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Juliano Leal Goncalves 2c14908cf4 🚚 Move 'ItemStruct' to 'items.h' 5 years ago
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.clang-format Reformat the .clang-format files 6 years ago
all.h Strip out debug features from the release builds 5 years ago
appfat.cpp Converte all Levels when cross loading saves 5 years ago
appfat.h Merge branch 'master' of github.com:diasurgical/devilution 5 years ago
automap.cpp Pass CelOutputBuffer to game text printing (#1095) 5 years ago
automap.h Enginify `trans_rect` 5 years ago
capture.cpp Merge branch 'master' of github.com:diasurgical/devilution 5 years ago
capture.h Per file basis use of extern C 6 years ago
codec.cpp eliminate unused code 5 years ago
codec.h Merge branch 'master' of github.com:diasurgical/devilution 5 years ago
control.cpp 🚸 Shift+click to clear the readied spell 5 years ago
control.h Pass CelOutputBuffer to game text printing (#1095) 5 years ago
cursor.cpp Merge more Hellfire code paths 5 years ago
cursor.h Unifcy a chunk of Hellfire's code pathts 5 years ago
dead.cpp eliminate unused code 5 years ago
dead.h Notes of untimly header cleanups 5 years ago
debug.cpp Strip out debug features from the release builds 5 years ago
debug.h Strip out debug features from the release builds 5 years ago
diablo.cpp 🚸 Close panels when hitting esc 5 years ago
diablo.h 🚸 Close panels when hitting esc 5 years ago
doom.cpp Merge a large chunk of Hellfire the code paths 5 years ago
doom.h Merge more Hellfire code paths 5 years ago
drlg_l1.cpp eliminate unused code 5 years ago
drlg_l1.h eliminate unused code 5 years ago
drlg_l2.cpp eliminate unused code 5 years ago
drlg_l2.h Merge branch 'master' of github.com:diasurgical/devilution 5 years ago
drlg_l3.cpp eliminate unused code 5 years ago
drlg_l3.h Merge branch 'master' of github.com:diasurgical/devilution 5 years ago
drlg_l4.cpp [3DS] use -O2 / exclude DRLG_L4FloodTVal from optimizing 5 years ago
drlg_l4.h Merge branch 'master' of github.com:diasurgical/devilution 5 years ago
dthread.cpp unify checks for single and multiplayer 5 years ago
dthread.h Merge branch 'master' of github.com:diasurgical/devilution 5 years ago
dx.h Fix remaning basic compiler errors and warnings 5 years ago
effects.cpp unify checks for single and multiplayer 5 years ago
effects.h Clean up narator sound logic 5 years ago
encrypt.cpp get rid of a few warnings 5 years ago
encrypt.h get rid of a few warnings 5 years ago
engine.cpp Pass CelOutputBuffer to game text printing (#1095) 5 years ago
engine.h Pass CelOutputBuffer to game text printing (#1095) 5 years ago
error.cpp 🐛 Correct position of dialog backgrounds 5 years ago
error.h Pass CelOutputBuffer to game text printing (#1095) 5 years ago
gamemenu.cpp Revamp ini options and sync in multiplayer 5 years ago
gamemenu.h Revamp ini options and sync in multiplayer 5 years ago
gendung.cpp Strip out debug features from the release builds 5 years ago
gendung.h eliminate unused code 5 years ago
gmenu.cpp get rid of a few warnings 5 years ago
gmenu.h eliminate unused code 5 years ago
help.cpp 🚸 Shift+click to clear the readied spell 5 years ago
help.h Enginify `trans_rect` 5 years ago
init.cpp Clean up gpBufEnd initialization 5 years ago
init.h Fix remaning basic compiler errors and warnings 5 years ago
interfac.cpp Revamp ini options and sync in multiplayer 5 years ago
interfac.h Merge branch 'master' of github.com:diasurgical/devilution 5 years ago
inv.cpp Pass CelOutputBuffer to game text printing (#1095) 5 years ago
inv.h 🚚 Move 'ItemStruct' to 'items.h' 5 years ago
itemdat.cpp Unify a chunk of Hellfire code 5 years ago
itemdat.h Per file basis use of extern C 6 years ago
items.cpp 🐛 Correct position of dialog backgrounds 5 years ago
items.h 🚚 Move 'ItemStruct' to 'items.h' 5 years ago
lighting.cpp Strip out debug features from the release builds 5 years ago
lighting.h eliminate unused code 5 years ago
loadsave.cpp Make header checks portable 5 years ago
loadsave.h [hellfire] Allow continuing Diablo saves in Hellfire and vice versa 5 years ago
mainmenu.cpp Make header checks portable 5 years ago
mainmenu.h Merge branch 'master' of github.com:diasurgical/devilution 5 years ago
