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Anders Jenbo 05f8f9524f ♻️Handle towner talk logic via initialization list instead of switch 5 years ago
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DiabloUI Generic game text render function 5 years ago
controls ♻️Replace PrintGameStr with DrawString 5 years ago
dvlnet put ZeroTier files in subdir of save-path 5 years ago
engine 🎉 cl2_render.cpp: Clip the drawing functions 5 years ago
miniwin 🎨 Run clang-format 5 years ago
platform Set 3DS scaling behavior based on FitToScreen setting. 5 years ago
qol ♻️Replace PrintGameStr with DrawString 5 years ago
storm Synchronize SFileCloseFile() access 5 years ago
utils ♻️ file_util: Cleanup Windows UTF-8-to-16 conversion 5 years ago
.clang-format 🔨 Align .clang-format files 5 years ago
.clang-tidy 🎉 render.cpp: Do not render out-of-bounds 5 years ago
appfat.cpp :note: Update MPQ error messages 5 years ago
appfat.h ♻️Fully apply clang-tidy rules to a few files 5 years ago
automap.cpp ♻️Replace PrintGameStr with DrawString 5 years ago
automap.h ♻️Clean up automap code 5 years ago
capture.cpp 🚚 Move render.cpp to engine/render/dun_render.cpp 5 years ago
capture.h 🚚 Move all enums to there respective headers 5 years ago
codec.cpp 🔥 Remove more miniwin dependencies 5 years ago
codec.h 🚨 Fix remaning warnings for clang and gcc 5 years ago
control.cpp ♻️Replace PrintGameStr with DrawString 5 years ago
control.h ♻️Replace PrintGameStr with DrawString 5 years ago
cursor.cpp 🚚 Move render.cpp to engine/render/dun_render.cpp 5 years ago
cursor.h 🐞 Clean up and fix inventory sprite handling 5 years ago
dead.cpp 🧹 Fix a couple more compilation warnings 5 years ago
dead.h Handle cel/cl2 files as byte arrays 5 years ago
debug.cpp ♻️Pass player to towner by reference instead of index 5 years ago
debug.h ♻️ Store CEL width with the sprite itself 5 years ago
devilutionx.exe.manifest 🚚 Restructure files 5 years ago
diablo.cpp Generic game text render function 5 years ago
diablo.h 🔥 Remove some unused code 5 years ago
doom.cpp 🚚 Move CEL rendering to engine/render/cel_render.cpp 5 years ago
doom.h Cleanup of doom.cpp (#1767) 5 years ago
drlg_l1.cpp 🔥 Remove some unused code 5 years ago
drlg_l1.h ♻️Typed file loading 5 years ago
drlg_l2.cpp ♻️Typed file loading 5 years ago
drlg_l2.h Use std::list for halls in catacomb generation (#1774) 5 years ago
drlg_l3.cpp ♻️Typed file loading 5 years ago
drlg_l3.h 🔥 Remove more miniwin dependencies 5 years ago
drlg_l4.cpp ♻️Typed file loading 5 years ago
drlg_l4.h 🔥 Remove more miniwin dependencies 5 years ago
dthread.cpp 🧹 Remove `DiabloAllocPtr` and friends (#1824) 5 years ago
dthread.h 🚨 Fix remaning warnings for clang and gcc 5 years ago
dx.cpp Remove call to gspWaitForVBlank(). 5 years ago
dx.h 🎨 Format code 5 years ago
effects.cpp 🎨 Run clang-format 5 years ago
effects.h Fix missing <memory> includes 5 years ago
effects_stubs.cpp 🔨 ⚙️ CMake: Add NOSOUND option 5 years ago
encrypt.cpp 💨 Do not zero-initalize arrays we write to 5 years ago
encrypt.h Cleanup of encrypt.{h,cpp} 5 years ago
engine.cpp Synchronize SFileCloseFile() access 5 years ago
engine.h ♻️ Make SetPixel a method 5 years ago
error.cpp ♻️Use DrawString in error.cpp 5 years ago
error.h Modernize deprecated headers 5 years ago
gamemenu.cpp Add a keymapper 5 years ago
gamemenu.h Add a keymapper 5 years ago
gendung.cpp Handle cel/cl2 files as byte arrays 5 years ago
gendung.h Handle cel/cl2 files as byte arrays 5 years ago
gmenu.cpp Generic game text render function 5 years ago
gmenu.h Modernize deprecated headers 5 years ago
help.cpp ♻️Use DrawString in error.cpp 5 years ago
help.h 🧹 performance-unnecessary-value-param 5 years ago
init.cpp 3DS: Add devilutionx.mpq to romfs. 5 years ago
init.h 🐛 Do not utilize translations till after it has been initialize 5 years ago
interfac.cpp 🚚 Move CEL rendering to engine/render/cel_render.cpp 5 years ago
interfac.h Modernize deprecated headers 5 years ago
inv.cpp ♻️Use DrawString in error.cpp 5 years ago
inv.h ♻️Pass player to towner by reference instead of index 5 years ago
itemdat.cpp 🌐 Remove unused string from the translation list 5 years ago
itemdat.h 🎨 Run clang-format 5 years ago
items.cpp ♻️Use DrawString for rendering the unique item box 5 years ago
items.h ♻️Pass player to towner by reference instead of index 5 years ago
lighting.cpp 🔥 Remove some unused code 5 years ago
lighting.h 🧹 Remove `DiabloAllocPtr` and friends (#1824) 5 years ago
loadsave.cpp ♻️Refactor towner initialization 5 years ago
loadsave.h 🎨 Clean up overuse of SDL types 5 years ago
