6742 Commits (codeql)

Author SHA1 Message Date
ephphatha 0595593f6f Move the adjustment for large items out of InvGetEquipSlotCoord 4 years ago
ephphatha c0a7f35bb9 Only attempt to lookup mouse position if the slot changes 4 years ago
ephphatha b2127d07dc Change InventoryMoveToBody side-effect to return value 4 years ago
ephphatha 40a0d6dda3 Replace uses of icursSize28 with local itemSize variable 4 years ago
ephphatha 0adf0fb1f3 Use GetInventorySize in GetItemSizeOnSlot 4 years ago
DakkJaniels 313cdb853c
GetManaAmount - fix usage of pMaxManaBase 4 years ago
Gleb Mazovetskiy 4cdbd358dd Audio: Use SDL resampler where available 4 years ago
ephphatha 3f5a697086 Add tests for GetInventorySize 4 years ago
ephphatha 907e1376b0 Add function to get item id at grid coords 4 years ago
ephphatha cef42d47a8 Add function to get current grid 4 years ago
obligaron 92baf04096 Use unarmed Animations when casting in town if weapon is not hold 4 years ago
obligaron ee1a17e9e5 Enable Spell Animation in Town 4 years ago
Gleb Mazovetskiy c2b5cad662 Fix SPLICONLAST for zero-based frame indexing 4 years ago
ephphatha aab970dcde Use GetIventorySize(Item) instead of SetICursor in inv.cpp 4 years ago
ephphatha 5f788a6e04 Be explicit about the cursor overlap checks when acting on inventory cells 4 years ago
Stephen C. Wills 24813302c8
Fix frame index of Level Up icon (#4442) 4 years ago
Andrew James 8ed94ec365 Use zero-based arch indexes 4 years ago
Andrew James 6dca3b50c1
Remove use of SetICursor and related globals from CheckStashPaste (#4429) 4 years ago
ephphatha 6a04d441c1 Expand hot area of stash cell to include bottom-right border 4 years ago
Gleb Mazovetskiy a66ca44695 Zero-based frame indexing 4 years ago
Gleb Mazovetskiy 127615c33f Fix conversion of C-string literal to `char*` 4 years ago
Gleb Mazovetskiy 7f695c2835 Use SoundSample for music 4 years ago
Gleb Mazovetskiy ade8aba822 Fix some more warnings 4 years ago
Anders Jenbo 4b8eba1768
Update zerotier_native.h 4 years ago
Vladimir Olteanu 0e497b10f9 Use Miniset in drlg_l4 4 years ago
Gleb Mazovetskiy 21c64fd0af Hardware cursor: Simplify initialization 4 years ago
Vladimir Olteanu 25d412d1ac Remove duplicate code in DoLighting 4 years ago
Anders Jenbo c5a3d138e0 Avoid using HeldItem in CheckInvSwap 4 years ago
staphen 33b27f630f Clean up logic for 1-handed weapons in CheckInvPaste() 4 years ago
Gleb Mazovetskiy 9b8347996a Fix OpenDingux/RetroFW builds 4 years ago
Anders Jenbo 34201c7881 Do not set scaling hint with out a render 4 years ago
Anders Jenbo ce5bd1df74 Show failing line in error messages 4 years ago
Anders Jenbo d42fdd7745 Bump dvl_multicast_addr in preperation for 1.4.0 4 years ago
Anders Jenbo b55ab39fe3 [ganepad] Do not repeat spell if modefier is pressed 4 years ago
Anders Jenbo b9b7e9698a Revert IPL_TARGAC description 4 years ago
Anders Jenbo 122ec0ac9d Fix crash when switching to English 4 years ago
Anders Jenbo c667e69554 [gamepad] Fix repeated spell casting getting stuck if there is no target 4 years ago
staphen af9ab6d9e2 Restore durability to items in stores 4 years ago
Anders Jenbo 3792b9238c [touch] Hook up action repeat 4 years ago
Anders Jenbo 66d7a3c222 [gamepad] Reuse repeat logic from mouse 4 years ago
Gleb Mazovetskiy 12de70550b Fix an OOB in CEL/CL2 outline rendering 4 years ago
Gleb Mazovetskiy b312edee49 Fix snd_deinit called even if snd_init failed 4 years ago
Gleb Mazovetskiy 3488b2225c Split up store title from "Your gold" 4 years ago
Gleb Mazovetskiy a8b7de498c Fix -Wswitch in misc_msg.cpp 4 years ago
Gleb Mazovetskiy 1209355a0b Reduce debug log output of misc_msg 4 years ago
Gleb Mazovetskiy 0bddde1644 Reduce debug log output of MpqWriter 4 years ago
Gleb Mazovetskiy 235451ae5a Reduce debug log output of Control 4 years ago
Gleb Mazovetskiy 82093bd255 Reduce debug log output of Keymapper 4 years ago
Gleb Mazovetskiy 4808d5c3ab Reduce debug log output of OpenAsset 4 years ago
staphen aad12e50e7 Do not process button held events in character panel 4 years ago