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BC Ko 2cae444eb2 documentation cleanup: diablo 5 years ago
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DiabloUI Minimize impact of NOSOUND 5 years ago
controls 🚚 Rename 'ItemStruct' to 'Item' 5 years ago
dvlnet dvlnet: pass smartptrs to lambdas that free buffers 5 years ago
engine 🚚 Rename 'ItemStruct' to 'Item' 5 years ago
miniwin ♻️ Leverage 'Rectangle.Center' in 'FocusOnCharInfo' function implementation 5 years ago
platform Nintendo Switch: Remove link to rdimon library to fix file truncation 5 years ago
qol 🚚 Rename 'ItemStruct' to 'Item' 5 years ago
storm Rename HaveAudio to HasAudio 5 years ago
utils Scale hardware cursor bilinearly 5 years ago
.clang-format 🔨 Align .clang-format files 5 years ago
.clang-tidy Adjust clang-tidy to where Android Studio reads it correctly 5 years ago
appfat.cpp documenation cleanup: appfat 5 years ago
appfat.h documenation cleanup: appfat 5 years ago
automap.cpp Remove DIR_OMNI 5 years ago
automap.h 🚚 Rename `CelOutputBuf` to `Surface` and extract 5 years ago
capture.cpp documentation cleanup: capture 5 years ago
capture.h format fix : capture.h 5 years ago
codec.cpp 🚨 Fix compiler warning 5 years ago
codec.h Move byte from engine.h 5 years ago
control.cpp documentation cleanup: control 5 years ago
control.h documentation cleanup: control 5 years ago
cursor.cpp ♻️ Replace 'cursmx' and 'cursmy' globals with single 'cursPosition' 5 years ago
cursor.h ♻️ Replace 'cursmx' and 'cursmy' globals with single 'cursPosition' 5 years ago
dead.cpp Rename SetDead 5 years ago
dead.h Rename SetDead 5 years ago
debug.cpp ♻️ Replace 'cursmx' and 'cursmy' globals with single 'cursPosition' 5 years ago
debug.h Make debug compatible with GCC 6.2 5 years ago
devilutionx.exe.manifest 🚚 Restructure files 5 years ago
diablo.cpp documentation cleanup: diablo 5 years ago
diablo.h documentation cleanup: diablo 5 years ago
doom.cpp Clean up A-D 5 years ago
doom.h Clean up A-D 5 years ago
drlg_l1.cpp Replace QuestStatus() with IsAvailable() in QuestStruct 5 years ago
drlg_l1.h 🚚 Move local code to anonymous namespace 5 years ago
drlg_l2.cpp Replace QuestStatus() with IsAvailable() in QuestStruct 5 years ago
drlg_l2.h Place local symbols in an anonymous namespace 5 years ago
drlg_l3.cpp Replace QuestStatus() with IsAvailable() in QuestStruct 5 years ago
drlg_l3.h Place local symbols in an anonymous namespace 5 years ago
drlg_l4.cpp Replace QuestStatus() with IsAvailable() in QuestStruct 5 years ago
drlg_l4.h Place local symbols in an anonymous namespace 5 years ago
dthread.cpp Make SdlThread constructor explicit 5 years ago
dthread.h * dthread.cpp: replace TMegaPkt with DThreadStruct 5 years ago
dx.cpp Introduce SDLWrap::CreateRGBSurface 5 years ago
dx.h Remove some more use of miniwin 5 years ago
effects.cpp put commented out enums next to sounds 5 years ago
effects.h Minimize impact of NOSOUND 5 years ago
effects_stubs.cpp Minimize impact of NOSOUND 5 years ago
encrypt.cpp Get rid of InitHash 5 years ago
encrypt.h Get rid of InitHash 5 years ago
engine.cpp Remove dead code 5 years ago