main.cpp 🚚 Restructure files 5 years ago
mainmenu.cpp 🧹 Fix more `-Wformat` warnings 5 years ago
mainmenu.h 🎨 Format code 5 years ago
minitext.cpp Generic game text render function 5 years ago
minitext.h ♻️Refactor towner initialization 5 years ago
misdat.cpp 🖌️ Refurbish tables in source code (clang-format off) 5 years ago
misdat.h Handle cel/cl2 files as byte arrays 5 years ago
missiles.cpp 🐛 Fix all monsters wanting to talk 5 years ago
missiles.h Handle cel/cl2 files as byte arrays 5 years ago
monstdat.cpp ♻️Refactor towner initialization 5 years ago
monstdat.h ♻️Refactor towner initialization 5 years ago
monster.cpp 🚚 Move CL2 rendering to engine/render/cl2_render.cpp 5 years ago
monster.h ♻️Refactor towner initialization 5 years ago
movie.cpp 🎉 Stream videos on Linux and FreeBSD 5 years ago
movie.h 🔥 Remove more miniwin dependencies 5 years ago
mpqapi.cpp 💨 Do not zero-initalize arrays we write to 5 years ago
mpqapi.h Modernize deprecated headers 5 years ago
msg.cpp ♻️ Pass 'PlayerStruct' pointer to 'ClrPlrPath' 5 years ago
msg.h 🔥 Remove more miniwin dependencies 5 years ago
multi.cpp 🎨 Mark Points returned by GetTargetPosition as const 5 years ago
multi.h 🔥 Remove more miniwin dependencies 5 years ago
nthread.cpp 🔥 Remove more miniwin dependencies 5 years ago
nthread.h 🎨 Format code 5 years ago
objdat.cpp 🐛 [hellfire] Fix missing braziers in crypt (causing instability) 5 years ago
objdat.h Modernize deprecated headers 5 years ago
objects.cpp ♻️Refactor towner initialization 5 years ago
objects.h Handle cel/cl2 files as byte arrays 5 years ago
options.h ⚙️ Show FPS option 5 years ago
pack.cpp ♻️ Pass 'PlayerStruct' pointer to 'ClrPlrPath' 5 years ago
pack.h Modernize deprecated headers 5 years ago
palette.cpp 🚚 Move render.cpp to engine/render/dun_render.cpp 5 years ago
palette.h Generic game text render function 5 years ago
path.cpp 🎨 Run clang-format 5 years ago
path.h ♻️Apply point positioning to all remaning entities 5 years ago
pfile.cpp Synchronize SFileCloseFile() access 5 years ago
pfile.h Load/save cleanup (#1766) 5 years ago
player.cpp Synchronize SFileCloseFile() access 5 years ago
player.h Correct Doxygen comments 5 years ago
plrmsg.cpp Generic game text render function 5 years ago
plrmsg.h Modernize deprecated headers 5 years ago
portal.cpp ♻️Apply point positioning to all remaning entities 5 years ago
portal.h ♻️Apply point positioning to all remaning entities 5 years ago
quests.cpp ♻️Use DrawString for rendering the unique and quest box 5 years ago
quests.h ♻️ Store CEL width with the sprite itself 5 years ago
restrict.cpp Remove globals from paths.h 5 years ago
restrict.h 🚚 Move all enums to there respective headers 5 years ago
scrollrt.cpp Fix clipping in `scrollrt_draw_cursor_item` 5 years ago
scrollrt.h Clean up automap.cpp 5 years ago
setmaps.cpp ♻️Typed file loading 5 years ago
setmaps.h 🎨 Format code 5 years ago
sha.cpp 🎨 cleanup trivial trype comparisons 5 years ago
sha.h Modernize deprecated headers 5 years ago
sound.cpp Synchronize SFileCloseFile() access 5 years ago
sound.h Fix sound volume/panning attenuation (#1789) 5 years ago
sound_stubs.cpp 🐞 Duplicate sounds: Fix data race 5 years ago
spelldat.cpp 🖌️ Refurbish tables in source code (clang-format off) 5 years ago
spelldat.h Modernize deprecated headers 5 years ago
spells.cpp ♻️ Pass 'PlayerStruct' pointer to 'ClrPlrPath' 5 years ago
spells.h 🎨 Clean up overuse of SDL types 5 years ago
stores.cpp Generic game text render function 5 years ago
stores.h Generic game text render function 5 years ago
sync.cpp 🔥 Remove more miniwin dependencies 5 years ago
sync.h Modernize deprecated headers 5 years ago
textdat.cpp Add blacksmith's missing transcriptions (#1203) 5 years ago
textdat.h Add blacksmith's missing transcriptions (#1203) 5 years ago
themes.cpp ♻️Apply point positioning to all remaning entities 5 years ago
themes.h Modernize deprecated headers 5 years ago
tmsg.cpp 🧹 Remove `DiabloAllocPtr` and friends (#1824) 5 years ago
tmsg.h Modernize deprecated headers 5 years ago
town.cpp 🧹 Only load town TIL-file once 5 years ago
town.h 🎨 Format code 5 years ago
towners.cpp ♻️Handle towner talk logic via initialization list instead of switch 5 years ago
towners.h ♻️Handle towner talk logic via initialization list instead of switch 5 years ago
track.cpp 🎨 Mark Points returned by GetTargetPosition as const 5 years ago
track.h 🎨 Format code 5 years ago
trigs.cpp ♻️Use Point for positions in msg.cpp functions 5 years ago
trigs.h ♻️Apply point positioning to all remaning entities 5 years ago