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@ -3070,7 +3070,7 @@ void AddGolem(int mi, int sx, int sy, int dx, int dy, int midir, char mienemy, i
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missile[mi]._miVar2 = sy; |
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missile[mi]._miVar4 = dx; |
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missile[mi]._miVar5 = dy; |
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if ((monster[id]._mx != 1 || monster[id]._my) && id == myplr) |
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if ((monster[id]._mx != 1 || monster[id]._my != 0) && id == myplr) |
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M_StartKill(id, id); |
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UseMana(id, SPL_GOLEM); |
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} |
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@ -3690,7 +3690,7 @@ void MI_Golem(int i)
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char *ct; |
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src = missile[i]._misource; |
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if (monster[src]._mx == 1 && !monster[src]._my) { |
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if (monster[src]._mx == 1 && monster[src]._my == 0) { |
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for (l = 0; l < 6; l++) { |
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k = CrawlNum[l]; |
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tid = k + 2; |
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