engine.h 🚚 Move local code to anonymous namespace 5 years ago
error.cpp Enable multiline DiabloMsg and use it in debug.cpp 5 years ago
error.h Enable multiline DiabloMsg and use it in debug.cpp 5 years ago
gamemenu.cpp Minimize impact of NOSOUND 5 years ago
gamemenu.h Add a keymapper 5 years ago
gendung.cpp Use BFLAG_MISSILE instead of dMissile 5 years ago
gendung.h Use BFLAG_MISSILE instead of dMissile 5 years ago
gmenu.cpp Rename UiFlags members to group related options 5 years ago
gmenu.h 🚚 Rename `CelOutputBuf` to `Surface` and extract 5 years ago
help.cpp Normalise spacing between words/sentences in help.cpp 5 years ago
help.h Apply various cleanups via Android Studio 5 years ago
hwcursor.cpp Scale hardware cursor bilinearly 5 years ago
hwcursor.hpp Hardware Cursor: Fall back to software on failure 5 years ago
init.cpp Fix mem leak in storm.cpp 5 years ago
init.h 🐛 Do not utilize translations till after it has been initialize 5 years ago
interfac.cpp ♻️ Leverage 'Point' in art_draw functions 5 years ago
interfac.h Modernize deprecated headers 5 years ago
inv.cpp 🚚 Rename 'ItemStruct' to 'Item' 5 years ago
inv.h 🚚 Rename 'ItemStruct' to 'Item' 5 years ago
inv_iterators.hpp 🚚 Rename 'ItemStruct' to 'Item' 5 years ago
itemdat.cpp 🚚 Rename 'ItemDataStruct' to 'ItemData' 5 years ago
itemdat.h 🚚 Rename 'ItemDataStruct' to 'ItemData' 5 years ago
items.cpp 🚚 Rename 'PkItemStruct' to 'ItemPack' 5 years ago
items.h 🚚 Rename 'ItemStruct' to 'Item' 5 years ago
lighting.cpp Remove unnecessary indentation 5 years ago
lighting.h Clean up private function names 5 years ago
loadsave.cpp 🚚 Rename 'ItemStruct' to 'Item' 5 years ago
loadsave.h 🚚 Rename 'ItemStruct' to 'Item' 5 years ago
main.cpp Clang-tidy: basic naming 5 years ago
menu.cpp Clean up some players references 5 years ago
menu.h renamed Source/mainmenu.cpp and .h to menu.cpp/.h 5 years ago
minitext.cpp Handle some clang-tidy issues 5 years ago
minitext.h 🚚 Rename `CelOutputBuf` to `Surface` and extract 5 years ago
misdat.cpp No missile golem 5 years ago
misdat.h change function parameter 5 years ago
missiles.cpp ♻️ Replace 'cursmx' and 'cursmy' globals with single 'cursPosition' 5 years ago
missiles.h rename _miVar# to var# 5 years ago
monstdat.cpp apply enums to mTreasure 5 years ago
monstdat.h apply enums to mTreasure 5 years ago
monster.cpp Minimize impact of NOSOUND 5 years ago
monster.h Minimize impact of NOSOUND 5 years ago
movie.cpp Minimize impact of NOSOUND 5 years ago
movie.h 🚚 Move local code to anonymous namespace 5 years ago
mpqapi.cpp Debug: Fix save logging 5 years ago
mpqapi.h Fix build warning 5 years ago
msg.cpp 🚚 Rename 'PlayerStruct' to 'Player' 5 years ago
msg.h 🚚 Rename 'ItemStruct' to 'Item' 5 years ago
multi.cpp 🚚 Rename 'PkPlayerStruct' to 'PlayerPack' 5 years ago
multi.h Clang-tidy: FunctionCase 5 years ago
nthread.cpp Introduce demo namespace 5 years ago
nthread.h Implement demo recording and playback 5 years ago
objdat.cpp 🐛 [hellfire] Fix missing braziers in crypt (causing instability) 5 years ago
objdat.h Modernize deprecated headers 5 years ago
objects.cpp 🚚 Rename 'ItemStruct' to 'Item' 5 years ago
