Robin Eklind
5a2d1e2c83
Merge pull request #1743 from AJenbo/mac9
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Implement CelGetFrame (CEL decoder helper)
7 years ago
Anders Jenbo
ce6fc51b50
Implement CelGetFrame (CEL decoder helper)
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This implements the first of the inlined CEL decoder helper functions
that are still visable in the Mac port code.
Functions are still bin exact
7 years ago
qndel
ea5c8bd23a
SpecialThemeFit cleanup
7 years ago
qndel
a5c3642caf
[hellfire] init_create_window bin exact
7 years ago
Gleb Mazovetskiy
4f6c5791a7
Fix some compiler warnings
7 years ago
Anders Jenbo
890f414cb9
Small clean up of unused code
7 years ago
Mathieu Maret
a7d0e5e858
Fill GAMEINFO for name and password
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Those information could be accessed by pressing tab key in multiplayer
Fix #260
7 years ago
qndel
cd1e4d09e5
[hellfire] InitAutomap bin exact
7 years ago
qndel
25cb639e17
[hellfire] CastSpell bin exact
7 years ago
qndel
dcd08235f3
[hellfire] InitMonsterGFX bin exact
7 years ago
qndel
1516ad57ac
GetManaAmount cleanup ( #1737 )
7 years ago
Anders Jenbo
3f037ce76c
Merge branch 'master' of github.com:diasurgical/devilution into hellfire
7 years ago
qndel
449b9fd2dc
CastSpell cleanup
7 years ago
qndel
f7c90653bd
[hellfire] DoHealOther bin exact
7 years ago
Anders Jenbo
743ebc2048
Always load MPQ files in read-only mode
7 years ago
qndel
d626908a53
[hellfire] missiles_4359A0 bin exact ( #1731 )
7 years ago
Anders Jenbo
e88e574c5f
Drop unimplemented code
7 years ago
Anders Jenbo
06bcd3c3f9
Handle file paths in a clean way
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Belated birthday present for @mewmew
Functions for gettings paths have sensible names
It's using snprintf for safe? string concat
Paths don't use \ as path reporator, or magic marker
Drop code for copying pre 1.09 save games from the windows folder
7 years ago
Anders Jenbo
606d5536f2
Set version and project name via CMake
7 years ago
Anders Jenbo
18532e7c9b
Format SourceX and SourceS
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Fixes #262
7 years ago
qndel
29822058c5
[hellfire] DrawAutomapGame bin exact
7 years ago
qndel
0704393bc3
StoreAutoPlace cleanup
7 years ago
qndel
d0421621c4
InitMonsterGFX cleanup
7 years ago
qndel
5253e28584
InitAutomap cleanup
7 years ago
Gleb Mazovetskiy
94f62177f1
Make SourceX/dvlnet C++11 compatible
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std::make_unique is only available in C++17 and above
7 years ago
qndel
d3389f3f7c
DrawSLine cleanup
7 years ago
Anders Jenbo
3b2ba952b2
Fix video audio on Big Endian
7 years ago
Anders Jenbo
4ef30b9612
Fix menu on Big Endian systems
7 years ago
qndel
ddec3ce5bb
PrintStoreItem cleanup
7 years ago
Gleb Mazovetskiy
2bfcbbfb2f
Fix memory leak in sound.cpp
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Also link ASAN for devilutionx
7 years ago
qndel
152573bd57
more enums
7 years ago
qndel
b45b33c7e1
[hellfire] SmithBuyItem bin exact
7 years ago
qndel
e2f14a7d13
[hellfire] LoadGame bin exact
7 years ago
qndel
9cf2354774
[hellfire] SaveGame bin exact + enums
7 years ago
Anders Jenbo
1d03064fee
Clean up sound code
7 years ago
Anders Jenbo
8ee689b803
Remove miniwin abstraction for disabeling the screensaver
7 years ago
Anders Jenbo
9818ddadcd
Clean up compiler params
7 years ago
Gleb Mazovetskiy
2cc0c2cfbb
Clang: Remove -fms-extensions -fms-compatibility
7 years ago
Gleb Mazovetskiy
43a27e6f50
Also link SDL int devilution (Source)
7 years ago
Anders Jenbo
88813c4042
Strip some now unused parts of miniwin and windows api
7 years ago
Gleb Mazovetskiy
46a11a8e92
LoadMaskArtFont: Do not pass SDL_RLEACCEL
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Using SDL_RLEACCEL turned out to be much slower
7 years ago
Gleb Mazovetskiy
4b42117022
Set Art palette only if it changed
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Improves performance a lot, but still slower than the previous version
7 years ago
Gleb Mazovetskiy
cf0f867ca0
DrawArt via SDL
7 years ago
Gleb Mazovetskiy
e63657747f
SDL1 Backport header: Color format fix
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1. Adds RGB888 format support (not used at the moment).
2. Set the alpha mask to 0 for indexed format to fix SRCCOLOR blitting.
(also not used at the moment).
7 years ago
Pyr0Byt3
2c8641194d
fix multiple voices playing simultaneously
7 years ago
Anders Jenbo
da78f54712
Apply plr_class
7 years ago
Anders Jenbo
b95f215390
Update README.md
7 years ago
Anders Jenbo
d71e447a04
Improve build time
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Most Mac images at Travis are severely outdated each build spends about 5 minutes just to update the brew package list before it is able to install any packages. Switching to a known more recent image solves this situation for now.
7 years ago
Gleb Mazovetskiy
5359149a38
SDL1: Audio and video support
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1. Implements audio support for SDL1
2. Implements blit scaling and correct video rendering for SDL1
7 years ago
Anders Jenbo
22dbe63f75
Fix MSVC builds
7 years ago