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@ -309,7 +309,7 @@ void InitMissileGFX(bool loadHellfireGraphics)
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return; |
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for (size_t mi = 0; MissileSpriteData[mi].animFAmt != 0; mi++) { |
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if (!loadHellfireGraphics && mi > static_cast<uint8_t>(MissileGraphicID::BloodStarRedExplosion)) |
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if (!loadHellfireGraphics && mi >= static_cast<uint8_t>(MissileGraphicID::HorkSpawn)) |
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break; |
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if (MissileSpriteData[mi].flags == MissileGraphicsFlags::MonsterOwned) |
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continue; |
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