objects.h 🚚 Move local function to anonymous namespace i-p 5 years ago
options.cpp demo: Centralize options override 5 years ago
options.h 🚚 Rename 'PkItemStruct' to 'ItemPack' 5 years ago
pack.cpp 🚚 Rename 'PkItemStruct' to 'ItemPack' 5 years ago
pack.h 🚚 Rename 'PkItemStruct' to 'ItemPack' 5 years ago
palette.cpp more clamps (#2496) 5 years ago
palette.h 🚚 Move local function to anonymous namespace i-p 5 years ago
path.cpp 🎨 Apply code style 5 years ago
path.h 🚚 Move local function to anonymous namespace i-p 5 years ago
pfile.cpp 🚚 Rename 'PkPlayerStruct' to 'PlayerPack' 5 years ago
pfile.h 🚚 Rename 'PlayerStruct' to 'Player' 5 years ago
player.cpp 🚚 Rename 'ItemStruct' to 'Item' 5 years ago
player.h 🚚 Rename 'ItemStruct' to 'Item' 5 years ago
plrmsg.cpp Rename UiFlags members to group related options 5 years ago
plrmsg.h 🚚 Rename `CelOutputBuf` to `Surface` and extract 5 years ago
portal.cpp Use proper Direction type for AddMissile midir 5 years ago
portal.h Scope all for loops 5 years ago
quests.cpp ♻️ Replace 'cursmx' and 'cursmy' globals with single 'cursPosition' 5 years ago
quests.h Improved Questlog 5 years ago
restrict.cpp Convert ReadOnlyTest to FOpen 5 years ago
restrict.h 🚚 Move all enums to there respective headers 5 years ago
scrollrt.cpp ♻️ Replace 'cursmx' and 'cursmy' globals with single 'cursPosition' 5 years ago
scrollrt.h Move remaning symbols in to anonymous namespaces 5 years ago
setmaps.cpp Apply code style 5 years ago
setmaps.h Move SetObjMapRange to a member function 5 years ago
sha.cpp Refactor Diablo-SHA to attempt to document behaviour through code (#2524) 5 years ago
sha.h Refactor Diablo-SHA to attempt to document behaviour through code (#2524) 5 years ago
sound.cpp Minimize impact of NOSOUND 5 years ago
sound.h Minimize impact of NOSOUND 5 years ago
sound_stubs.cpp Minimize impact of NOSOUND 5 years ago
spelldat.cpp Make spelldata const 5 years ago
spelldat.h Make spelldata const 5 years ago
spells.cpp 🚚 Rename 'PlayerStruct' to 'Player' 5 years ago
spells.h 🚚 Rename 'PlayerStruct' to 'Player' 5 years ago
stores.cpp 🚚 Rename 'ItemStruct' to 'Item' 5 years ago
stores.h 🚚 Rename 'ItemStruct' to 'Item' 5 years ago
sync.cpp Merge pull request #2433 from diasurgical/player 5 years ago
sync.h Move byte from engine.h 5 years ago
textdat.cpp More clang-tidy/Android Studio cleanups 5 years ago
textdat.h More clang-tidy/Android Studio cleanups 5 years ago
themes.cpp Replace QuestStatus() with IsAvailable() in QuestStruct 5 years ago
themes.h Modernize deprecated headers 5 years ago
tmsg.cpp Player by reference 5 years ago
tmsg.h Refactor timed message handling 5 years ago
town.cpp Clean up checks for open warp gates 5 years ago
town.h 🎨 Format code 5 years ago
towners.cpp 🚚 Rename 'PlayerStruct' to 'Player' 5 years ago
towners.h 🚚 Rename 'PlayerStruct' to 'Player' 5 years ago
track.cpp ♻️ Replace 'cursmx' and 'cursmy' globals with single 'cursPosition' 5 years ago
track.h Fix edge cases in mouse action tracking code (#2452) 5 years ago
trigs.cpp ♻️ Replace 'cursmx' and 'cursmy' globals with single 'cursPosition' 5 years ago
trigs.h Clean up checks for open warp gates 5 years ago