Anders Jenbo
a69a76941e
♻️ Clean up InitCutscene
5 years ago
Anders Jenbo
d2a10a717e
♻️ Renmae "Enable All Quests for Single Player" to !"Randomize Quests"
5 years ago
Gleb Mazovetskiy
70d1d633bd
Get rid of SCREEN_X / SCREEN_Y
...
GlobalOutputBuffer() now returns a clipped subregion
5 years ago
Anders Jenbo
8b8caf5a7e
🐛 Fix quests not activating on Windows
...
Compare _uniqtype instead mName
Fixes #1152
5 years ago
Trihedraf
049b9325c4
Add ini toggle for All Quests for Single Player. Disabled by default.
5 years ago
Anders Jenbo
e636376acd
[diablo] 🐛 Reset the Black Mushroom dialogs between sessions
...
Pepin will be to eager to speak about this quest if the previous session
had gotten to stage 2 of the quest (but not compleated it).
5 years ago
Anders Jenbo
d6ec6395e0
♻️ change QuestTalkData in to an array of _speech_id
...
This gets rid of casting QuestTalkData to DWORD/int in various parts of
the code.
5 years ago
Gleb Mazovetskiy
d55a1c8a7d
Pass CelOutputBuffer to game text printing ( #1095 )
...
* Pass CelOutputBuffer to game text printing
* DrawHalfTransparentRectTo: minor cleanup
5 years ago
Anders Jenbo
70ca20b59f
Clean up Hellfire special cases
5 years ago
Anders Jenbo
5593ca2982
Fix loading order of poison water palette
...
Fixes #593
5 years ago
qndel
ab9911064f
unify checks for single and multiplayer
5 years ago
Anders Jenbo
757fd4d33d
Full document and further clean up minitext.cpp
5 years ago
Anders Jenbo
35c2061ba3
Fix items morphing in Diablo
5 years ago
Anders Jenbo
01590d3757
Merge a section of the Hellfire item and quest code
5 years ago
Anders Jenbo
e609e170d0
Merge a large chunk of Hellfire the code paths
5 years ago
Trihedraf
d5b80cb6e7
Add --allquests debug switch for Singleplayer ( #959 )
5 years ago
qndel
7f7ae623df
Goe ( #2163 )
...
* proper random_ comparisons
* proper mienemy comparisons
* add mienemy/micaster enum
* GOE enum
5 years ago
Anders Jenbo
38dbcf7641
Format source
5 years ago
qndel
c94c04d049
some cleanup ( #2146 )
5 years ago
Anders Jenbo
330074e840
Clean up menu animation code
5 years ago
Gleb Mazovetskiy
ec329e645c
Fix all "no-write-strings" warnings
5 years ago
Anders Jenbo
e073422ce7
Unify executable for Spawn and Retail
...
The game will now autodetect if it should run in shareware mode or full
retail based on the found mpq file. Additionally it can beforced in the
shareware mode with --spawn even if the retail data is found.
This simplifies a lot of the spagetty code and lets us better refactor,
also worth noteing is that we won't have to setup a secound set of build
tests.
5 years ago
qndel
b81d2eb831
some cleanups ( #2099 )
6 years ago
Tyler
c803c6aa66
Calculate position of screen elements
6 years ago
Anders Jenbo
c1b4d3d8b5
Copy documentation from sanctuary/notes
6 years ago
Anders Jenbo
1ba96a6777
Add doxygen description to remaining engine files
6 years ago
Anders Jenbo
c384711a5f
Backport cleanups from hellfire branch
6 years ago
Anders Jenbo
f1c216e688
Make player struct x/y fields match monster struct
6 years ago
Anders Jenbo
a291939a7d
Value types
6 years ago
Anders Jenbo
f7e2283702
Reorder globals
6 years ago
galaxyhaxz
71565b9c02
Several updates [enums+names] ( #2002 )
...
* Several updates
* Correct msg_get_next_packet
* Update enums.h
Co-Authored-By: Robin Eklind <mewmew@users.noreply.github.com>
Co-authored-by: Robin Eklind <mewmew@users.noreply.github.com>
6 years ago
galaxyhaxz
81ff8e6287
Metallic hydrogen neural array
6 years ago
Anders Jenbo
20621a0642
add all.h and use in place of diablo.h ( #2005 )
...
Now diablo.h is treated in the same way as all other header files of
Source, as it only contains the declarations of global variables and
functions of diablo.cpp.
Besides consistency, this also enables mods to include diablo.h just
like any other header file without having to include every header file
(and without having to include C++ specific aspects of the now all.h).
6 years ago
Anders Jenbo
2751ecedd2
[hellfire] Add missing enums
6 years ago
Anders Jenbo
5fa0c5781b
Backport cleanups from Hellfire branch
6 years ago
Anders Jenbo
b3d1283844
Enum for Lazarus stairs
6 years ago
Anders Jenbo
af0a7c0653
Apply SPANEL_WIDTH
6 years ago
Anders Jenbo
2348c3a8fd
Documentations, enums and clean ups
6 years ago
Robin Eklind
e155a9423e
rename random to random_ to avoid collision with random in stdlib.h
...
Fixes #1813 .
6 years ago
Anders Jenbo
d354bd9767
Lock framerate at vsync instead of 20fps
...
Since most animations are still controlled by the game logic the only
real benefit is smoother mouse and scrolling text, but it's a start :)
7 years ago
Anders Jenbo
337bc9b125
Render text in screen cordinates instead of buffer offsets
7 years ago
Anders Jenbo
40cb1c01f0
Calcualte SStringY instead of using a prebaked table
7 years ago
Anders Jenbo
ad7a621e5f
Drop PitchTbl to avoid resolution restriction
7 years ago
Anders Jenbo
6597688eac
Rename cell functions
7 years ago
qndel
3ae471f6b9
[hellfire] ResyncMPQuests bin exact
7 years ago
qndel
10e3d5a355
[hellfire] CheckQuestKill bin exact
7 years ago
qndel
eab02de82f
ResyncQuests cleanup
7 years ago
qndel
72883c0621
SetReturnLvlPos cleanup
7 years ago
Sergey Semushin
4c6c0116b5
hellfire: update QuestStruct + InitQuests bin exact.
7 years ago
Sergey Semushin
ec7baa3296
Add hellfire quests to questlist array.
7 years ago