|
|
{ |
|
|
|
|
return !SolidLoc(xp, yp); |
|
|
|
|
return FALSE; |
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
if ( f & 8 ) |
|
|
|
|
{ |
|
|
|
|
return FALSE; |
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
return !SolidLoc(xp, yp); |
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
void __fastcall PlaceMonster(int i, int mtype, int x, int y) |
|
|
|
|
|