6742 Commits (codeql)

Author SHA1 Message Date
obligaron 2f629b6315 Unify cost of wisdom shrines (Fascinating, Sacred and Ornate) 4 years ago
Anders Jenbo 895057584e Use mtype instead of index id to check for golem monsters 4 years ago
Anders Jenbo c89d28fe47 Remove leftover firemen code 4 years ago
Anders Jenbo d6b258926e Apply type checking on monster type 4 years ago
staphen 0c4940fc00 Skip touch interactions with stash when stash is not open 4 years ago
staphen 0b41ce271f Skip touch interactions with main panel when not in a game session 4 years ago
Anders Jenbo 8c03e4a73b Fix code style in IsPossibleToHit 4 years ago
Anders Jenbo fcfb701ba0 Extract identical MonsterDeath code 4 years ago
Anders Jenbo 5f51092f15 [hellfire] Fix spiderloard not leaving acid when killed by monsters 4 years ago
Anders Jenbo b99521b376 Do not change animation state for petrified monsters during death 4 years ago
k-bar 4a4e3a5404 Unwindle If-Elses around petrify monster 4 years ago
k-bar 5b29eda518 Remove of CheckMonsterHit (aka LiftGargoylesAndIgnoreMages) 4 years ago
k-bar 417c4c9ce2 Extract duplicated code to functions related to monster 4 years ago
obligaron 8bc89f9b9f Show hostile players red in talk panel (instead of muted players) 4 years ago
obligaron 1124dd1bd2 Don't show hostile players in automap 4 years ago
obligaron 2b0b944afb Manage friendly mode per player and sync state between clients 4 years ago
obligaron 70c5cf6cad
Fix item label text with open stash (#4595) 4 years ago
Dmitry Marakasov 446ec5f95d
check for either linux or BSDs as defined(__unix__) 4 years ago
Dmitry Marakasov 04d0950c9e Fix UB in random generator 4 years ago
Stephen C. Wills 99ab06776c
Apply clang-format to inv.cpp (#4581) 4 years ago
Nick Tholin 5fd93408f8 Move identical belt items down belt as they are used. 4 years ago
ephphatha af3187a15e Provide sound cue when gold is auto-placed into the open inventory 4 years ago
Andrew James df8643ccf5
Use the count of store items instead of repairOk flag (#4576) 4 years ago
Anders Jenbo 6c6999235f Add debug command for testing custom levels 4 years ago
staphen 7c28029d1a Fix condition for set pieces in AddL2Torches() 4 years ago
Anders Jenbo 17f3f3930b Correct typo 4 years ago
Anders Jenbo 457f804f10 [vanilla] Fix missing tource light in Lazarus' chamber 4 years ago
Anders Jenbo e32dd690ae Clean up object update code 4 years ago
qndel 944655ff94
fix typos (#4568) 4 years ago
Gleb Mazovetskiy 85f0802f01 printInConsole: Add string_view support 4 years ago
Anders Jenbo 134791af3f Remove pointless math related to finding monsters for levels 4 years ago
staphen f2e5f62909 Pass object by reference to AddBarrel() 4 years ago
Anders Jenbo 9872c7be05 Only load relevant object graphics 4 years ago
DakkJaniels 1b83d68dc7 remove two includes that didn't need to be added. 4 years ago
DakkJaniels 1fb712c63a fix clang formatting 4 years ago
DakkJaniels 3f9b385a1d revised for date/time stamps instead. 4 years ago
DakkJaniels 1d4f91c9e1 add parenthesis to max 4 years ago
DakkJaniels dd3da0a639 change to std::numeric_limits 4 years ago
DakkJaniels c4d5068e3e Take up to 4.29B screenshots 4 years ago
Anders Jenbo 9d082389d8 Clean up music track selection 4 years ago
Anders Jenbo f64fe57fbe Do not process theme rooms for Nest and Crypt 4 years ago
Anders Jenbo 52b8221460 [vanilla] Correct number of monster in libraries 4 years ago
Anders Jenbo 0645d9b2a1 Correct missing hellfire level mapping in leveltype 4 years ago
staphen 08494378e4 Ignore leave requests if the player leaving is the local player 4 years ago
galaxyhaxz 157adc7e11 Lazarus level reset bugfix 4 years ago
ephphatha 42033f82f4 Use enum instead of int as bool for docking mode 4 years ago
ephphatha 7f15aa730d Move definition of ghMainWnd to utils/display.cpp 4 years ago
staphen 2ebd80c8e8 Use ifdef when checking for _DEBUG 4 years ago
staphen 851b03215b Accept all PT_MESSAGE packets when buffering messages 4 years ago
ikonomov c09751b388
minor alignment adjustment (#4534) 4 years ago