6476 Commits (ef9ae41f6acee87a48434bfec0efe46e2cd57e21)

Author SHA1 Message Date
staphen ef9ae41f6a Fix item graphics on potion buttons for virtual gamepad 4 years ago
widelec-BB 9fdebdce7a Fix loading tranlations on big endian platforms 4 years ago
staphen 5093d324ee Fix order of operations when reading from Single Player save 4 years ago
staphen 90132b23cc Fix viewport size of UiList in constructor 4 years ago
obligaron b62cacd1d6 Demomode: Init ControlMode to KeyboardAndMouse 4 years ago
obligaron d921fb3e97 Throttle send player commands to avoid desyncs 4 years ago
obligaron daf299940e ADL: Fix PreviewFrame for some spells 4 years ago
ephphatha 4d7c08d5b4 Deduplicate code for setting stat requirements/flag 4 years ago
ephphatha ca48efc185 Update spell book requirements when refreshing stash items 4 years ago
ephphatha 64a2c41b2c Set clang-tidy config for MethodCase option 4 years ago
ephphatha 7a3722d63b Add helper for clearing an item and using it's old value 4 years ago
ikonomov fd8f96b713
minor alignment adjustment (#4498) 4 years ago
DakkJaniels dad46e1905
Item special effect enum (#4129) 4 years ago
ephphatha adba5c4441 Add hint to avoid bugprone-use-after-move warnings 4 years ago
Andrew James 72cfdc31ea
Clear held item when putting in an empty belt slot (#4490) 4 years ago
ephphatha 8d3f39d2e5 Clear the held item if it is used to open a quest entrance 4 years ago
ephphatha ad7ad46ce9 Explicitly clear HoldItem when putting an item into the Inventory/Stash 4 years ago
ephphatha 7e7798fd2b Add function to mark an item as empty 4 years ago
ephphatha 28b6eaf7de Only use HoldItem in InvGetItem if necessary 4 years ago
ephphatha 56138ecf25 Invalidate held item when pasting into the stash 4 years ago
ephphatha 026b428c7d Add NewCursor(Item&) for setting the cursor based on a held item 4 years ago
Anders Jenbo dc706e8ed5 Use HoldItem for determining if an item is held 4 years ago
Anders Jenbo 4f0ddf5c17 Remove use of HoldItem from stores.cpp 4 years ago
Anders Jenbo dfd8bdab70
Avoid using HeldItem in CreatePlrItems (#4308) 4 years ago
Brandon Cullen 926f6b44bc Minimize direct usage of Lights[] global 4 years ago
Andrew James 538e3de309 Play sound after withdrawing gold from the stash 4 years ago
Andrew James 08052fdf74 Play gold sound effect when depositing in stash 4 years ago
DakkJaniels ac2e2800b5
Fix Durability Icons (#4475) 4 years ago
ephphatha 9ac6549da6 Address type conversion/truncation warnings in LoadPcxPixelsAndPalette 4 years ago
ephphatha 1ca84d59c5 Ensure working buffers are zero-initialised for PKWareLib 4 years ago
staphen b1fde684fc Fix viewport size of UiList on hero selection 4 years ago
staphen 0193ac06fc Fix player level validation when joining ZT public games 4 years ago
Gleb Mazovetskiy ea5bfbe001 Default to 48kHz on Windows 4 years ago
ephphatha 5b83f2a7c4 Remove SetICursor and unused globals 4 years ago
ephphatha 0595593f6f Move the adjustment for large items out of InvGetEquipSlotCoord 4 years ago
ephphatha c0a7f35bb9 Only attempt to lookup mouse position if the slot changes 4 years ago
ephphatha b2127d07dc Change InventoryMoveToBody side-effect to return value 4 years ago
ephphatha 40a0d6dda3 Replace uses of icursSize28 with local itemSize variable 4 years ago
ephphatha 0adf0fb1f3 Use GetInventorySize in GetItemSizeOnSlot 4 years ago
DakkJaniels 313cdb853c
GetManaAmount - fix usage of pMaxManaBase 4 years ago
Gleb Mazovetskiy 4cdbd358dd Audio: Use SDL resampler where available 4 years ago
ephphatha 3f5a697086 Add tests for GetInventorySize 4 years ago
ephphatha 907e1376b0 Add function to get item id at grid coords 4 years ago
ephphatha cef42d47a8 Add function to get current grid 4 years ago
obligaron 92baf04096 Use unarmed Animations when casting in town if weapon is not hold 4 years ago
obligaron ee1a17e9e5 Enable Spell Animation in Town 4 years ago
Gleb Mazovetskiy c2b5cad662 Fix SPLICONLAST for zero-based frame indexing 4 years ago
ephphatha aab970dcde Use GetIventorySize(Item) instead of SetICursor in inv.cpp 4 years ago
ephphatha 5f788a6e04 Be explicit about the cursor overlap checks when acting on inventory cells 4 years ago
Stephen C. Wills 24813302c8
Fix frame index of Level Up icon (#4442) 4 years ago