938 Commits (cpp20-using-enum)

Author SHA1 Message Date
obligaron d5e429608c Fix breaking glass sound is missing for small life/mana potions 5 years ago
Anders Jenbo b0f2d5b5d2 🐛 Fix all monsters wanting to talk 5 years ago
Anders Jenbo f579b2f287 Handle cel/cl2 files as byte arrays 5 years ago
Juliano Leal Goncalves 39736e2538 ♻️ Pass 'PlayerStruct' pointer to 'ClrPlrPath' 5 years ago
Anders Jenbo fa0b286693 ♻️Typed file loading 5 years ago
Gleb Mazovetskiy 1b8b62a8c2 ♻️ Store CEL width with the sprite itself 5 years ago
Anders Jenbo 3b04f67194 🔥 Remove a chunk of miniwin types 5 years ago
Anders Jenbo 5745f099ba ♻️Use Point for positions in msg.cpp functions 5 years ago
Anders Jenbo bd515ac75d ♻️Apply Point equality operator 5 years ago
Vladimir Olteanu 2a3cf98850 Slight cleanup of dead{.h,.cpp} 5 years ago
Robin Eklind 64ea9a5ec2 missiles: add BUGFIX for MI_Apoca when handling golems 5 years ago
obligaron 239a43cc1c
Remove "AnimWidth2" expect for missiles (#1680) 5 years ago
Anders Jenbo f77c52941a ♻️Make GetDirection take Points instead of ints 5 years ago
Anders Jenbo 2bd13451a1 ♻️Apply point positioning to all remaning entities 5 years ago
Anders Jenbo 98cd435fba ♻️ Apply point types to missiles 5 years ago
Anders Jenbo efbe8a8338 ♻️ add possition points to monsters 5 years ago
Anders Jenbo 7912e510f0 🎨 Clean up overuse of SDL types 5 years ago
Anders Jenbo 275404029e ♻️Cleanup player temp variables 5 years ago
Anders Jenbo e4cfad3196 ♻️Use points instead of individual fileds for player structure 5 years ago
Anders Jenbo d99522b9a5 ♻️ Clean up direction related code 5 years ago
Anders Jenbo e2aa3d1c57 ♻️Deduplicate LineClear 5 years ago
Anders Jenbo 235d6f6d06 ♻️Deduplicate fireball 5 years ago
Anders Jenbo a32ac83090 🎨 cleanup trivial trype comparisons 5 years ago
Anders Jenbo bd389e9ef6 ♻️ Clean up bool logic in engine.cpp 5 years ago
Anders Jenbo 1e3ed903be 🎨 strip redundant else 5 years ago
Anders Jenbo 664e888cdd 🎨 Remove double negatives 5 years ago
Anders Jenbo 593c6a6f17 🎨 Drop unused param and rename random_ to GenerateRnd 5 years ago
Anders Jenbo f004c78824 🧹 performance-unnecessary-value-param 5 years ago
Jmgr 1d84156509 Simplify bitshift divisions/multiplications 5 years ago
qndel ec74917cb4 class sounds cleanup 5 years ago
qndel f1b85a5cd3 cleanup 5 years ago
Anders Jenbo 373f28736f 🎨 Acceptable parts of modernize-* 5 years ago
Anders Jenbo bb4e1960e7 🎨 modernize-use-nullptr 5 years ago
Anders Jenbo 946ff5b0fa ♻️Performe static casts when load save game data 5 years ago
Anders Jenbo 61d15e23db 🎨 Apply direction enum to monsters and relations 5 years ago
staphen 4faf09c2df Consolidate logic for Mana Shield and player damage. 5 years ago
Gleb Mazovetskiy 95946e3a7c
🧹 Cleanup unused variables (#1584) 5 years ago
qndel ab0ef9b582 apply enums 5 years ago
Anders Jenbo 997c1dba55 🚚 Split up all.h in to proper header relations 5 years ago
Anders Jenbo 3e61cb8269 🐛 [hellfire] Sparkling Shrine deals a random amount of damage 5 years ago
Anders Jenbo 007a3256bf 🐛 [hellfire] Sparkling Shrine deals a random amount of damage 5 years ago
thebigMuh f0080a6f36 Fix Search/Rage/Lightningwall ignoring clvl of player 0 (#1501) 5 years ago
thebigMuh 120383d232
Fix Search/Rage/Lightningwall ignoring clvl of player 0 (#1501) 5 years ago
Juliano Leal Goncalves 8cf972e843 ♻️ Move 'HeroClass::ClassCount' to external tracking template 5 years ago
Juliano Leal Goncalves 28ad9d43c5 🎨 Rename 'plr_class' enum to 'HeroClass' 5 years ago
Juliano Leal Goncalves 7d95bfed39 ♻️ Convert 'plr_class' to a scoped enumeration 5 years ago
Anders Jenbo ba6b031fa1
Enable all remaning assertions (#1453) 5 years ago
Anders Jenbo 9d037bafff 🚨 Fix remaning clang warnings 5 years ago
Anders Jenbo 2732aea1b2 ♻️ Use GameInfo instead of individual globals 5 years ago
Anders Jenbo 61244c4d93 ♻️ Rearange and apply more enums 5 years ago