minitext.cpp 🐛 Correct position of dialog backgrounds 5 years ago
minitext.h Enginify `trans_rect` 5 years ago
misdat.cpp Clean up missile function names 5 years ago
misdat.h Clean up missile types 5 years ago
missiles.cpp Clean up missile function names 5 years ago
missiles.h Clean up missile function names 5 years ago
monstdat.cpp Clean up Hellfire special cases 5 years ago
monstdat.h Fix remaning basic compiler errors and warnings 5 years ago
monster.cpp Revamp ini options and sync in multiplayer 5 years ago
monster.h eliminate unused code 5 years ago
movie.cpp Update movie.cpp 5 years ago
movie.h eliminate unused code 5 years ago
mpqapi.cpp Make header checks portable 5 years ago
mpqapi.h Notes of untimly header cleanups 5 years ago
msg.cpp Better assertions on item generation tests 5 years ago
msg.h Use sized types for network messages 5 years ago
multi.cpp Make header checks portable 5 years ago
multi.h Make header checks portable 5 years ago
nthread.cpp Revamp ini options and sync in multiplayer 5 years ago
nthread.h eliminate unused code 5 years ago
objdat.cpp Fix a few compiler warnings 5 years ago
objdat.h Fix a few compiler warnings 5 years ago
objects.cpp Clea up some duplicate item code 5 years ago
objects.h Fix regression of static lights from fix of dynamic ones 5 years ago
pack.cpp ♻️ Simplify packing an ear 5 years ago
pack.h Better assertions on item generation tests 5 years ago
palette.cpp Revamp ini options and sync in multiplayer 5 years ago
palette.h Revamp ini options and sync in multiplayer 5 years ago
path.cpp eliminate unused code 5 years ago
path.h Notes of untimly header cleanups 5 years ago
pfile.cpp Better assertions on item generation tests 5 years ago
pfile.h Better assertions on item generation tests 5 years ago
player.cpp Revamp ini options and sync in multiplayer 5 years ago
player.h Remove some unused junk 5 years ago
plrmsg.cpp Pass CelOutputBuffer to game text printing (#1095) 5 years ago
plrmsg.h Pass CelOutputBuffer to game text printing (#1095) 5 years ago
portal.cpp fix portals 5 years ago
portal.h Merge branch 'master' of github.com:diasurgical/devilution 5 years ago
quests.cpp Pass CelOutputBuffer to game text printing (#1095) 5 years ago
quests.h Pass CelOutputBuffer to game text printing (#1095) 5 years ago
render.cpp Enginify `trans_rect` 5 years ago
render.h Enginify `trans_rect` 5 years ago
restrict.cpp Remove MAX_PATH restriction (#898) 5 years ago
restrict.h Clean up restrict.h 5 years ago
scrollrt.cpp 🐛 Fix unitialized variables in the rendere 5 years ago
scrollrt.h Remove gpBufStart 5 years ago
setmaps.cpp Merge branch 'master' of github.com:diasurgical/devilution 5 years ago
setmaps.h Merge branch 'master' of github.com:diasurgical/devilution 5 years ago
sha.cpp get rid of a few warnings 5 years ago
sha.h Notes of untimly header cleanups 5 years ago
sound.h Fix remaning basic compiler errors and warnings 5 years ago
spelldat.cpp Merge a large chunk of Hellfire the code paths 5 years ago
spelldat.h Merge branch 'master' of github.com:diasurgical/devilution 6 years ago
spells.cpp Remove redundant code from CastSpell 5 years ago
spells.h Remove redundant code from CastSpell 5 years ago
stores.cpp 🐛 Correct position of dialog backgrounds 5 years ago
stores.h Pass CelOutputBuffer to game text printing (#1095) 5 years ago
sync.cpp Some additional clean up 5 years ago
sync.h Some additional clean up 5 years ago
textdat.cpp eliminate unused code 5 years ago
textdat.h Merge branch 'master' of github.com:diasurgical/devilution 5 years ago
themes.cpp Fix RNG diverging during level generation depending on the code path 5 years ago
themes.h Merge branch 'master' of github.com:diasurgical/devilution 5 years ago
tmsg.cpp Revamp ini options and sync in multiplayer 5 years ago
tmsg.h Use sized types for network messages 5 years ago
town.cpp Clean up rendering 5 years ago
town.h Some additional clean up 5 years ago
towners.cpp Revamp ini options and sync in multiplayer 5 years ago
towners.h Mark _tAnimOrder as explicitly signed 5 years ago
track.cpp Revamp ini options and sync in multiplayer 5 years ago
track.h Some additional clean up 5 years ago
trigs.cpp unify checks for single and multiplayer 5 years ago
trigs.h Notes of untimly header cleanups 5 years ago