|
|
|
|
@ -363,9 +363,23 @@ void InitMonsterGFX(int monst)
|
|
|
|
|
} |
|
|
|
|
if (mtype == MT_SUCCUBUS && !(MissileFileFlag & 4)) { |
|
|
|
|
MissileFileFlag |= 4; |
|
|
|
|
#ifndef HELLFIRE |
|
|
|
|
LoadMissileGFX(MFILE_FLARE); |
|
|
|
|
LoadMissileGFX(MFILE_FLAREEXP); |
|
|
|
|
#endif |
|
|
|
|
} |
|
|
|
|
#ifdef HELLFIRE |
|
|
|
|
if (mtype >= MT_INCIN && mtype <= MT_HELLBURN && !(MissileFileFlag & 8)) { |
|
|
|
|
MissileFileFlag |= 8; |
|
|
|
|
LoadMissileGFX(MFILE_KRULL); |
|
|
|
|
} |
|
|
|
|
if ((mtype >= MT_NACID && mtype <= MT_XACID || mtype == MT_SPIDLORD) && !(MissileFileFlag & 0x10)) { |
|
|
|
|
MissileFileFlag |= 0x10; |
|
|
|
|
LoadMissileGFX(MFILE_ACIDBF); |
|
|
|
|
LoadMissileGFX(MFILE_ACIDSPLA); |
|
|
|
|
LoadMissileGFX(MFILE_ACIDPUD); |
|
|
|
|
} |
|
|
|
|
#endif |
|
|
|
|
if (mtype == MT_SNOWWICH && !(MissileFileFlag & 0x20)) { |
|
|
|
|
MissileFileFlag |= 0x20; |
|
|
|
|
LoadMissileGFX(MFILE_SCUBMISB); |
|
|
|
|
@ -381,6 +395,7 @@ void InitMonsterGFX(int monst)
|
|
|
|
|
LoadMissileGFX(MFILE_SCUBMISC); |
|
|
|
|
LoadMissileGFX(MFILE_SCBSEXPC); |
|
|
|
|
} |
|
|
|
|
#ifndef HELLFIRE |
|
|
|
|
if (mtype >= MT_INCIN && mtype <= MT_HELLBURN && !(MissileFileFlag & 8)) { |
|
|
|
|
MissileFileFlag |= 8; |
|
|
|
|
LoadMissileGFX(MFILE_KRULL); |
|
|
|
|
@ -391,6 +406,35 @@ void InitMonsterGFX(int monst)
|
|
|
|
|
LoadMissileGFX(MFILE_ACIDSPLA); |
|
|
|
|
LoadMissileGFX(MFILE_ACIDPUD); |
|
|
|
|
} |
|
|
|
|
#else |
|
|
|
|
if (mtype == MT_LICH && !(MissileFileFlag & 0x100)) { |
|
|
|
|
MissileFileFlag |= 0x100u; |
|
|
|
|
LoadMissileGFX(MFILE_LICH); |
|
|
|
|
LoadMissileGFX(MFILE_EXORA1); |
|
|
|
|
} |
|
|
|
|
if (mtype == MT_ARCHLICH && !(MissileFileFlag & 0x200)) { |
|
|
|
|
MissileFileFlag |= 0x200u; |
|
|
|
|
LoadMissileGFX(MFILE_ARCHLICH); |
|
|
|
|
LoadMissileGFX(MFILE_EXYEL2); |
|
|
|
|
} |
|
|
|
|
if ((mtype == MT_PSYCHORB || mtype == MT_BONEDEMN) && !(MissileFileFlag & 0x400)) { |
|
|
|
|
MissileFileFlag |= 0x400u; |
|
|
|
|
LoadMissileGFX(MFILE_BONEDEMON); |
|
|
|
|
} |
|
|
|
|
if (mtype == MT_NECRMORB && !(MissileFileFlag & 0x800)) { |
|
|
|
|
MissileFileFlag |= 0x800u; |
|
|
|
|
LoadMissileGFX(MFILE_NECROMORB); |
|
|
|
|
LoadMissileGFX(MFILE_EXRED3); |
|
|
|
|
} |
|
|
|
|
if (mtype == MT_PSYCHORB && !(MissileFileFlag & 0x1000)) { |
|
|
|
|
MissileFileFlag |= 0x1000u; |
|
|
|
|
LoadMissileGFX(MFILE_EXBL2); |
|
|
|
|
} |
|
|
|
|
if (mtype == MT_BONEDEMN && !(MissileFileFlag & 0x2000)) { |
|
|
|
|
MissileFileFlag |= 0x2000u; |
|
|
|
|
LoadMissileGFX(MFILE_EXBL3); |
|
|
|
|
} |
|
|
|
|
#endif |
|
|
|
|
if (mtype == MT_DIABLO) { |
|
|
|
|
LoadMissileGFX(MFILE_FIREPLAR); |
|
|
|
|
} |
|
|
|
|
|