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🎨 Remove double negatives

pull/1638/head
Anders Jenbo 5 years ago
parent
commit
664e888cdd
  1. 8
      Source/missiles.cpp

8
Source/missiles.cpp

@ -1486,10 +1486,10 @@ void AddBerserk(Sint32 mi, Sint32 sx, Sint32 sy, Sint32 dx, Sint32 dy, Sint32 mi
j = 6;
auto slvl = static_cast<double>(GetSpellLevel(id, SPL_BERSERK));
monster[dm]._mFlags |= MFLAG_BERSERK | MFLAG_GOLEM;
monster[dm].mMinDamage = ((double)(GenerateRnd(10) + 20) / 100 - -1) * (double)monster[dm].mMinDamage + slvl;
monster[dm].mMaxDamage = ((double)(GenerateRnd(10) + 20) / 100 - -1) * (double)monster[dm].mMaxDamage + slvl;
monster[dm].mMinDamage2 = ((double)(GenerateRnd(10) + 20) / 100 - -1) * (double)monster[dm].mMinDamage2 + slvl;
monster[dm].mMaxDamage2 = ((double)(GenerateRnd(10) + 20) / 100 - -1) * (double)monster[dm].mMaxDamage2 + slvl;
monster[dm].mMinDamage = ((double)(GenerateRnd(10) + 20) / 100 + 1) * (double)monster[dm].mMinDamage + slvl;
monster[dm].mMaxDamage = ((double)(GenerateRnd(10) + 20) / 100 + 1) * (double)monster[dm].mMaxDamage + slvl;
monster[dm].mMinDamage2 = ((double)(GenerateRnd(10) + 20) / 100 + 1) * (double)monster[dm].mMinDamage2 + slvl;
monster[dm].mMaxDamage2 = ((double)(GenerateRnd(10) + 20) / 100 + 1) * (double)monster[dm].mMaxDamage2 + slvl;
if (currlevel < 17 || currlevel > 20)
r = 3;
else

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